Search found 310 matches
- December 17th, 2017, 9:02 pm
- Forum: iOS Support
- Topic: Flight to Freedom map doesnt scroll on ipad
- Replies: 2
- Views: 4821
Re: Flight to Freedom map doesnt scroll on ipad
I've reported this to the core team, but they cannot reproduce it. Looks like it's the add-on's bug. Will work with the add-on.
- December 16th, 2017, 1:23 am
- Forum: iOS Support
- Topic: iOS support thread
- Replies: 157
- Views: 104000
Re: iOS support thread
Thanks! In fact, all of the mainline must be very stable. Some add-ons may cause a bug in Wesnoth to corrupt a cache and do all sort of bad things, like corrupt other add-ons or crash Wesnoth. If you uninstall the downloaded campaigns, it should be very stable. Normally, you shouldn't have to, sorry...
- December 15th, 2017, 9:58 pm
- Forum: iOS Support
- Topic: Unknown Scenario
- Replies: 20
- Views: 13553
Re: Unknown Scenario
Wow, that's complicated. Thanks! I don't think it's exactly buffer overflow, but something in the game state definitely gets broken. The broken add-ons is my nearest priority, there's much unhappiness caused by this bug. A small piece of good news: a new iOS release should have many crashes fixed, a...
- December 15th, 2017, 9:54 pm
- Forum: iOS Support
- Topic: [iOS] Movement issue
- Replies: 5
- Views: 6666
Re: [iOS] Movement issue
Thank you!
I'm afraid that Silver Mage has a problem with the current interface.
The only thing you can do is to reduce zoom to 50% - it's a leftmost small button under minimap.
Registering it as an issue with iOS version.
I'm afraid that Silver Mage has a problem with the current interface.
The only thing you can do is to reduce zoom to 50% - it's a leftmost small button under minimap.
Registering it as an issue with iOS version.
- December 15th, 2017, 9:29 pm
- Forum: iOS Support
- Topic: iOS version 1.13.11 is out.
- Replies: 2
- Views: 4849
iOS version 1.13.11 is out.
What is new: * Merged performance improvements from upstream. * Fixed several crashes, attempted to fix even more. * Draw defense rating above a finger when dragging a unit. * Added "End turn for this unit" context menu item. * OS Keyboard now works in in-game console and chat. * Various f...
- December 11th, 2017, 6:24 am
- Forum: iOS Support
- Topic: iOS support thread
- Replies: 157
- Views: 104000
Re: iOS support thread
Does the iOS version support connecting to LAN hosted multiplayer games? We tried wesnothd over the LAN, both 1.13.10 and 1.12.6 just to see if either worked at all. Desktop clients can connect OK but on iOS the wesnoth app crashes as soon as the multiplayer user-interface screen appears (both ipad...
- December 1st, 2017, 9:47 pm
- Forum: iOS Support
- Topic: iOS support thread
- Replies: 157
- Views: 104000
Re: iOS support thread
Sorry for the bug you have, and thanks for reporting, and welcome to forums!
A new build is on the way, should be there in a week. A number of crashes is fixed there, along with some iOS convenience updates and multiple fixes from upstream.
A new build is on the way, should be there in a week. A number of crashes is fixed there, along with some iOS convenience updates and multiple fixes from upstream.
- December 1st, 2017, 6:56 am
- Forum: iOS Support
- Topic: Unknown Scenario
- Replies: 20
- Views: 13553
Re: Unknown Scenario
I think it's either a scenario bug, or a long-standing corrupt Wesnoth cache bug ... or something else. If it's AVB-specific, the author might fix it pretty soon. If it's corrupt cache, I'll take a shot at it in the nearest month; no promises, though. If it's something else, then I'm afraid it will ...
- November 28th, 2017, 9:34 pm
- Forum: Multiplayer Development
- Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
- Replies: 219
- Views: 69082
Re: Help with testing Fred - Freelands MP Custom AI v0.14.8
Oh, thanks a lot! It might be a pointer for my on work.Shiki wrote:It's a problem in wesnoth. You can get it if you have this macro in your code, have another error, fix it and restart wesnoth. Shadowm mentioned it's because something corrupts the cache, introduced in or after 1.10. Not being worked on.
- November 28th, 2017, 7:03 pm
- Forum: Multiplayer Development
- Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
- Replies: 219
- Views: 69082
Re: Help with testing Fred - Freelands MP Custom AI v0.14.8
Oh, so you need replays in numbers? Will provide more.
BTW on the latest dev build "AI Demos" gives an error about undefined macro WESNOTH_VERSION - I wonder if it's a problem in Wesnoth or in AI Demos.
I got it on iOS.
BTW on the latest dev build "AI Demos" gives an error about undefined macro WESNOTH_VERSION - I wonder if it's a problem in Wesnoth or in AI Demos.
I got it on iOS.
- November 27th, 2017, 7:07 pm
- Forum: iOS Support
- Topic: Unknown Scenario
- Replies: 20
- Views: 13553
Re: Unknown Scenario
Ouch. Sorry, I missed your post Thanks for reporting the problem, and welcome to the forums! You attached only one screenshot - which campaign is it from? What is the other campaign's problem scenario? You could report them in the add-ons' threads, or I could do it for you: * A Vision Blinded * Oath...
- November 12th, 2017, 1:05 am
- Forum: iOS Support
- Topic: iOS support thread
- Replies: 157
- Views: 104000
Re: iOS support thread
They might be still there, but basically you lost them - they are incompatible with version 1.13. Very sorry for that. If your device is jailbroken, you may be able to copy them from the app's directory. In fact, that gave me an idea: we could have a "take-away" saves from the previous ver...
- November 10th, 2017, 7:50 pm
- Forum: iOS Support
- Topic: iOS support thread
- Replies: 157
- Views: 104000
Re: iOS support thread
Thanks for report! These two are the same bug. Typing a user command cleans Lua errors. Will fix in the next build. And thanks for asking. I have a Github repo for iOS issues: https://github.com/singalen/wesnoth/issues In fact, I jus registered this one - somehow it slipped past my attention: https:...
- November 10th, 2017, 7:50 am
- Forum: Multiplayer Development
- Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
- Replies: 219
- Views: 69082
Re: Help with testing Fred - Freelands MP Custom AI v0.14.8
OK, sadly I only saved last one. I'll make more.
edit: +a mirror match that I finally managed to win, with just +1 gold advantage for Fred.
edit: +a mirror match that I finally managed to win, with just +1 gold advantage for Fred.
- November 10th, 2017, 6:29 am
- Forum: Multiplayer Development
- Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
- Replies: 219
- Views: 69082
Re: Help with testing Fred - Freelands MP Custom AI v0.14.8
I played a couple of games, one with +5 gold to AI, one with +3, and Fred beat me to a pulp. I normally beat the default AI on these settings.
Great job!
I don't think you are interested in replays?
Great job!
I don't think you are interested in replays?