Search found 101 matches

by weewah
November 10th, 2020, 1:14 am
Forum: Strategies & Tips
Topic: How do you get better in Campaigns?
Replies: 8
Views: 3557

Re: How do you get better in Campaigns?

I don't really like to look up walkthroughs/strategy guides for specific campaigns, because that tends to spoil the story. Like if the guide tells me "Hey, recruit lots of heavy infantry!" then I know that somehow, the story will lead to me fighting undead later. I understand that an army ...
by weewah
November 9th, 2020, 5:59 pm
Forum: Strategies & Tips
Topic: How do you get better in Campaigns?
Replies: 8
Views: 3557

How do you get better in Campaigns?

I have been looking around the various advice pages and threads, but pretty much all of them seem focused on PvP, where both sides have the same amount of gold . So they say things like: attack mages with ulfserkers! The opponent loses 20+ gold while you lose only 19! Which is great in MP, but total...
by weewah
November 8th, 2020, 1:26 am
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Remember those replays where bunnys murdered my woodsmen? Well here is me losing the whole game, because of one bunny: image_2020-11-07_182426.png X_X. My caravan was two turns away from the edge. Everything would have been perfectly fine, if not for that bunny taking one of my villages. Now I have ...
by weewah
November 7th, 2020, 10:52 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

So I dug into the code to see what the diplomacy missions are... and it seems some of them only want leader units? Like the dwarves want 10 levels worth of elven leaders, so that is 5 elven waves that must be summoned and killed to complete the mission? Also elves want 5 dwarven leaders?? I have onl...
by weewah
November 5th, 2020, 11:51 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Well here''s the 1.9.5 replay on wesnoth 1.5.6. WF-A New Beginning replay 20201102-000900.gz WF-Summer of Dreams replay 20201102-053728.gz WF-Autumn of Gold replay 20201103-122521.gz I got my ass kicked on the fief, so that is not shown lol. :oops: Not really sure what approach to try next. I kinda ...
by weewah
November 3rd, 2020, 7:34 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

100 gold is okay though, considering the enemies are also a lot weaker than I was thinking (just two leaders with 175 starting gold each). Uh. I was very very wrong about this. Oh so so wrong. I thought it would be fine with my level 3 general there for 20 gold, but no no it wasn't. I think I neede...
by weewah
November 2nd, 2020, 4:28 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Going on to the fief or the cave will end the current season. Completing the fief would have started winter with all the units exactly where they were left, including the one at the signpost. Likewise completing the cave sub scenario. It would end the spring scenario and start the summer season on ...
by weewah
November 2nd, 2020, 3:12 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

So I tested the Fief thing on 1.9.5, and there are a few issues. I did not know I needed to send a unit to the signpost, that wasted a few turns. Could some kind of tutorial message be added? The fief mission started mid-turn. How does that work? What happens after I complete the mission? Do I get t...
by weewah
November 1st, 2020, 6:04 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

WF-Autumn of Gold-Auto-Save27.gz Do not like Necromancers :( Do not like them at all. Especially after my ally killstealed the leader and stole my bounty :x. I'm sad now :(. I have also come to the realization that it is cheaper to let the necromancer burn my villages than kill my units, so I absol...
by weewah
October 31st, 2020, 9:09 am
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Question: I noticed that you can no longer recall units that you order to stand down. Is this intentional? I ask because I have too many high leveled spearmen right now and can't pay for their upkeep. And its autumn so they aren't very useful against the necromancers anyway. So I want them to stand ...
by weewah
October 29th, 2020, 8:33 am
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Question: Should I drop stoneskin from the game? I have never found a good use for it. It takes a long time for the unit to get to the enemy, so its not a good attacker. It can't really defend against necromancers or elves, because the arcane attacks will destroy it. And even if it does survive, it...
by weewah
October 28th, 2020, 10:37 am
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Is there a way to at least make it so the enemy leaders cannot run away? Other troops may desert and flee, but leaders fight on. Because right now, the gameplay really annoys me :(. I essentially have to choose between three strategies that all suck. Strategy 1: Ignore the Bounty. Advantages: Get to...
by weewah
October 26th, 2020, 7:24 am
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Ok, I tried out Hard on v1.8.2, wesnoth v1.15.5. I don't like it :(. The reason: AI is too smart. Or rather, too cowardly. Every enemy unit, whether its animals or bandits or orcs, will run away as soon as its hp is low, while its allies block the way forward. So I stab the bandit leader a few times...
by weewah
October 24th, 2020, 8:20 am
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

Question about Recruiting Buildings: What unlocks what? In the old text version, buildings say what they unlock, but now there is only a graphic on the left, and it does not update. I built a blacksmith to get spearmen, and I know that building another blacksmith should get me something else, either...
by weewah
October 14th, 2020, 8:12 pm
Forum: Scenario & Campaign Development
Topic: WF - Wild Frontiers [SP Campaign]
Replies: 400
Views: 86244

Re: WF - Wild Frontiers [SP Campaign]

What are the odds of orc raids? I started a new game and saw 3 chances in summer, but all of them were skipped.

I'm sad now. Year 1 Orc hordes are basically walking treasure chests: they spawn a stream of level 1s for easy exp, drop lots of gold, and even give a free healer unit.