broken fence transistion

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Adamant14
Posts: 968
Joined: April 24th, 2010, 1:14 pm

broken fence transistion

Post by Adamant14 »

Not sure if this is the right place to post that issue, but I noticed some broken transition between fence and village.
Recently I have installed the latest development version 1.15.8, and there I have noticed that:
fence_transistion_bug.png
Edit: According to the changelog, the iron fence was added with 1.15.7.
changelog wrote: Version 1.15.7
...

Terrain

New barrier terrain: Iron Fence (^Eqf) - similar layout to the existing wooden fence
Author of Antar, Son of Rheor ( SP Campaign) | Development Thread + Feedback Thread + Replays of ASoR
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doofus-01
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Joined: January 6th, 2008, 9:27 pm
Location: USA

Re: broken fence transistion

Post by doofus-01 »

This was fixed right after 1.15.8 was released, (https://github.com/wesnoth/wesnoth/comm ... d629b49a0e). It should be OK in the next release. If one puts iron fence on one side, and wood fence on the other, it will still cause a spurious marble post, but that seems really niche.
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Adamant14
Posts: 968
Joined: April 24th, 2010, 1:14 pm

Re: broken fence transistion

Post by Adamant14 »

That's fine for me. Thanks for the clarification.
Author of Antar, Son of Rheor ( SP Campaign) | Development Thread + Feedback Thread + Replays of ASoR
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