Search found 2998 matches

by Ravana
March 15th, 2024, 5:35 pm
Forum: Faction & Era Development
Topic: Rashy Era
Replies: 309
Views: 425964

Re: Rashy Era

VR_RECRUIT_UNIT_VARIATIONS_AQUANA refers to nonexisting VRAq Warrior. Also Rashy called it Swordman instead of more common Swordsman. For 1.18 compatibility you could access ghost tree images like image="units/{GHOST_IMAGE_FOLDER}/ghost-s-2.png" instead of image="units/undead/ghost-s-...
by Ravana
March 10th, 2024, 5:10 pm
Forum: Technical Support
Topic: Wasn't able to play campaign Comrad In Arms
Replies: 3
Views: 1477

Re: Wasn't able to play campaign Comrad In Arms

This kind of addon failure is against addon server rules (7c), so it could be responsibility of us to either contact author or remove addon. I am currently not able to verify if it is against addon server rules or not.
by Ravana
March 8th, 2024, 8:46 pm
Forum: WML Workshop
Topic: error engine: Formula in WML string cannot be evaluated ...
Replies: 1
Views: 1287

Re: error engine: Formula in WML string cannot be evaluated ...

$unit is reserved variable name, you should not use it outside unit-related events, and not store anything new into it.
by Ravana
March 8th, 2024, 3:22 pm
Forum: WML Workshop
Topic: [closed][no_valid_info]How to run a for cycle for every item of comma separated list?
Replies: 2
Views: 1218

Re: How to run a for cycle for every item of comma separated list?

Convert it to table or array first. [set_variables] or stringx
by Ravana
March 7th, 2024, 8:09 pm
Forum: Lua Labs
Topic: [closed] How to change golds description in upper gold counter?
Replies: 11
Views: 1822

Re: How to change golds description in upper gold counter?

You need first_time_only=no for your preload event.
by Ravana
February 28th, 2024, 3:37 pm
Forum: Lua Labs
Topic: handling value in postshow
Replies: 3
Views: 1798

Re: handling value in postshow

If you want to change music only on the currently active client, then you do not need anything related to sync, Lua by default runs on every applicable client independently. You get return value when you show dialog, not in postshow https://github.com/ProditorMagnus/Royal_Rumble_Updated/blob/master/...
by Ravana
February 27th, 2024, 7:07 pm
Forum: Lua Labs
Topic: How to modify wesnoth save files?
Replies: 9
Views: 2013

Re: How to modify wesnoth save files?

After reload unit is still dead.
by Ravana
February 26th, 2024, 7:29 pm
Forum: Lua Labs
Topic: How to modify wesnoth save files?
Replies: 9
Views: 2013

Re: How to modify wesnoth save files?

You can use https://files.wesnoth.org/addons/1.14/U ... od.tar.bz2 style to achieve such effect.
by Ravana
February 24th, 2024, 8:24 pm
Forum: Technical Support
Topic: How to build non "+dev" version from source?
Replies: 6
Views: 1597

Re: How to build non "+dev" version from source?

Practically you just need to ask which port is used for 1.18 server, and connect to it directly.
by Ravana
February 24th, 2024, 8:23 pm
Forum: Users’ Forum
Topic: Can you make ctrl work?
Replies: 2
Views: 1478

Re: Can you make ctrl work?

Ctrl+a and ctrl+e work.
by Ravana
February 20th, 2024, 5:06 pm
Forum: WML Workshop
Topic: how fire_event works?
Replies: 10
Views: 907

Re: how fire_event works?

Seems 1.18 should keep using [primary_attack] -> $weapon for custom data then.
by Ravana
February 18th, 2024, 10:55 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.9
Replies: 1148
Views: 367251

Re: To Lands Unknown 3.9

`wesnoth.scenario.era.id or ""` is intended to avoid this issue, but looks like it needs to be written as `(wesnoth.scenario.era or {id=""}).id`. I never did much testing in singleplayer. If we fix the Lua line then old savefiles start working again, file-based Lua is always take...
by Ravana
February 16th, 2024, 6:53 pm
Forum: Technical Support
Topic: Recent Add-ons bug on multiplayer macOS?
Replies: 10
Views: 1868

Re: Recent Add-ons bug on multiplayer macOS?

Clear cache and reinstall addon.