[interface] Add-ons manager: show subcategories for modifications
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[interface] Add-ons manager: show subcategories for modifications
The add-ons manager currently has an option for showing only modifications, which lists (for 1.14) about 120 add-ons. I'm wondering if we should add filtering by subcategory to that, so we can say "players looking for less or more challenge might want to check out the add-ons in Modifications (Difficulty)".
This could be implemented as a new
Difficulty: Tweeks that add more "easy" or "hard" settings for campaigns, or reduce the penalties for units dying.
This could be implemented as a new
subtype
or subcategory
attribute for PblWML. The engine can then have the translatable names and descriptions for those. Proposed categories, along with some add-ons that would fit in them:Difficulty: Tweeks that add more "easy" or "hard" settings for campaigns, or reduce the penalties for units dying.
- Slider Mod
- Non-Fatal Wounds
- Invisible Enemies
- XP Bank (MP/SP mod)
- XP Modification this can make campaigns much easier, but it's a mod that new players probably wouldn't find when looking for a difficulty mod
- Healer XP Mod again not specifically a difficulty mod, but probably assists with campaigns
- Color Changer
- Image Overlay Mod
- Shuffle Without Color Change
- Bloody Mod
- Color Mod
- Full Music Playlist
- Faction Flags
- Choose your flag
- Corpse Mod
- Unitmarker modification
- Pick your recruits. No preparation turn
- Droid Menu
- Update Shroud Now -Automatically-
- Plan Unit Advance
- Advanced Order Cancelling
- Scaling Mod
- Deterministic Offense
- No Randomness Mod
- Different Luck
- Less Random
- Double HP
Re: [interface] Add-ons manager: show subcategories for modifications
I think there is no clear distinction between difficulty and interface groups. For example if you choose useful recruits, game is much easier than normal.
Re: [interface] Add-ons manager: show subcategories for modifications
I would rather see the tags system being improved upon instead to be honest.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: [interface] Add-ons manager: show subcategories for modifications
I am all for making the add-on viewer more powerful. Add-ons is what keeps me back
into wesnoth every now and then, e. g. after a break of some months, I can go back,
and play new campaigns or add-ons! (And also because I forgot half of the ones I
played before ... )
Good to see a fellow dev from my country too!
into wesnoth every now and then, e. g. after a break of some months, I can go back,
and play new campaigns or add-ons! (And also because I forgot half of the ones I
played before ... )
Good to see a fellow dev from my country too!