Search found 8033 matches

by Elvish_Pillager
January 6th, 2015, 9:11 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.12.0 released! Get it on the Wesnoth add-on server now! - New R3 Nature spell: Metamorphosis. Enchant a unit to get a random, permanent buff. - New R6 Nature spell: Altar of Battle. Enchant a hex to level up any unit recruited or summoned there. - Pall of Fatigue is much stronger, but can't...
by Elvish_Pillager
January 4th, 2015, 4:02 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

Thanks for the feedback! I'll fix the teleport bug. You're right that overloading and meteor storm could use some tweaking. I'm not sure what the best rules would be. I'll think about it. Each realm has its own play style - that's why Necro doesn't have good direct-damage spells and Evo doesn't have...
by Elvish_Pillager
December 31st, 2014, 7:45 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.11.0 released! Get it on the Wesnoth add-on server now! - Wesnoth 1.12 compatibility: Fixed error message on kills, training screen orbs, and Zombie Mastery. - Lots of behind-the-scenes work to make spell effects less dependent on the unit casting them, to prepare for an upcoming new talent...
by Elvish_Pillager
October 26th, 2014, 4:24 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.10.0 released! Get it on the Wesnoth add-on server now! - New spell: Zombie Mastery. Auto-zombify any unit that dies anywhere near you! - New spell: Construction (Evocation rank 1). Build a road or a new castle. - Change Terrain can now change a line of hexes. - Change Terrain has a new mod...
by Elvish_Pillager
October 25th, 2014, 3:20 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

LOL. I'm obviously going to fix that, but that's awesome.

You could also do it with an ally's lich leader in a team game.
by Elvish_Pillager
October 4th, 2014, 10:04 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.9.0 released! Get it on the Wesnoth add-on server now! - Milestone goal achieved: Wizards can ride Yetis! - All alliances now have their own apprentice types. - Removed the black squares that were showing up sometimes. There are still some graphical issues, but they are much less obnoxious....
by Elvish_Pillager
October 4th, 2014, 4:49 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

The Patreon campaign has reached its milestone of allowing wizards to ride Yetis! Go patrons! :D I'll have that out in a release shortly. Also... I messed with dropping the "black box" trick. If I don't crop at all, the sidebar image for units with Mage Shield (among other things) looks ve...
by Elvish_Pillager
September 25th, 2014, 3:56 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

Ah, my good old friend the black box! *facepalm* EoHS graphics mods - e.g. Mage Shield - sometimes make the unit's image bigger than normal. In the right sidebar, the unit image is scaled down proportionally, which looks ugly. To prevent that, I crop the image to 72x72 and put a black background beh...
by Elvish_Pillager
September 24th, 2014, 10:44 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.8.0 released! Get it on the Wesnoth add-on server now! - The AI no longer runs slowly in EoHS games. Longer survivals are practical again. - Players who have War of the Gods can select a combination EoHS/WotG Random Recruits era. - Various fixes for WotG (and other add-on) compatibility. - ...
by Elvish_Pillager
August 31st, 2014, 4:45 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.7.0 released! Get it on the Wesnoth add-on server now! - New spell: Restraint. Enchanted unit can't kill unless the defender is already at 1 HP. - Increased the scope of Farseer. It now affects Corridor of Frost, Aegis, Rampage, Restoration, and Pall of Fatigue. - You can now use Ogre Fury ...
by Elvish_Pillager
August 24th, 2014, 11:29 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.6.0 released! Get it on the Wesnoth add-on server now! - Fixed the OOS issues that 2.1.5.0 exposed. - Buffed Undying Army. - Reduced the rank of four Necromancy spells. - Reduced Absorb Bats AP cost, to make it easier to spend the resources you recoup. - Replaced the Dragons' time-of-day ab...
by Elvish_Pillager
August 23rd, 2014, 4:33 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

EoHS 2.1.5.0 released! Get it on the Wesnoth add-on server now! - New spell: Meteor Storm. Rain down boulders, damaging units and terrain in a wide area. - Tweaked the spell training screen, hoping it will make the rules more clear - Fixed an issue that made the AI run very slowly, related to portal...
by Elvish_Pillager
August 17th, 2014, 6:03 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

Look like I haven't posted an update here on the forum in a while. Oops! I've been hard at work on EoHS again this month, advancing from 2.1.0.6 to 2.1.4.0. Notable events: - The bug that made EoHS unplayable on Macs is fixed. - I created about six new spells. - I made countless bugfixes and balance...
by Elvish_Pillager
April 26th, 2014, 3:14 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

I would agree. Doing that wouldn't be possible without requiring download, but it might be possible as an optional feature where anyone who's downloaded EoHS sees it in the top bar, even when others don't. I'm not sure. (Meanwhile, have you noticed that mana and AP are displayed in the right sidebar...
by Elvish_Pillager
April 25th, 2014, 7:48 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 82068

Re: Era of High Sorcery

That bug happens for some people and not others, and is a Wesnoth bug rather than an EoHS bug. Try changing Wesnoth's resolution / resizing the window.