Search found 165 matches

by Elven
February 7th, 2008, 3:19 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth LiveCD - first alpha completed :)
Replies: 13
Views: 3865

WML

can anyone send me an example of WML? just few lines... thanks :)
by Elven
February 7th, 2008, 3:07 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth LiveCD - first alpha completed :)
Replies: 13
Views: 3865

Hi this is just a beta. something is ok, something is... hmmm... you know :) I like to create a wesnoth cd, well for players and translators too. so when the 1.4 will be complete, it will be of course added here. I also thinking about DVD. a place with all binaries (stable and development) and fully...
by Elven
February 6th, 2008, 12:53 pm
Forum: Ideas
Topic: ability: night delayer
Replies: 22
Views: 4167

ability: night delayer

this ability is... i think that too much fantasy, but...

great power for undead or orcs...

what about one very expensive unit, what can make night much longer?

without this unit:
sunrise
day
day
evening
night
night

with this unit:
sunrise
day
evening
night
night
night
by Elven
February 6th, 2008, 10:41 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth LiveCD - first alpha completed :)
Replies: 13
Views: 3865

its designed for fun :D well... it is a simple Linux CD for players (well for example to install wesnoth anywhere), and it have some tools for translate. so it is for players and translators. Well, I think I am going to try this "just for fun" :) However I don't get the primary purpose of ...
by Elven
February 5th, 2008, 8:24 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth LiveCD - first alpha completed :)
Replies: 13
Views: 3865

now the first version is on the net :)

CD can be downloaded in http://greenie.sk:8080 (last one)
by Elven
February 3rd, 2008, 11:15 pm
Forum: Ideas
Topic: brainstorming about new unit: the venom carrier
Replies: 7
Views: 1503

yes, something like it. poisonship :)
Aethaeryn wrote:So, basically a leadership that instead of boosting damage gives poison? Interesting, but it won't go into the default era.
by Elven
February 3rd, 2008, 10:41 pm
Forum: Ideas
Topic: ability: bodyguard
Replies: 5
Views: 1633

zookeeper wrote:Don't spam more idea threads, please. You can explain them all in a single one after all.
ufff... I am sorry. ok end for now, and I will wait for replies...
by Elven
February 3rd, 2008, 10:40 pm
Forum: Ideas
Topic: brainstorming about new unit: the venom carrier
Replies: 7
Views: 1503

brainstorming about new unit: the venom carrier

Race: orc the venom (or poison, my english is not very well) can be a support unit with low melee weapon (dagger, poison) and without ranged attack. HP of this units will be not very much, terrain defence not very well... ability of this unit is to carry poison. this poison can be taken all alied un...
by Elven
February 3rd, 2008, 10:31 pm
Forum: Ideas
Topic: ability: bodyguard
Replies: 5
Views: 1633

ability: bodyguard

unit with bodyguard ability (in this example elven captain) can attack anyone, who attack close friendly unit in lower level, with their melee or ranged attack. units killed with this attacks will give also less exps hmmm it looks very complicated, so I will write something about it simplier. There ...
by Elven
February 3rd, 2008, 10:20 pm
Forum: Ideas
Topic: Ability: Longbowman
Replies: 21
Views: 3576

Ability: Longbowman

what about the longbowman ability? firing at long distances, longer than others... so enemy ranged attack will come, when all attacks of the primary archers will be ended. There is a scheme: an elven (4x, with longbowman ability) and human (3x) archers elven is attacking. shots: E E E E H H H human ...
by Elven
February 3rd, 2008, 10:12 pm
Forum: Ideas
Topic: ability: stone skin
Replies: 3
Views: 852

I am sorry, when i wrotes top, i have in mind a bit other system for this... so stone skin is not very well name for it Yes, why would stone skin increase their chance to dodge (their mobility in combat?). If anything, it would lower their dodging (like a troll generally dodges worse than a grunt).
by Elven
February 3rd, 2008, 9:45 pm
Forum: Ideas
Topic: Game Exolorer integration on Vista
Replies: 17
Views: 5326

Re: Game Exolorer integration on Vista

many of us didnt use vista and will not be... there is still XP and many Linux distros... Vista is not very well concepted system... It would be very nice to have such an integration. And more generally, to have Wesnoth be Vista-compatible (i.e. saves in Saved Games folder). It seems like not so har...
by Elven
February 3rd, 2008, 9:00 pm
Forum: Ideas
Topic: ability: stone skin
Replies: 3
Views: 852

ability: stone skin

is possible to create a new ability "stone skin"? Unit, who do not attack, defend or move, gets +2hp per round. what about adding some armor too? after not moving, a unit with this ability can gain +10 perc to terrain defend. Unit just "know better" the terrain, where it is for a...
by Elven
February 3rd, 2008, 8:54 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth LiveCD - first alpha completed :)
Replies: 13
Views: 3865

jajaj

Python is an essential part of *buntu, it is included. what packages are you using? can you list them here? I can't speak for other translators, but personally I use svn and Python a lot while working on Wesnoth. On the other hand, there is not much need for such CD to include all development tools....
by Elven
February 3rd, 2008, 5:36 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth LiveCD - first alpha completed :)
Replies: 13
Views: 3865

Wesnoth LiveCD - first alpha completed :)

Unofficial Wesnoth LiveCD is now in development. I created it (Stanislav Hoferek - Greenie Linux) as a free installable LiveCD. Some infos: - installable liveCD based on Xubuntu. need only 192RAM to install, 128 to play Wesnoth (stable) in LiveCD mode - collection of small opensource programs (abiwo...