Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • Unit Names
    by Pagawan »
    23 Replies
    9346 Views
    Last post by Mawmoocn
  • [engine] Extend weapon syntax for multiple weapon type series in same attack
    by WhiteWolf »
    7 Replies
    2842 Views
    Last post by Celtic_Minstrel
  • more difficulty levels and max gold limit
    by sergey »
    27 Replies
    7446 Views
    Last post by Mawmoocn
  • Campaign dialog log
    by Ravana »
    16 Replies
    8520 Views
    Last post by Tad_Carlucci
  • Suggestion for {HIGHLIGHT_IMAGE} macro
    by WhiteWolf »
    5 Replies
    2562 Views
    Last post by Celtic_Minstrel
  • [difficulty] : add params for image + var
    by denispir »
    10 Replies
    6663 Views
    Last post by Tad_Carlucci
  • Map randomizer in 1.14 series
    by minemax »
    1 Replies
    1438 Views
    Last post by Elvish_Hunter
  • Indicating hexes that heal / illuminate / etc?
    by josteph »
    35 Replies
    14069 Views
    Last post by doofus-01
  • Update All don't need confirmation for Resource
    by CorotAlas »
    6 Replies
    2003 Views
    Last post by josteph
  • "Shuffle Sides" and Auction X don't mix
    by josteph »
    3 Replies
    1538 Views
    Last post by Pentarctagon
  • Organized via web interface
    by sokhanh21xn »
    5 Replies
    3979 Views
    Last post by josteph
  • [interface] you should be able to load your last campaign save from the campaign selector page
    by whyn »
    7 Replies
    3186 Views
    Last post by holius
  • [engine] Enhancement to [put_to_recall_list]: refresh objects
    by WhiteWolf »
    13 Replies
    3497 Views
    Last post by WhiteWolf
  • Nintendo Switch Port
    by AvitarDiggs »
    7 Replies
    12872 Views
    Last post by AvitarDiggs
  • Optional player's rating
    by sergey »
    39 Replies
    10037 Views
    Last post by Yomar
  • Names of enemy units
    by shevegen »
    4 Replies
    1950 Views
    Last post by BTIsaac
  • Faction and Era proposal and balance.
    by SnipeSmash »
    2 Replies
    5877 Views
    Last post by SnipeSmash
  • Trait Suggestions
    by Tom_Of_Wesnoth »
    26 Replies
    8949 Views
    Last post by SnipeSmash
  • Time limit
    by Poison »
    0 Replies
    1593 Views
    Last post by Poison
  • terrain id
    by Luc7y »
    3 Replies
    2309 Views
    Last post by Luc7y
  • Art Contributions: organizing them through a web-interface
    by shevegen »
    0 Replies
    1649 Views
    Last post by shevegen
  • [interface] Notifying players when there are add-on updates available.
    by PapaSmurfReloaded »
    9 Replies
    3074 Views
    Last post by josteph
  • Hotkeys for Movements / Mouse Interaction
    by bernd »
    46 Replies
    15541 Views
    Last post by Luc7y
  • [interface/engine] Advanced damage inflicted/taken hit count statistics
    by Mawmoocn »
    61 Replies
    14677 Views
    Last post by Mawmoocn
  • [interface] Change "Defense" to "Evasion"
    by Mawmoocn »
    22 Replies
    7482 Views
    Last post by Mawmoocn
  • Support showing CTH histogram from enemy point of view
    by josteph »
    15 Replies
    4837 Views
    Last post by Mawmoocn
  • Battle for wesnoth.... ascii terminal
    by o0i0o »
    9 Replies
    3635 Views
    Last post by josteph
  • [interface] Code more and better multiplayer notifications and alerts
    by Sudoskar »
    0 Replies
    1029 Views
    Last post by Sudoskar
  • [User Interface] Unified / simpler colours for allied/enemy units
    by shevegen »
    2 Replies
    1340 Views
    Last post by beetlenaut
  • Resources
    by apodigy »
    3 Replies
    1225 Views
    Last post by Mawmoocn
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