Search found 310 matches

by singalen
December 17th, 2017, 9:02 pm
Forum: iOS Support
Topic: Flight to Freedom map doesnt scroll on ipad
Replies: 2
Views: 4821

Re: Flight to Freedom map doesnt scroll on ipad

I've reported this to the core team, but they cannot reproduce it. Looks like it's the add-on's bug. Will work with the add-on.
by singalen
December 16th, 2017, 1:23 am
Forum: iOS Support
Topic: iOS support thread
Replies: 157
Views: 104000

Re: iOS support thread

Thanks! In fact, all of the mainline must be very stable. Some add-ons may cause a bug in Wesnoth to corrupt a cache and do all sort of bad things, like corrupt other add-ons or crash Wesnoth. If you uninstall the downloaded campaigns, it should be very stable. Normally, you shouldn't have to, sorry...
by singalen
December 15th, 2017, 9:58 pm
Forum: iOS Support
Topic: Unknown Scenario
Replies: 20
Views: 13553

Re: Unknown Scenario

Wow, that's complicated. Thanks! I don't think it's exactly buffer overflow, but something in the game state definitely gets broken. The broken add-ons is my nearest priority, there's much unhappiness caused by this bug. A small piece of good news: a new iOS release should have many crashes fixed, a...
by singalen
December 15th, 2017, 9:54 pm
Forum: iOS Support
Topic: [iOS] Movement issue
Replies: 5
Views: 6666

Re: [iOS] Movement issue

Thank you!
I'm afraid that Silver Mage has a problem with the current interface.
The only thing you can do is to reduce zoom to 50% - it's a leftmost small button under minimap.
Registering it as an issue with iOS version.
by singalen
December 15th, 2017, 9:29 pm
Forum: iOS Support
Topic: iOS version 1.13.11 is out.
Replies: 2
Views: 4849

iOS version 1.13.11 is out.

What is new: * Merged performance improvements from upstream. * Fixed several crashes, attempted to fix even more. * Draw defense rating above a finger when dragging a unit. * Added "End turn for this unit" context menu item. * OS Keyboard now works in in-game console and chat. * Various f...
by singalen
December 11th, 2017, 6:24 am
Forum: iOS Support
Topic: iOS support thread
Replies: 157
Views: 104000

Re: iOS support thread

Does the iOS version support connecting to LAN hosted multiplayer games? We tried wesnothd over the LAN, both 1.13.10 and 1.12.6 just to see if either worked at all. Desktop clients can connect OK but on iOS the wesnoth app crashes as soon as the multiplayer user-interface screen appears (both ipad...
by singalen
December 1st, 2017, 9:47 pm
Forum: iOS Support
Topic: iOS support thread
Replies: 157
Views: 104000

Re: iOS support thread

Sorry for the bug you have, and thanks for reporting, and welcome to forums!
A new build is on the way, should be there in a week. A number of crashes is fixed there, along with some iOS convenience updates and multiple fixes from upstream.
by singalen
December 1st, 2017, 6:56 am
Forum: iOS Support
Topic: Unknown Scenario
Replies: 20
Views: 13553

Re: Unknown Scenario

I think it's either a scenario bug, or a long-standing corrupt Wesnoth cache bug ... or something else. If it's AVB-specific, the author might fix it pretty soon. If it's corrupt cache, I'll take a shot at it in the nearest month; no promises, though. If it's something else, then I'm afraid it will ...
by singalen
November 28th, 2017, 9:34 pm
Forum: Multiplayer Development
Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
Replies: 219
Views: 69082

Re: Help with testing Fred - Freelands MP Custom AI v0.14.8

Shiki wrote:It's a problem in wesnoth. You can get it if you have this macro in your code, have another error, fix it and restart wesnoth. Shadowm mentioned it's because something corrupts the cache, introduced in or after 1.10. Not being worked on.
Oh, thanks a lot! It might be a pointer for my on work.
by singalen
November 28th, 2017, 7:03 pm
Forum: Multiplayer Development
Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
Replies: 219
Views: 69082

Re: Help with testing Fred - Freelands MP Custom AI v0.14.8

Oh, so you need replays in numbers? Will provide more.

BTW on the latest dev build "AI Demos" gives an error about undefined macro WESNOTH_VERSION - I wonder if it's a problem in Wesnoth or in AI Demos.
I got it on iOS.
by singalen
November 27th, 2017, 7:07 pm
Forum: iOS Support
Topic: Unknown Scenario
Replies: 20
Views: 13553

Re: Unknown Scenario

Ouch. Sorry, I missed your post Thanks for reporting the problem, and welcome to the forums! You attached only one screenshot - which campaign is it from? What is the other campaign's problem scenario? You could report them in the add-ons' threads, or I could do it for you: * A Vision Blinded * Oath...
by singalen
November 12th, 2017, 1:05 am
Forum: iOS Support
Topic: iOS support thread
Replies: 157
Views: 104000

Re: iOS support thread

They might be still there, but basically you lost them - they are incompatible with version 1.13. Very sorry for that. If your device is jailbroken, you may be able to copy them from the app's directory. In fact, that gave me an idea: we could have a "take-away" saves from the previous ver...
by singalen
November 10th, 2017, 7:50 pm
Forum: iOS Support
Topic: iOS support thread
Replies: 157
Views: 104000

Re: iOS support thread

Thanks for report! These two are the same bug. Typing a user command cleans Lua errors. Will fix in the next build. And thanks for asking. I have a Github repo for iOS issues: https://github.com/singalen/wesnoth/issues In fact, I jus registered this one - somehow it slipped past my attention: https:...
by singalen
November 10th, 2017, 7:50 am
Forum: Multiplayer Development
Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
Replies: 219
Views: 69082

Re: Help with testing Fred - Freelands MP Custom AI v0.14.8

OK, sadly I only saved last one. I'll make more.
edit: +a mirror match that I finally managed to win, with just +1 gold advantage for Fred.
by singalen
November 10th, 2017, 6:29 am
Forum: Multiplayer Development
Topic: Help with testing Fred - Freelands MP Custom AI v0.14.15
Replies: 219
Views: 69082

Re: Help with testing Fred - Freelands MP Custom AI v0.14.8

I played a couple of games, one with +5 gold to AI, one with +3, and Fred beat me to a pulp. I normally beat the default AI on these settings.
Great job!
I don't think you are interested in replays?