[mainline] Changing the Dunefolk's(Khalifate's) unit names
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Jundi -> Monawish -> Batal line suggestions: one for a "mercenary" feel, another for a "nomad" feel.Pentarctagon wrote:If anyone has any additional suggestions...
Muharib -> Mighwar suggestions: reading Mubarizun on Wikipedia I see the exact description of these units' role, and a possible translation.Irregular -> Mercenary -> Veteran
Rover -> Roamer -> Wanderer
And... I think the Naffat line has enough suggestions...Duelist -> Champion
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Good catch. And yes, the horseman line has been decided.Airatgaljamov wrote:Just to note they should be the other way around. Batal - warrior line, Mighwar - skirmisher line. So
Jundi -> Muharib -> Batal-> Monawish -> MighwarFighter -> Mercenary -> Gladiator
Light Infantryman > Mercenary > Veteran
Battler -> Warrior -> Champion
Fighter -> Battler -> Champion
Fighter -> Warrior -> Ranger
Rover -> Mercenary -> Ranger
Wanderer -> Adventurer -> Explorer
Rover -> Adventurer -> Ranger
Rover -> Explorer -> Ranger
Rover -> Adventurer -> ExplorerAnd horseman lines are decided, right?Skirmisher -> Commando
Skirmisher -> Harrier
Commando -> Harrier
Flanker -> Harrier
Harrier -> Commando
Added.Xalzar wrote:Jundi -> Monawish -> Batal line suggestions: one for a "mercenary" feel, another for a "nomad" feel.Pentarctagon wrote:If anyone has any additional suggestions...Muharib -> Mighwar suggestions: reading Mubarizun on Wikipedia I see the exact description of these units' role, and a possible translation.Irregular -> Mercenary -> Veteran
Rover -> Roamer -> WandererDuelist -> Champion
Firebug came from here.Celtic_Minstrel wrote:I'm not sure where "firebug" came from, but that's giving me some ideas...
Any thoughts on these? I'd imagine them to be for an L3 unit, with the L1 being firetrooper and the L2 being firebrand.
- Firebird - presumably this would refer to their upgraded flamethrower.
- Fireflight or some minor variation of it
- Firewind, Windfire, Flamewind
- Firewhirl or flamewhirl
- Firebeast
And apropos of nothing, I'll throw out one other idea unrelated to the above (though admittedly a Greek one): Pyrophile.
(I'll decide whether to propose a full unit line depending on responses to these.)
IMO, Firebug/Firebird/Firebeast don't really fit, since the unit itself doesn't really seem to have anything that would link it to a bug/bird/beast. Fireflight/Firewind/Windfire/Flamewind/Firewhirl/Flamewhirl don't really fit to me either - they sound like something that would better fit in a Jinn line, or something like that.
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
For the Jundi -> Muharib -> Batal line, I think Gladiator is really out of place. I propose
Mercenary -> Flanker -> Saboteur or
Mercenary -> Ranger -> Saboteur.
-> Monawish -> Mighwar line, I think Commando sounds to modern. I quite like Skirmirsher -> Harrier proposition so I don't have much to add here.
For the Naffat -> Qatif-al-nar -> Tineen, I like a few propositions but I'd also add Torcher -> Firebrand -> Firetrooper and Naffat -> Scorcher -> Firetrooper.
Mercenary -> Flanker -> Saboteur or
Mercenary -> Ranger -> Saboteur.
-> Monawish -> Mighwar line, I think Commando sounds to modern. I quite like Skirmirsher -> Harrier proposition so I don't have much to add here.
For the Naffat -> Qatif-al-nar -> Tineen, I like a few propositions but I'd also add Torcher -> Firebrand -> Firetrooper and Naffat -> Scorcher -> Firetrooper.
Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
And we would not want a unit entirely based around fire attacks in a near-eastern themed faction in a fantasy game setting to be a creature made of "smokeless fire" from near-eastern mythology. That would be too fitting cliched.Pentarctagon wrote: Fireflight/Firewind/Windfire/Flamewind/Firewhirl/Flamewhirl don't really fit to me either - they sound like something that would better fit in a Jinn line, or something like that.
So we had better stick to names that elicit the image of a medieval arabian ghostbuster with a hand held greek fire gun.
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
I'd like to withdraw several of my suggestions that don't seem to have gotten any traction, or that I feel have better versions.Pentarctagon wrote: If anyone has any additional suggestions, or would like any of their suggestions above not included, please say so prior to the polls starting tomorrow.
for the Jundi -> Muharib -> Batal line, please remove the following:
Battler -> Warrior -> Champion
Fighter -> Battler -> Champion
Rover -> Mercenary -> Ranger
Rover -> Explorer -> Ranger
Rover -> Adventurer -> Explorer
That leaves the following for consideration:
Rover -> Adventurer -> Ranger
Fighter -> Warrior -> Champion
Fighter -> Warrior -> Ranger
I have no removal or addition suggestions for the Monawish -> Mighwar, there seems to be a manageable number of suggestions for that one.
