Search found 8041 matches

by Elvish_Pillager
February 1st, 2017, 9:05 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

EoHS 2.3.1 released! Get it on the Wesnoth 1.12 add-on server now! – Reduced a bunch of mana costs, but removed Efficient. I know I'm going to get some flak for this, but hear me out. Efficient has NEVER been a good feature for EoHS. – – It creates confusion about spell prices. This includes both wh...
by Elvish_Pillager
February 1st, 2017, 7:34 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

The "weird path" bug is more complicated to fix. It happens because I'm using wesnoth's built-in [move_unit]. [move_unit], even with check_passability = false, refuses to accept to_x,to_y locations that have units in them, even though it will happily move a unit through another unit implic...
by Elvish_Pillager
February 1st, 2017, 6:01 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Thanks! Compulsion hasn't been used much in the past because of its difficult conditions, so it's not surprising that there are a few bugs that haven't been caught yet. I've fixed these two. I think I'm going to release later today.

EDIT: Still workin' on the "weird moves".
by Elvish_Pillager
January 30th, 2017, 5:25 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Ugh, I need to fix replays. When I watch that replay, I can't see red's skills. And I can't open the menu to look at the spell log. (Saving and loading helped though.) Apprentices definitely gain levels too fast – I didn't really give them full consideration when I designed the new XP system. For no...
by Elvish_Pillager
January 29th, 2017, 5:29 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Honestly, part of the problem here might be Efficient + Summoner? Or Efficient + expensive summons in general. The fair price for Chocobone is probably 24 or 25, but I can't make them 24 because then Efficient wizards will get them for 19, which is seriously overpowered. With normal spells, Efficien...
by Elvish_Pillager
January 29th, 2017, 4:55 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

…So, on the one hand, I have Computer_Player telling me that Scribe is now underpowered. On the other hand, I have you telling me that using Scribe is part of the strongest possible strategy. I clearly need more evidence to decide on what the correct balance is. (You're even paying 3 skill points fo...
by Elvish_Pillager
January 28th, 2017, 5:14 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

1. Thing is, I can only detect right-clicks by when a unit is deselected, so I actually CAN'T detect double-right-clicks. That said, I did some debugging yesterday and I found a way to reduce the spurious clicks by a lot. 2. Good! It's actually my intention for the "unusual skills" to all ...
by Elvish_Pillager
January 25th, 2017, 10:24 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Do you think the old gesture is better than a double-click? Or are you just saying the inconvenience of the old way is less bad than the inconvenience of having it pop up randomly? I think it's pretty likely I'll be able to get the best of both worlds.
by Elvish_Pillager
January 25th, 2017, 9:45 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Known issue. I'm still working on it. If you haven't updated to 2.3.0.1, that has a fix that makes it happen less (but not never). What specific things are happening in the game when it pops up? As a workaround, I believe it doesn't pop up if your mouse is over the right sidebar rather than the main...
by Elvish_Pillager
January 22nd, 2017, 7:51 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Now, there might be a problem with the combination of Battlemage and Scribe. I gave Battlemage a very large bonus (50%) because it is much more difficult to use than the other talents – you can only use it when you're actually in a position to attack. (On the other hand, Enchanter and Summoner, for ...
by Elvish_Pillager
January 22nd, 2017, 7:47 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

Are you saying that your strategy no longer wins against unspecialized opponents?
by Elvish_Pillager
January 22nd, 2017, 6:20 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

I have decided to write a post to expless my utmost detestation of the recent EoHS changes. Heh heh heh. See, the thing is, Chocobones are very specialized unit. They are very strong against some things. In exchange, they are weak against other things. If you buy a lot of specialized units, and go ...
by Elvish_Pillager
January 21st, 2017, 6:50 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

1. Oops! I DID change the description, but apparently I didn't change all of it. 2. Yeah, known issue, it's just low priority because normal users don't need it. 3. I see the AI recruiting just fine. Maybe your problem is caused by something else? I happen to know that if you choose the "experi...
by Elvish_Pillager
January 21st, 2017, 5:21 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

EoHS 2.3.0 released! Get it on the Wesnoth 1.12 add-on server now! This is a major release with a huge user-interface improvement: when you cast a spell, you now choose its target on the main map. This also gives a much nicer preview of the spell's effect, especially for Change Terrain in particular...
by Elvish_Pillager
January 8th, 2017, 3:28 pm
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 300
Views: 115435

Re: Era of High Sorcery

I didn't forget, I just haven't gotten around to it yet.