Search found 5 matches
- February 13th, 2020, 4:20 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 10 - The Flaming Sword
- Replies: 34
- Views: 36106
Re: Scenario Review: DW 10 - The Flaming Sword
(1) What difficulty level and version of Wesnoth have you played the scenario on? - 1.14.11, Warrior, Challenging. (2) How difficult did you find the scenario? (1-10) - 2 (3) How clear did you find the scenario objectives? - Clear (4) How clear and interesting did you find the dialog and storyline o...
- February 13th, 2020, 4:14 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 4 - Slavers
- Replies: 30
- Views: 25427
Re: Scenario Review: DW 4 - Slavers
(1) What difficulty level and version of Wesnoth have you played the scenario on? Warrior (Challenging), 1.14.11 (2) How difficult did you find the scenario? (1-10) 10 (3) How clear did you find the scenario objectives? Clear. (4) How clear and interesting did you find the dialog and storyline of th...
- February 13th, 2020, 4:04 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 3 - Wolf Coast
- Replies: 28
- Views: 24261
Re: Scenario Review: DW 3 - Wolf Coast
(1) What difficulty level and version of Wesnoth have you played the scenario on? Wesnoth 1.14.11 Warrior, Challenging (2) How difficult did you find the scenario? (1-10) 1 if played normally, 6 if picking up the Trident. (3) How clear did you find the scenario objectives? Clear enough. (4) How clea...
- February 11th, 2020, 7:57 am
- Forum: The Hammer of Thursagan
- Topic: Scenario Review: THoT 12 - The Underlevels
- Replies: 71
- Views: 169735
Re: Scenario Review: THoT 12 - The Underlevels
(1) What difficulty level and version of Wesnoth have you played the scenario on? Steelclad, 1.14.11 (2) How difficult did you find the scenario? (1-10) 10 playing intuitively, 2 after revising strategy. (3) How clear did you find the scenario objectives? They were a bit unclear, albeit by design. I...
- February 10th, 2020, 9:19 pm
- Forum: Scenario & Campaign Development
- Topic: No Randomness Mod Released
- Replies: 55
- Views: 28825
Re: No Randomness Mod Released
Is there any working iteration of this mod for the current version of the game?