For the Naffat line please remove all of my previous proposals that have not been pickup by anyone else.
I'm not in favor of using Firebrand or Torcher anymore. Also not in favor of keeping any of the old names.
What I would like to see considered:
Scorcher -> Combuster -> Wildfire
Burner -> Scorcher -> Firetrooper
Scorcher -> Combuster -> Firetrooper
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Caladbolg, SigurdFireDragon: Done.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
How about:
Firemaker -> Firemaster -> Firelord
Firewielder -> as above
Flamemaker -> Flamemaster -> Flamelord
Flamewielder -> as above
Though the trouble with these as well as most of the ideas suggested so far is they sound distinctly like drake units.
Firemaker -> Firemaster -> Firelord
Firewielder -> as above
Flamemaker -> Flamemaster -> Flamelord
Flamewielder -> as above
Though the trouble with these as well as most of the ideas suggested so far is they sound distinctly like drake units.
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Actually I was probably going to vote for rover->explorer->ranger... Maybe you could leave that option in?
Cold Steel: I don't particularly like any of those names.
Cold Steel: I don't particularly like any of those names.
That was kinda intentional, linking back to my earlier idea of making the L3's name evocative of the jinn.Pentarctagon wrote:Fireflight/Firewind/Windfire/Flamewind/Firewhirl/Flamewhirl don't really fit to me either - they sound like something that would better fit in a Jinn line, or something like that.
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
The poll for the Shuja -> Khalid is up. It'll run for two days, and everyone gets five choices.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Just for the record, in case anyone missed it, polls for the other lines are also up now:
Jundi -> Muharib -> Batal
Monawish -> Mighwar
Naffat -> Qatif-al-nar -> Tineen
Jundi -> Muharib -> Batal
Monawish -> Mighwar
Naffat -> Qatif-al-nar -> Tineen
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
I guess it's fine this way as well, but wouldn't these polls be a bit less sparse (less choices) if we voted separately for each unit, instead of all the possible combinations?
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Yes, but we're running out of time. 1.13.11 is scheduled for Feb 4th, which is when the string freeze will be started, which means after that nothing that affects translations will be accepted. So if all the names aren't decided and a PR changing them created before that, then the name changes won't be accepted until the 1.15 release cycle starts.skeptical_troll wrote:I guess it's fine this way as well, but wouldn't these polls be a bit less sparse (less choices) if we voted separately for each unit, instead of all the possible combinations?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
I don't know, with all the things we should discuss about this faction, there's not enough time...Pentarctagon wrote: Yes, but we're running out of time. 1.13.11 is scheduled for Feb 4th, which is when the string freeze will be started, which means after that nothing that affects translations will be accepted. So if all the names aren't decided and a PR changing them created before that, then the name changes won't be accepted until the 1.15 release cycle starts.
We are not ready.
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
While the old id's are being deprecated, adding advances_to would ensure filters don't break when the unit advances & help with compatibility.
Code: Select all
[unit_type]
id=Rami
[base_unit]
id=Dune Rider
[/base_unit]
advances_to=Qanas,Saree
race=khalifate
hide_help=yes
do_not_list=yes
[/unit_type]
I think we'll be ready enough. I think the unit names will resolve well enough. Unit descriptions could be better, but are serviceable. Although it would be nice, we don't need a race description in time for 1.14. (Side note: Falcons, Saurians, & Wolves still need one as well, Writer's Forum threads welcome)Xalzar wrote:I don't know, with all the things we should discuss about this faction, there's not enough time...Pentarctagon wrote: Yes, but we're running out of time. 1.13.11 is scheduled for Feb 4th, which is when the string freeze will be started, which means after that nothing that affects translations will be accepted. So if all the names aren't decided and a PR changing them created before that, then the name changes won't be accepted until the 1.15 release cycle starts.
We are not ready.
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Re: [mainline] Changing the Dunefolk's(Khalifate's) unit nam
Might want to hold off on falcons though, since we might decide to turn them into rocs.SigurdFireDragon wrote:(Side note: Falcons, Saurians, & Wolves still need one as well, Writer's Forum threads welcome)
Speaking of which, that's one thing this whole rename scheme seems to have excluded from the start; they came up in discussion but were never on the list of units to change. Were there any plans to look at the falcons in addition to the human dunefolk?