png usage

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Luc7y
Posts: 19
Joined: June 29th, 2019, 6:19 pm
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png usage

Post by Luc7y »

If I start about the terminal (behind with the reason to experience more about the missing of overlay) is coming the message:
libpng warning: iCCP: known incorrect sRGB profile
Know anyone what this means?
A deeper view into the images, with file *, in core/images/terrain drives to the usage about the images in the directory.
They are most without interlacing and my selfmade *.png`s are all correct in transparency (work on animations fur sorcery).
Where could the reason be for the usage?
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Pentarctagon
Project Manager
Posts: 5564
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: png usage

Post by Pentarctagon »

See here. It sounds like you can fix it, but it's also safe to ignore.

Moved to Technical Support as well.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Luc7y
Posts: 19
Joined: June 29th, 2019, 6:19 pm
Contact:

Re: png usage

Post by Luc7y »

Fine thank you
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