Custom summoning for RPG-mod

Discussion of all aspects of the game engine, including development of new and existing features.

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MrFleckstone
Posts: 1
Joined: May 11th, 2018, 5:29 pm

Custom summoning for RPG-mod

Post by MrFleckstone »

Hey BFW-Fans,

I am trying to mod wesnoths code to make it more fit to host a RPG (DnD like) game. I am struggling with summoning units outside of castles. Can someone help me find the code and how to implement such changes? Thank you in advance.
vghetto
Posts: 442
Joined: November 2nd, 2019, 5:12 pm

Re: Custom summoning for RPG-mod

Post by vghetto »

Hi,

If I'm understanding you correctly, look at the scenario Dark Business in Secrets of the Ancients for one such example.
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