[1.15.2] Legend of Wesmere s3 Dialogue Crash
Moderator: Forum Moderators
Forum rules
Before reporting issues in this section, you must read the following topic:
Before reporting issues in this section, you must read the following topic:
[1.15.2] Legend of Wesmere s3 Dialogue Crash
At the beginning of S3, the following error logs showed up along with the mission's dialogue. I could proceed to play the mission though, and I defended for 7 turns.
However, after Kalenz and Landar showed up, the same errors occurred again, and this time after the dialogue was clicked through, I was defeated.
I cannot proceed with the mission in any ways.
Below is the build info. I have also attached the save file.
Please help! Thank you very much.
*edited for grammar.
Code: Select all
20200129 01:22:41 error scripting/lua: campaigns/Legend_of_Wesmere/lua/wml_tags.lua:45: bad argument #1 to 'gmatch' (string expected, got nil)
stack traceback:
[C]: in function 'string.gmatch'
campaigns/Legend_of_Wesmere/lua/wml_tags.lua:45: in local 'cmd'
lua/wml-utils.lua:145: in field 'handle_event_commands'
lua/wml-flow.lua:6: in function <lua/wml-flow.lua:5>
[C]: in field 'fire_event'
lua/wml-tags.lua:153: in local 'cmd'
lua/wml-utils.lua:145: in field 'handle_event_commands'
lua/wml-flow.lua:6: in function <lua/wml-flow.lua:5>
I cannot proceed with the mission in any ways.
Below is the build info. I have also attached the save file.
Please help! Thank you very much.
Code: Select all
The Battle for Wesnoth version 1.15.2
Running on Microsoft Windows 7 Service Pack 1 (6.1.7601)
Libraries
=========
Boost: 1.71
OpenSSL/libcrypto: 1.1.1d (runtime 1.1.1d)
Cairo: 1.16.0 (runtime 1.16.0)
Pango: 1.43.0 (runtime 1.43.0)
SDL: 2.0.10 (runtime 2.0.10)
SDL_image: 2.0.5 (runtime 2.0.5)
SDL_mixer: 2.0.4 (runtime 2.0.4)
SDL_ttf: 2.0.15 (runtime 2.0.15)
Features
========
JPG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: yes
Win32 notifications back end: yes
- Attachments
-
- save.gz
- (59 KiB) Downloaded 255 times