WML Workshop

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  • Error Meassage, need a hint
    by Mabuse »
    8 Replies
    750 Views
    Last post by Mabuse
  • Walkable chasm terrain -- need help
    by arobinson »
    9 Replies
    1331 Views
    Last post by dystroy
  • Disable opponent weapon during fight
    by Xardas666 »
    3 Replies
    475 Views
    Last post by Ravana
  • Mutiple events of the same type - when?
    by white_haired_uncle »
    6 Replies
    494 Views
    Last post by white_haired_uncle
  • Looping through units to obtain their movement area and then implementing it into AI.
    by BajMic »
    3 Replies
    402 Views
    Last post by BajMic
  • Filterning terrains without overlay doesn't work as intended?
    by BajMic »
    5 Replies
    897 Views
    Last post by Celtic_Minstrel
  • Filter unit with object
    by Spannerbag »
    5 Replies
    2424 Views
    Last post by Pentarctagon
  • Make unit stay where it is.
    by BajMic »
    3 Replies
    422 Views
    Last post by beetlenaut
  • Abilities clause
    by hermestrismi »
    7 Replies
    568 Views
    Last post by hermestrismi
  • [message] behaviour check
    by Spannerbag »
    21 Replies
    1157 Views
    Last post by Spannerbag
  • Teleport
    by Wecth »
    1 Replies
    320 Views
    Last post by Toranks
  • Turn timer limit policy clarification
    by Spannerbag »
    4 Replies
    453 Views
    Last post by Spannerbag
  • [solved] Getting numbered item lists to align correctly
    by white_haired_uncle »
    2 Replies
    353 Views
    Last post by white_haired_uncle
  • Please help me with the filter.
    by BajMic »
    5 Replies
    689 Views
    Last post by Celtic_Minstrel
  • Counting owned villages in capture event.
    by JetScootr »
    3 Replies
    461 Views
    Last post by Celtic_Minstrel
  • Cancelling [avoid] in the side [ai].
    by BajMic »
    3 Replies
    506 Views
    Last post by Celtic_Minstrel
  • Running wmlindent 1.17.16
    by white_haired_uncle »
    4 Replies
    462 Views
    Last post by Soliton
  • [solved] Adding a message instead of an option in menu
    by white_haired_uncle »
    3 Replies
    395 Views
    Last post by white_haired_uncle
  • Multiple Attacks
    by Wecth »
    1 Replies
    320 Views
    Last post by beetlenaut
  • Foreach location in each position of an array.
    by BajMic »
    4 Replies
    399 Views
    Last post by BajMic
  • Filter for hidden unit
    by Vyncyn »
    0 Replies
    571 Views
    Last post by Vyncyn
  • Random movement of units
    by Kal_Ultor »
    2 Replies
    432 Views
    Last post by Heindal
  • Getting started with my first campaign
    by ChrundleTheGreat »
    23 Replies
    1331 Views
    Last post by Spannerbag
  • Terrain Defense
    by Wecth »
    8 Replies
    521 Views
    Last post by newfrenchy83
  • Ability giving abilities
    by Wecth »
    2 Replies
    439 Views
    Last post by Celtic_Minstrel
  • Struggling with first campaign
    by Kal_Ultor »
    11 Replies
    678 Views
    Last post by Spannerbag
  • Enemy Leader appear one after another
    by Kal_Ultor »
    12 Replies
    658 Views
    Last post by Kal_Ultor
  • Adding a new status/condition to a unit
    by Vyncyn »
    1 Replies
    312 Views
    Last post by Ravana
  • Question about random terrain tiles between two copies of the game.
    by BajMic »
    2 Replies
    449 Views
    Last post by Celtic_Minstrel
  • Conveniently creating location arrays
    by BajMic »
    1 Replies
    326 Views
    Last post by BajMic
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