broken half-sunken walls on Sunken Human Ruin

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Violet-n-red
Posts: 49
Joined: June 27th, 2015, 2:38 pm

broken half-sunken walls on Sunken Human Ruin

Post by Violet-n-red »

Sunken Human Ruin castle gets weird walls that are split in half if the castle has mixed surrounding of regular water titles and other tiles, even swamp tiles.

https://i.imgur.com/dR8iGQD.png
https://i.imgur.com/HFsacSi.png
https://i.imgur.com/AxsEBmZ.png
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Pentarctagon
Project Manager
Posts: 5527
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: broken half-sunken walls on Sunken Human Ruin

Post by Pentarctagon »

Can you post all the terrain issues you've run into at https://bugs.wesnoth.org?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Violet-n-red
Posts: 49
Joined: June 27th, 2015, 2:38 pm

Re: broken half-sunken walls on Sunken Human Ruin

Post by Violet-n-red »

Pentarctagon wrote: March 14th, 2021, 4:33 pm Can you post all the terrain issues you've run into at https://bugs.wesnoth.org?
all of them together in one issue?
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Pentarctagon
Project Manager
Posts: 5527
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: broken half-sunken walls on Sunken Human Ruin

Post by Pentarctagon »

Either way is fine.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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