We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
In China, multiplayer games are lagging. So I put wesnoth behind Clash, the redirect proxy agent. However, in game, like turn 10s or 20s, wesnoth will be disconnected with the error stream truncated .
I love this wonderful game and like to read statistics every time after my games, especially after a battle with my friends. But a little pity is that I could only check all kills unit in the games but not check a unit's kills list and find which one kills the most enemy or just kill a unit named...
Better to make a forum post than spam Discord, so here we are.
-- This post was originally prompted by a conversation on Discord about mainline campaigns, and then I felt compelled to write a bit about each. The results of this endeavor are below.
嘿同志们!
通常你打赢就高兴,打输就不开心。那我们何不展示一下自己在游戏里最惨的时刻呢?好缓解一下我们不好的情绪,是吧? :lol:
比比我们的运气(造成的伤害和受到的伤害),看谁的最孬! :mrgreen:
我先来!
——————
Hey comrades!
Usually when you win, you are happy. When you lose, you feel sad. So why don't we show our worst time in game? By this way, we can relieve our bad emotion, right?...
Currently you are only able to sort your recruit list by unit type. For scenarios and eras with very long recruit lists, the following filters would be very helpful:
Level, Alignment, Cost, Race
It would be helpful if they were applied to the recall list as well.
What ;
My Wesnoth game installation via Steam on Windows 10 is ~650MB. You don't need the full game and all of it's assets to just host a game server though. I went to my wesnoth game directory ( mine was located at C:\Program Files (x86)\Steam\steamapps\common\wesnoth ) and copied all of the files...
So i get poisoned. I park my poisoned unit on a town. I wait until daybreak. I click around, Im looking for some way for curing poison. Nothing happens, my rest of the squad is getting wrecked while Im sitting there trying to get cured of poison. What am i missing?
In the development forum, the developers are talking about how to increase the number of users. The number of regular users has significantly dropped.
Several facets are discussed including the opening interface, terrain modification, and even the touch screen of android users. Perhaps changes...
Hello,
i spent my lunch break to quickly write up a new ladder member script as i found the old one does not work anymore, becaus my preferences file uses a new format (with square brackets).
Details and current code on github:
(you just need a bash interpreter.)
What the hell happened to frantic? I have recently got back into Wesnoth and noticed that I hadn't heard my favorite track at all in game recently, so I checked the music folder and saw that it was listed as frantic-old and there was some nowhere near as good new song listed as frantic. Why? The...
I have a few addon personal projects that I've been playing with, and I've been thinking of publishing them to the addon server. The addons are entirely my own work or derivative of official Wesnoth content published under the GNU GPL. I have read the community policy for publishing UMC onto the...
The other day I almost tried my first multiplayer game, but then I remembered, I’m not actually that good at this game. I like playing campaigns on easy, for goodness sakes. So then I wondered if there were some way I could objectively assess how ready I might be for multiplayer, like a quiz or...
Who maintains Bitter Revenge? I found a bug on the Betrayal level. I think this is the first time (other than typo) so I'm not sure how to go about this.
Hello everyone! This is dwarftough, and I'm excited to introduce to you my Wesnoth Autohost Project. Launched in the beginning of August 2021, the project has already arranged more than 2600 multiplayer games (as of Sep. 4 2021) and this number continues to grow steadily!
Return to Wesnoth luck.png
At this point in my first game back, I'm supposed to have dealt more than double the damage I've taken; but I've taken more damage than I've dealt instead. :lol:
I'm sure by now most people here have heard about the Log4Shell vulnerability. Please note that I'm not a tech-savvy person (part of the reason why I'm asking this). I know this primarily affects Java based apps and services, as well as anything using the Log4j utility. What i want to know is, is...
No idea where to post this but hopefully whoever is maintaining this reads it. : )
The 1.16 KTV for some reason doesn't spawn all the baddies. Only the Ulfs at start, the friendlies and the skirmishers appear on either easy or hard mode. I replayed my 1.14 version and it works fine.
I used to think Wesnoth had some sort of balance, but after playing a couple hundred matches against people, I realized that it's just a rock-paper-scissors stretched out over an hour of gameplay . When I start playing as Drakes and my opponent is Undead there is no point in fighting back. All you...
In the time since I posted my reviews a couple of months ago on user-made content (UMC) add-ons I had played, I have been wondering if there is a better way to prospectively evaluate add-ons than the commonly-used ‘Number of downloads.’ This was especially true when I learned that the number of...
Hello everyone,
My name is Claudiu Rentea and i'm a huge fan of BFW. I played it since i first installed Debian Linux on my computer, years ago.
The fact is i'm an UI Artist/Designer too, working in the game industry for 3 years and i've made some concepts of the UI in the main menu and in game...
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