Scenario Review: Liberty 3 - A Strategy of Hope

Feedback for the mainline campaign Liberty.

Moderator: Forum Moderators

Linthar
Posts: 77
Joined: September 14th, 2006, 12:16 am

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by Linthar »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
1.10.7 Difficult

(2) How difficult did you find the scenario? (1-10)
4.

(3) How clear did you find the scenario objectives?
Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Things start to get interesting around this point. The changing of the names of all the unit types from the custom names used for the previous two maps to the generic outlaw units was a really nice touch as well.

(5) What were your major challenges in meeting the objectives of the scenario?
It's a two front battle against a large force of level 1 orcs and a small force of level 2 saurians. It could have been rough, except there was plenty of good defensive terrain to fight the orcs in, and my ally was capable of holding off the saurians long enough for me to defeat the orcs and bring my army to bear.

(6) How fun do you think the scenario is? (1-10)
7. It's a good solid battle.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
It's fine as it is.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.
fareley
Posts: 66
Joined: September 10th, 2008, 5:45 pm

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by fareley »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
1.12.0 Hard no reloads

(2) How difficult did you find the scenario? (1-10)
Solid 7. The saurians killed my ally every single time I left them alone to play (more or less fast depending on if my ally starts recruiting a T3 unit). But giving up 3 Footpads and Harper left me vulnerable on the orc frontier. As it turned out recruiting nothing but Poachers to make use of the terrain (Thugs just die way too fast) finally did the job.

(3) How clear did you find the scenario objectives?
Clear enough.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
They were okay I guess. It was interesting to have a saurian and an orc join forces to take care of some bandits, but it was fine.

(5) What were your major challenges in meeting the objectives of the scenario?
Not having the orc front crumble while part of the money flows towards keeping the saurians in check.

(6) How fun do you think the scenario is? (1-10)
7 - it can be a real challenge but I really dig the terrain where you fight against the orcs. Swamp is fun :)

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Give the ally a reliable better initial recruitment. Maybe swap places with the ally and have him help against the orcs where his arrows actually make sense.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Lucky orcs during the night. Orcs in general just smashing through one part of the defense and everything died.

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Attachments
Liberty-A_Strategy_of_Hope_replay.gz
(38.9 KiB) Downloaded 652 times
User avatar
tr0ll
Posts: 530
Joined: June 11th, 2006, 8:13 pm
Location: canada

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by tr0ll »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

1.13.6 normal

(2) How difficult did you find the scenario? (1-10)

3

(3) How clear did you find the scenario objectives?

very

(4) How clear and interesting did you find the dialog and storyline of the scenario?

only intro and outro, no dialog, straightforward.

(5) What were your major challenges in meeting the objectives of the scenario?

none

(6) How fun do you think the scenario is? (1-10)

5

(7) What, if any, are changes you would have made to the scenario to make it more fun?

smaller map or add some incventive to get to the far corners

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

no
Attachments
Liberty-A_Strategy_of_Hope_replay.gz
(28.73 KiB) Downloaded 550 times
Konrad2
Forum Moderator
Posts: 2868
Joined: November 24th, 2010, 6:30 pm

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by Konrad2 »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

Difficult, 1.14.0

(2) How difficult did you find the scenario? (1-10)

5

(3) How clear did you find the scenario objectives?

Absolutely.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

Straightforward. Clear, but not the most intersting.

(5) What were your major challenges in meeting the objectives of the scenario?

Knowing when my lines would break if I try to hold them.

(6) How fun do you think the scenario is? (1-10)

5

(7) What, if any, are changes you would have made to the scenario to make it more fun?
-

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
-
Attachments
Liberty-A Strategy of Hope replay.gz
(34.59 KiB) Downloaded 495 times
LordWolfDan
Posts: 216
Joined: September 30th, 2018, 7:31 am

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by LordWolfDan »

(1) What difficulty level and version of Wesnoth have you played the scenario on?

- 1.14.5, Easy

(2) How difficult did you find the scenario? (1-10)

- 4

(3) How clear did you find the scenario objectives?

- Clear, kill the enemy leaders

(4) How clear and interesting did you find the dialog and storyline of the scenario?

- It's good, I say. When you kill both leaders, I like how Baldras is concerned by the fact that orcs are now under queen's orders

(5) What were your major challenges in meeting the objectives of the scenario?

- None really. I only sent two bandits and Harper (who's outlaw by this scenario) against saurians while the rest of army went against orcs

(6) How fun do you think the scenario is? (1-10)

- 5

(7) What, if any, are changes you would have made to the scenario to make it more fun?

- Killing either enemy leader would make the other one get more income so there's a bigger challenge

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

- None
YanTanTethera
Posts: 9
Joined: July 11th, 2018, 11:41 am

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by YanTanTethera »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
Difficult, version 1.14.5.

(2) How difficult did you find the scenario? (1-10)
7, since my southern front almost collapsed, and finishing within turn limit was pretty hard, too.

(3) How clear did you find the scenario objectives?
Clear as can be.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Harper says in the dialog that several riders escaped the battelfield of the scenario before. Maybe this could actually be made part of the storyline before?
Apart from that, both dialog and storyline are fine.

(5) What were your major challenges in meeting the objectives of the scenario?
Reaching the Saurian leader in time, after almost all my forces where bound on the Southern front. I left most villages to Relana, though, since I felt like she needed them more.

