Dunefolk Lore - Consolidation

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ghype
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Re: Dunefolk Lore - Consolidation

Post by ghype »

Tom_Of_Wesnoth wrote:
May 16th, 2020, 10:19 am
I'm not opposed to the Dunefolk being given a unique and interesting backstory explaining why they came to the Great Continent. But I don't think it's something that needs to be done, and I think focusing on that would be a mistake when there's so much to be done to flesh out their present, and create campaigns that tie them to the main Wesnoth timeline on the Great Continent.
I can see that some share similar thoughts on that. I just provided thoughts on the possible event that it may be required by Yumi at some point. If that happens it would be good to have good options.

Eitherway, not explaining where they come from is also a good way to go for me. We could ignore the emigration part from where ever they may have come. But the backstory with the war and magic runes and alliances with trolls is something I would consider an "interesting backstory".

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Tom_Of_Wesnoth
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Re: Dunefolk Lore - Consolidation

Post by Tom_Of_Wesnoth »

ghype wrote:
May 17th, 2020, 8:10 pm
Eitherway, not explaining where they come from is also a good way to go for me. We could ignore the emigration part from where ever they may have come. But the backstory with the war and magic runes and alliances with trolls is something I would consider an "interesting backstory".
Oh yeah, I like the war/magic runes/troll alliance stuff - I just think it could be even better if it was, rather than an ancient backstory, a narrative that took place during the main Wesnoth 'era' on the Great Continent. Why bring in the athvari as a new faction, when you could use dwarves - possibly a kingdom founded by Burin the Lost, the explorer dwarf from TRoW - to connect the Dunefolk to the pre-existing setting?
If presented with the opportunity, I would take great pleasure in becoming a world ruler.

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ghype
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Re: Dunefolk Lore - Consolidation

Post by ghype »

Tom_Of_Wesnoth wrote:
May 19th, 2020, 2:06 pm
Oh yeah, I like the war/magic runes/troll alliance stuff - I just think it could be even better if it was, rather than an ancient backstory, a narrative that took place during the main Wesnoth 'era' on the Great Continent. Why bring in the athvari as a new faction, when you could use dwarves - possibly a kingdom founded by Burin the Lost, the explorer dwarf from TRoW - to connect the Dunefolk to the pre-existing setting?
I have to go back and see what Skeptical_Troll wrote regarding his dwarf backstory, but if we find a middle way I would be up for that.
I ma just not good at judging wether have references to Burin The Lost would make the world we are creating smaller or more cohesive?

(1) "The Athvari" currently is just a place hold name
(2) "The Athvari" supposedly are just a subfaction rather then a completly new faction. Like a campaign exclusive new faction which still would be labeled as Dunefolk-Race if they were ever to appear in-game

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HonzaCZ
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Post by HonzaCZ »

Just make them nomadic tribes that were sparse and fighting between eachother so they had no time to make relations with other factions

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