Search found 13 matches
- April 30th, 2021, 12:04 am
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1148
- Views: 367995
Re: To Lands Unknown - 10th Anniversary!
Hello! I recently played this campaign. It was very good, with amazing visuals. Thanks for making this campaign! I am considering making a sequel (with Tashkar as the main character) for this campaign. However, there are quite a few issues, particularly the fact that Guru mentioned that magic wouldn...
- March 25th, 2021, 11:56 pm
- Forum: Coder’s Corner
- Topic: C++ game dynamics modules for Haldric
- Replies: 1
- Views: 7272
Re: C++ game dynamics modules for Haldric
Hello, I'm a haldric dev. What do you exactly mean by "c++ runtime probably allowing some interesting dynamics for wesnoth 2"?
- June 9th, 2020, 1:15 pm
- Forum: Ideas
- Topic: What features would you like in mainline wesnoth?
- Replies: 2
- Views: 5021
What features would you like in mainline wesnoth?
Disclaimer: This is absolutely unofficial This poll is to collect data from users (only because I want to see some statistics). I know many of the ideas are on the FPI list, but again, I'm making this poll only for the statistics . Because you can select only 3 options, please select the ones that ...
- June 9th, 2020, 12:08 pm
- Forum: Ideas
- Topic: Web client for Wesnoth, like Freeciv.
- Replies: 11
- Views: 5103
Re: Web client for Wesnoth, like Freeciv.
Haldric could possibly support something like a web client
- May 25th, 2020, 9:34 pm
- Forum: Scenario & Campaign Development
- Topic: Affably Evil
- Replies: 135
- Views: 81359
Re: Affably Evil
I found a reference: In Dead End Trail, Efraim mentions a elf named Legoland. Legoland is a chain of family theme parks, which has its main focus on the construction toy system Lego. They are not fully owned by The Lego Group itself; rather they are owned and operated by the British theme park compa...
- May 1st, 2020, 5:43 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
Personally I use the oldschool wesnoth exclusively; I tend to play only some add-ons these days, since they are more interesting compared to the mainline scenarios and gameplay. True, but the new version will have more functionality than the old one, such as inventories, better UI, etc. IMO it is p...
- April 23rd, 2020, 1:34 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
Just look at the github. It should have all the answers.
- April 22nd, 2020, 12:07 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
how would any of the addons be transferred over and work in the new engine? They would be completely re-written. if you're basically remaking it, it'd seen far better just to redesign the game into a better version We are. what part of the game works and what part doesnt, do you have to know the en...
- April 20th, 2020, 9:35 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
As stated, you don't need to. All you need to know is the game mechanics.how would you re-make the entire thing if you dont know the original tho?
- April 20th, 2020, 11:13 am
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
You don't transfer wesnoth code into py. You re-write the entire thing.
- April 18th, 2020, 11:34 am
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
I don't know godot, but I know python. Also, I don't know the wesnoth code. However, I still contribute to the project.
- April 17th, 2020, 3:53 pm
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 684
- Views: 285976
Re: Introduce yourself here!
Hello, I am a programmer. I generally enjoy strategy games, but most of the strategy games (that were open source) were too hard for me, so I tried Wesnoth. I like playing Legend of the Invincibles, but I got through 1/2 of the second part before quitting, due to the fact that I accidentally did som...
- April 17th, 2020, 2:48 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: godot: wesnoth on godot
- Replies: 17
- Views: 6266
Re: godot: wesnoth on godot
We're still in the elementary phases of the project, but any help would be gladly accepted.