Search found 2998 matches
- March 15th, 2024, 5:35 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 425964
Re: Rashy Era
VR_RECRUIT_UNIT_VARIATIONS_AQUANA refers to nonexisting VRAq Warrior. Also Rashy called it Swordman instead of more common Swordsman. For 1.18 compatibility you could access ghost tree images like image="units/{GHOST_IMAGE_FOLDER}/ghost-s-2.png" instead of image="units/undead/ghost-s-...
- March 11th, 2024, 4:00 pm
- Forum: WML Workshop
- Topic: Fake attack - is this possible?
- Replies: 2
- Views: 1323
- March 10th, 2024, 5:10 pm
- Forum: Technical Support
- Topic: Wasn't able to play campaign Comrad In Arms
- Replies: 3
- Views: 1477
Re: Wasn't able to play campaign Comrad In Arms
This kind of addon failure is against addon server rules (7c), so it could be responsibility of us to either contact author or remove addon. I am currently not able to verify if it is against addon server rules or not.
- March 8th, 2024, 8:46 pm
- Forum: WML Workshop
- Topic: error engine: Formula in WML string cannot be evaluated ...
- Replies: 1
- Views: 1287
Re: error engine: Formula in WML string cannot be evaluated ...
$unit is reserved variable name, you should not use it outside unit-related events, and not store anything new into it.
- March 8th, 2024, 3:22 pm
- Forum: WML Workshop
- Topic: [closed][no_valid_info]How to run a for cycle for every item of comma separated list?
- Replies: 2
- Views: 1218
Re: How to run a for cycle for every item of comma separated list?
Convert it to table or array first. [set_variables] or stringx
- March 7th, 2024, 8:09 pm
- Forum: Lua Labs
- Topic: [closed] How to change golds description in upper gold counter?
- Replies: 11
- Views: 1822
Re: How to change golds description in upper gold counter?
You need first_time_only=no for your preload event.
- February 28th, 2024, 3:37 pm
- Forum: Lua Labs
- Topic: handling value in postshow
- Replies: 3
- Views: 1798
Re: handling value in postshow
If you want to change music only on the currently active client, then you do not need anything related to sync, Lua by default runs on every applicable client independently. You get return value when you show dialog, not in postshow https://github.com/ProditorMagnus/Royal_Rumble_Updated/blob/master/...
- February 27th, 2024, 7:07 pm
- Forum: Lua Labs
- Topic: How to modify wesnoth save files?
- Replies: 9
- Views: 2013
Re: How to modify wesnoth save files?
After reload unit is still dead.
- February 26th, 2024, 7:29 pm
- Forum: Lua Labs
- Topic: How to modify wesnoth save files?
- Replies: 9
- Views: 2013
Re: How to modify wesnoth save files?
You can use https://files.wesnoth.org/addons/1.14/U ... od.tar.bz2 style to achieve such effect.
- February 24th, 2024, 8:24 pm
- Forum: Technical Support
- Topic: How to build non "+dev" version from source?
- Replies: 6
- Views: 1597
Re: How to build non "+dev" version from source?
Practically you just need to ask which port is used for 1.18 server, and connect to it directly.
- February 24th, 2024, 8:23 pm
- Forum: Users’ Forum
- Topic: Can you make ctrl work?
- Replies: 2
- Views: 1478
Re: Can you make ctrl work?
Ctrl+a and ctrl+e work.
- February 20th, 2024, 5:06 pm
- Forum: WML Workshop
- Topic: how fire_event works?
- Replies: 10
- Views: 907
Re: how fire_event works?
Seems 1.18 should keep using [primary_attack] -> $weapon for custom data then.
- February 18th, 2024, 10:55 am
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1148
- Views: 367251
Re: To Lands Unknown 3.9
`wesnoth.scenario.era.id or ""` is intended to avoid this issue, but looks like it needs to be written as `(wesnoth.scenario.era or {id=""}).id`. I never did much testing in singleplayer. If we fix the Lua line then old savefiles start working again, file-based Lua is always take...
- February 16th, 2024, 6:53 pm
- Forum: Technical Support
- Topic: Recent Add-ons bug on multiplayer macOS?
- Replies: 10
- Views: 1868
Re: Recent Add-ons bug on multiplayer macOS?
Clear cache and reinstall addon.
- February 12th, 2024, 11:48 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 606016