Search found 36 matches

by JustNatan
January 15th, 2023, 6:24 pm
Forum: Scenario & Campaign Development
Topic: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.18
Replies: 71
Views: 33541

Re: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.16

Hey, I referred to the player's units. As soon as he sends that unit to battle, he can see how it performs very well and then adapt his strategy. The issue with the aggressiveness is primarily that they seem to go alone instead of holding favourable spots. I've beaten many of those scenarios by just...
by JustNatan
January 12th, 2023, 6:46 pm
Forum: Scenario & Campaign Development
Topic: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.18
Replies: 71
Views: 33541

Re: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.16

I haven't played drakes often - even though I play Wesnoth on and off for years. So second scenario against undead . Somehow thought all drakes are chaotic. Got *. Good campaign. Maybe one can consider giving additional hints regarding how to play Drakes against ... by spawning one of the more effec...
by JustNatan
March 4th, 2021, 11:41 am
Forum: WML Workshop
Topic: Custom Ability not found
Replies: 1
Views: 824

Re: Custom Ability not found

Closed. Octalot helped me here:
viewtopic.php?f=21&t=54007

The error wasn't rooted in the new ability.
by JustNatan
March 4th, 2021, 11:23 am
Forum: WML Workshop
Topic: Weird error Wesnoth looking into wrong folder
Replies: 6
Views: 1041

Re: Weird error Wesnoth looking into wrong folder

@octalot thanks :) I thought something similar as well for a second, but then I remembered that I took the main.cfg from an addon and thought it must be right. Anyway... this nearly fixed my problem. I had another higher/lower case error that I fixed myself and now my minimal example seems to work. ...
by JustNatan
March 4th, 2021, 10:13 am
Forum: WML Workshop
Topic: Weird error Wesnoth looking into wrong folder
Replies: 6
Views: 1041

Re: Weird error Wesnoth looking into wrong folder

@octalot I've never cleared wesnoth cache. I just found this path ~/.cache/wesnoth/* in another thread but it doesn't exist. I installed via flashpack if that matters. My preprocessor also throws an error because of an ability not found, but I don't think that is the issue. 20210304 11:07:09 warning...
by JustNatan
March 4th, 2021, 9:54 am
Forum: WML Workshop
Topic: Custom Ability not found
Replies: 1
Views: 824

Custom Ability not found

Hey, I tried to add a new ability which is basically just a derivation of mainline leadership: #textdomain wesnoth-RotT #define ABILITY_LEADERSHIPX STR # Canned definition of the Leadership ability to be included in an # [abilities] clause. [leadership] id=leadership value="({STR} * (level - ot...
by JustNatan
March 4th, 2021, 9:40 am
Forum: WML Workshop
Topic: Weird error Wesnoth looking into wrong folder
Replies: 6
Views: 1041

Re: Weird error Wesnoth looking into wrong folder

@octalot Thanks :), but this is probably not the problem. I adjusted the case later. (when I noticed that it should be RotT not RoTT) Alright this helped (it's case sensitive) and by testing I noticed I mixed errors: 20210304 09:35:15 error display: could not open image 'portraits/khalifate/hakim.pn...
by JustNatan
March 4th, 2021, 8:44 am
Forum: WML Workshop
Topic: Weird error Wesnoth looking into wrong folder
Replies: 6
Views: 1041

Weird error Wesnoth looking into wrong folder

Hey, I copied an old "campaign" of mine to have an easier start for my new campaign. However for some reason I get very weird errors now when I try to run it and it's prob. because I forgot to change something, but I can't put my finger on it... Errors 20210304 09:35:15 error display: coul...
by JustNatan
March 1st, 2021, 10:28 pm
Forum: WML Workshop
Topic: Antimagic (Impassable for magicians) Terrain Overlay/Damage type immunity/antimagic Aura
Replies: 5
Views: 776

Re: Antimagic (Impassable for magicians) Terrain Overlay/Damage type immunity/antimagic Aura

I use 1.15 @lhybrideur I don't get your solution for 2, but I understand your approach for 3. I would prefer it if the solution for 3 checks for "magical" attacks though, not damage. @Celtic_Ministrel I don't get what you mean with the movetype patching. Is the idea that you raise the resi...
by JustNatan
March 1st, 2021, 2:16 pm
Forum: Writers’ Forum
Topic: Intelligent troll leader wesnoth (Campaign planning)
Replies: 3
Views: 1992

Intelligent troll leader wesnoth (Campaign planning)

Not sure if this is the right here, but we will see.. [This will include spoilers for the campaign I am currently developing] I am currently writing a campaign in my semester break. I will present the story now and hope for feedback how wesnothian it is and where I might add some lore nuggets or sho...
by JustNatan
March 1st, 2021, 12:33 pm
Forum: WML Workshop
Topic: Antimagic (Impassable for magicians) Terrain Overlay/Damage type immunity/antimagic Aura
Replies: 5
Views: 776

Antimagic (Impassable for magicians) Terrain Overlay/Damage type immunity/antimagic Aura

Hey, I would like to create a few effects concerning antimagic. First I will have a lot of general questions. I am not looking for a full answer (which would be nice as well), but rather for a: "Take a look at campaign xyz that did something similar" or "read about xyz-WML" Impas...
by JustNatan
December 18th, 2020, 3:28 pm
Forum: Users’ Forum
Topic: How is the in-game editor used?
Replies: 40
Views: 7851

Re: How is the in-game editor used?

The reason being pretty straightforward - I'd like to have a better idea of how players use Wesnoth's in-game map and scenario editor functionality. Tbh the main reason why I don't use the editor for anything else but map creation is because I never knew that you could. It is called "map edito...
by JustNatan
December 12th, 2020, 10:21 pm
Forum: WML Workshop
Topic: Filter attack_specials without attack
Replies: 2
Views: 324

Re: Filter attack_specials without attack

Could try [filter] [has_attack] special_id=poison [/has_attack] [/filter] You need Wesnoth 1.15.2 or newer for special_id . Cheers :) works like a charm! I've been on the FilterWML/FilteringWeapons page a few dozen times, but never managed to see the connection between those two.
by JustNatan
December 12th, 2020, 9:54 pm
Forum: WML Workshop
Topic: Filter attack_specials without attack
Replies: 2
Views: 324

Filter attack_specials without attack

Hey, I wanna write a dying event that only triggers when a unit dies and that unit has an attack with a predefined weapon_special (for now it will be poison since it will be a custom weapon_special later on). Everything but the filter seems to work. I know why the filter is not working: special_id o...
by JustNatan
December 12th, 2020, 9:45 pm
Forum: WML Workshop
Topic: Spreading Poison
Replies: 24
Views: 1905

Re: Spreading Poison

WhiteWolf wrote: December 11th, 2020, 11:08 pm Absolutely worth a try, it's a great help in speeding up your testing processes.
DAMN! Knowing the debug function is mandatory for development! Finally I get some feedback from the engine!

Thanks alot!