WML Workshop

The place to post your WML questions and answers.

Moderator: Forum Moderators

Forum rules
  • Please use [code] BBCode tags in your posts for embedding WML snippets.
  • To keep your code readable so that others can easily help you, make sure to indent it following our conventions.
New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • WML Syntax Highlighting for various editors index
    by Forum Moderators Team »
    6 Replies
    28110 Views
    Last post by Shiki
  • WML FAQs
    by Pentarctagon »
    2 Replies
    5916 Views
    Last post by ghype
  • How to solve WML errors
    by zookeeper »
    18 Replies
    28220 Views
    Last post by gavenkoa
  • WML Reference Guide
    by Development Team »
    0 Replies
    12004 Views
    Last post by Development Team
  • Checking WML for non-dying breath
    by Simons Mith »
    2 Replies
    73 Views
    Last post by Ravana
  • Help needed with a "saviour" ability
    by pipapopinguin »
    11 Replies
    299 Views
    Last post by pipapopinguin
  • Corpse Mod 2
    by pipapopinguin »
    1 Replies
    196 Views
    Last post by pipapopinguin
  • Attack changing targeted tile to snowy terrain
    by Modrzew »
    4 Replies
    250 Views
    Last post by Modrzew
  • Help needed to remove shadows using ImagePathFunctions
    by pipapopinguin »
    6 Replies
    371 Views
    Last post by pipapopinguin
  • Graziani WML Questions
    by Graziani »
    86 Replies
    18913 Views
    Last post by Graziani
  • Samonella's questions: currently solved
    by Samonella »
    72 Replies
    16215 Views
    Last post by Celtic_Minstrel
  • Force rebuild a unit
    by vghetto »
    7 Replies
    277 Views
    Last post by Celtic_Minstrel
  • Unit see another
    by lhybrideur »
    3 Replies
    198 Views
    Last post by lhybrideur
  • Problem with [set_extra_recruit]
    by pipapopinguin »
    1 Replies
    85 Views
    Last post by WhiteWolf
  • Need help to create a reverse leadership ability or weapon special
    by pipapopinguin »
    3 Replies
    259 Views
    Last post by nejir
  • Fuel for units?
    by BouilloireEtFruits »
    2 Replies
    267 Views
    Last post by nejir
  • New Custom Rousing Ability Help
    by Barbaros »
    4 Replies
    298 Views
    Last post by Ravana
  • Some questions regarding wml
    by absinthia »
    5 Replies
    206 Views
    Last post by lhybrideur
  • Help needed for "name=attacker hits" event
    by pipapopinguin »
    2 Replies
    147 Views
    Last post by pipapopinguin
  • [event] and [message]
    by absinthia »
    2 Replies
    166 Views
    Last post by Elvish_Hunter
  • [event] My first event tagset... what am i doing wrong?
    by absinthia »
    2 Replies
    117 Views
    Last post by Celtic_Minstrel
  • [unit] multiple doesnt work
    by absinthia »
    2 Replies
    118 Views
    Last post by vghetto
  • [scenario] instant defeated???
    by absinthia »
    2 Replies
    117 Views
    Last post by absinthia
  • [recruit] at specific locations
    by absinthia »
    5 Replies
    172 Views
    Last post by absinthia
  • How to use extra animations in an event
    by pipapopinguin »
    3 Replies
    278 Views
    Last post by pipapopinguin
  • Recall to recall
    by rmj »
    4 Replies
    312 Views
    Last post by vghetto
  • [1.14.16] unstore_unit with fire_event=no
    by Ptitboul »
    10 Replies
    561 Views
    Last post by Ptitboul
  • Is it possible to remove effects from Objects using [remove_object]?
    by pipapopinguin »
    2 Replies
    227 Views
    Last post by IIIO_METAL
  • Affecting adjacent units, will this work?
    by Atreides »
    2 Replies
    216 Views
    Last post by Atreides
  • show_objectives consufion
    by Spannerbag »
    3 Replies
    529 Views
    Last post by Spannerbag
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum