Wesnoth 1.14.16

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Pentarctagon
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Wesnoth 1.14.16

Post by Pentarctagon »

Wesnoth 1.14.16 is out!

This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.

A full list of changes and new features added since version 1.12 can be found in the release notes for this series.


Downloads
Source code (462.5 MB)
SHA256 sum: 0f52d427e2fb58f4d1961847be4e3564a3c4ad78190042b6d04f83cedac030b5
Windows installer (415.8 MB)
SHA256 sum: 2334c632d59bbb32e1d12b33c2423bf24e20da3e0d956d5a20e6064e0ac67067
macOS package (454.6 MB)
SHA256 sum: b5206a4f5cef3fa3d59f503913c8407950ebb03e4ccd8580ad2b3cb2ffd7976d
Steam
The latest stable version of Wesnoth is published on Steam and regularly receives translation updates between releases.
Linux
All known Linux packagers have been contacted, and binaries for your distribution may have already been created. Information about where to get the respective binaries and how to install them, including via Flatpak, can be found on the Linux binaries page in the wiki.

Changes in this release

Read on for more details about the most notable fixes and additions since the previous stable release. A full list of changes may be found in our changelog.
General
  • Game help
    The in-game help sections describing how various parts of the Scenario Editor work have been updated and re-enabled.
  • User interface
    The game sidebar and top bar have seen various minor fixes revolving around text alignment and font sizes, especially for low resolutions (under 1024 pixels wide). The turn timer on the top bar now has the same icon as the system clock display.
  • Game map zoom
    A bug (#5508) causing certain unit animation frame attributes (namely, x/y and directional_x/y) not to be adjusted properly for non-100% map zoom levels has been fixed.
Known Issues
General issues:
  • OneDrive can interfere with Wesnoth’s user config/data directory set-up, leading to all kinds of different manifestations of the issue. There’s no fix available yet. The recommendation for the time being is to avoid syncing the Wesnoth user directory with OneDrive.
General issues:
  • Preprocessor errors corrupt cache (issue #1924). If this happens you have to wipe your cache. That can be done in Preferences → Cache.
If you find any bugs, do not hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend to be forgotten, you will get better results using our bug tracker. We require your help for finding and fixing issues, no matter how obvious, trivial, or complicated they seem!

Have fun!
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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Atreides
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Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off

Re: Wesnoth 1.14.16

Post by Atreides »

The zoom fix is nice. I just lately started to play a bit in zoom and assumed that the flicker and distortion was normal. It's totally gone now. Those of us with smaller monitors thank you! :-)
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