(6) How fun do you think the scenario is? (1-10)
It’s a nice two-front battle on interesting terrain under time pressure, so I’ll give it a 7.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Having the Saurian head-quarter a little closer by would have been nice.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Not this time, no.
Zrevnur
Posts: 111
Joined: January 11th, 2020, 12:04 pm

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by Zrevnur »

Content Feedback wrote: March 10th, 2008, 11:52 pm (1) What difficulty level and version of Wesnoth have you played the scenario on?
1.14.9, Fugitive (Difficult) (in Ironman mode), played several times
Content Feedback wrote: March 10th, 2008, 11:52 pm (2) How difficult did you find the scenario? (1-10)
3, made some tactical mistakes in replay, RNG was on my side in the replay, maybe its a bit harder usually
Content Feedback wrote: March 10th, 2008, 11:52 pm (3) How clear did you find the scenario objectives?
Clear.
Content Feedback wrote: March 10th, 2008, 11:52 pm (4) How clear and interesting did you find the dialog and storyline of the scenario?
Ok.
Content Feedback wrote: March 10th, 2008, 11:52 pm (5) What were your major challenges in meeting the objectives of the scenario?
None.
Content Feedback wrote: March 10th, 2008, 11:52 pm (6) How fun do you think the scenario is? (1-10)
7
Content Feedback wrote: March 10th, 2008, 11:52 pm (7) What, if any, are changes you would have made to the scenario to make it more fun?
The AI instructions should get a 'help' sub menu which clearly explains what effects they have. Based on me using some (I think in another scenario) I am not even sure those instructions have any effect at all. The AI mindlessly throws its units at the "best" target no matter whether I tell it to be "defensive" or not.
Content Feedback wrote: March 10th, 2008, 11:52 pm (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No, I played campaign without reloading and scenario restarting.
Attachments
Liberty-A Strategy of Hope replay.gz
(41.96 KiB) Downloaded 291 times
User avatar
IceTyp
Posts: 20
Joined: August 23rd, 2020, 4:33 pm

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by IceTyp »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
Fugitive (Difficult), 1.15.5
(2) How difficult did you find the scenario? (1-10)
3
(3) How clear did you find the scenario objectives?
clear
(4) How clear and interesting did you find the dialog and storyline of the scenario?
clear
(5) What were your major challenges in meeting the objectives of the scenario?
I had no major challenges.
(6) How fun do you think the scenario is? (1-10)
4
(7) What, if any, are changes you would have made to the scenario to make it more fun?
When I reached to pot of water in the southwest with Harper, it was not clear to me what this pot did.
It would be great, if there is some message that tells me what changed. Such a message could also be added to similar events in the other scenarios of this campaign.
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
no
Konrad2
Forum Moderator
Posts: 2868
Joined: November 24th, 2010, 6:30 pm

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by Konrad2 »

(1) What difficulty levels have you played the scenario on?

1.15.5, Outlaw (Normal), 1.15.6, Fugitve (Hard)

(2) How difficult did you find the scenario? (1-10)

5

(3) How clear did you find the scenario objectives?

Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

I liked it. :)

(5) What were your major challenges in meeting the objectives of the scenario?

Beating the orcs, not quite major, but still a challenge to do without throwing units away.

(6) How fun do you think the scenario is? (1-10)

5, thanks for the water that inreasing my hp by 1. xD

(7) What, if any, are changes you would have made to the scenario to make it more fun?

-

Scenario stats normal:
Spoiler:
Scenario stats hard:
Spoiler:
Attachments
Liberty-A Strategy of Hope replay 20201018-133410.gz
Hard
(28.7 KiB) Downloaded 174 times
Liberty-A Strategy of Hope replay 20201016-102957.gz
(26.48 KiB) Downloaded 183 times
User avatar
Lord-Knightmare
Discord Moderator
Posts: 1561
Joined: May 24th, 2010, 5:26 pm
Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
Contact:

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by Lord-Knightmare »

Content Feedback wrote: March 10th, 2008, 11:52 pm (1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
1. Normal (the middle one), Wesnoth 1.15.11+dev
2. 7
3. 10/10
4. I guess it's no surprise that the provinces of Delwyn and Dalben are under Elensefar's jurisdiction rather than Wesnothian, so the forced controlling of such frontiers would suggest the Queen trying to compel Elensefar into a submissive arrangement, rather than a treaty.
5. Trying to the orcs to break their formation so I could break their formation and ranks in 1-2 turns. Got a little lucky.
6. 7/10. It's nice since I got the opportunity to level up some units here.
7. None. It's good as it is.
8. Not really, no.
User avatar
Remellion
Posts: 51
Joined: December 25th, 2015, 3:18 pm

Re: Scenario Review: Liberty 3 - A Strategy of Hope

Post by Remellion »

(1) What difficulty level and version of Wesnoth have you played the scenario on?
1.15.14, Outlaw (Normal). Also sometime back in 1.12 or something.

(2) How difficult did you find the scenario? (1-10)
3/10. Generous carryover gold and relatively impoverished enemies make for a good scenario to level up troops in.

(3) How clear did you find the scenario objectives?
Perfectly clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Great writing, interesting dynamic between the allies and us, and between the enemies.

(5) What were your major challenges in meeting the objectives of the scenario?
Knowing how to split the troops initially - village-grabbing, NW, and SE.

(6) How fun do you think the scenario is? (1-10)
8/10. Interesting map. Nice touch that Relana recruits the neutral versions of the outlaw units. Relatively sparse enemies that mostly ended up weakened by dusk. But there was another fun easter egg!

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Not really anything.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.
Attachments
Liberty-A Strategy of Hope replay 20210622-180853.gz
1.15.14, Normal, English
(25.42 KiB) Downloaded 27 times
Post Reply