Search found 1062 matches
- Yesterday, 4:20 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 36
- Views: 3668
Re: Wesnoth 1.18.0 — Draconic Invasions Update
I use a program that optimizes PNG's (sprites often shrink to 1/4 size!), perhaps that could have been done instead of changing to webp. It removes excess metadata plus it correct some RGB type errors to do with colours that show up in wesnoth logs for some PNGs. The program is called trimage image ...
- Yesterday, 4:13 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: 1.19 nightly flatpak vs 1.18
- Replies: 8
- Views: 247
Re: 1.19 nightly flatpak vs 1.18
So 1.19.1 would not be compatible with 1.18.1 you mean? Hmmm yes I think I understand, the 19.x isn't just a mirror of 18.x plus a few changes between each .x version. It will now diverge from it more and more. However it would still need to be based on 1.18.x only that over time more and more beta ...
- Yesterday, 4:03 pm
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 174
- Views: 58363
- Yesterday, 3:58 pm
- Forum: Multiplayer Development
- Topic: Galactic Empires (Wesnoth in Space)
- Replies: 609
- Views: 230540
Re: Galactic Empires (Wesnoth in Space)
The bug report here is that killing the enemy Hero using a beam-down tactic does not register as a kill, and thus, does not change the VP point for the killer. I posted earlier that I felt the beam kill is a cheap and cheesy trick that should be changed. In this at least the free kill isn't rewarde...
- March 27th, 2024, 9:31 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: 1.19 nightly flatpak vs 1.18
- Replies: 8
- Views: 247
Re: 1.19 nightly flatpak vs 1.18
Hmm, when 1.18.1 is released I presume 1.19 master would include those changes so actually I should update 19 whenever a new 18 version is out.
- March 27th, 2024, 4:46 pm
- Forum: Multiplayer Development
- Topic: The High Seas (Naval MP Scenario)
- Replies: 278
- Views: 64729
Re: The High Seas (Naval MP Scenario)
BTW does it advise in the scenario description that if playing with less than 3 to set them to empty? That'd be good for first time players. Great idea, somehow I forgot about using the scenario description as a tool for communicating the setup instructions. Perhaps the biggest remaining issue bloc...
- March 26th, 2024, 2:57 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: 1.19 nightly flatpak vs 1.18
- Replies: 8
- Views: 247
Re: 1.19 nightly flatpak vs 1.18
Oh that sounds neat. However I checked and I don't have that. Using flatpak 1.2.5 and I'm guessing that's in a newer version. Thanks for the tip though I'll use it when I get a newer version eventually.gnombat wrote: ↑March 26th, 2024, 2:48 pm You might want to useflatpak mask
to prevent it getting updated by accident.
- March 26th, 2024, 2:54 pm
- Forum: Multiplayer Development
- Topic: Galactic Empires (Wesnoth in Space)
- Replies: 609
- Views: 230540
Re: Galactic Empires (Wesnoth in Space)
Oh no, you posted that. : ) I'd like to plead that I was having an off day... squirrels in the attic, car in the shop for major repairs... you know, the usual RL stuff. But I had fun anyways. Don't give up the ship! Damn the torpedoes, full steam ahead! (And other such rot hehe) I'm a big fan of Bob...
- March 26th, 2024, 2:39 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: 1.19 nightly flatpak vs 1.18
- Replies: 8
- Views: 247
Re: 1.19 nightly flatpak vs 1.18
I know, that's why I could just stop updating 1.19 for a while. I do it manually as with all updates.
- March 26th, 2024, 12:36 am
- Forum: Multiplayer Development
- Topic: The High Seas (Naval MP Scenario)
- Replies: 278
- Views: 64729
Re: The High Seas (Naval MP Scenario)
Just ran it through and it's working great! Even won and the Purples being the main competition as intended. BTW does it advise in the scenario description that if playing with less than 3 to set them to empty? That'd be good for first time players. I did still run into a trio of cave bears and fled...
- March 25th, 2024, 4:26 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: 1.19 nightly flatpak vs 1.18
- Replies: 8
- Views: 247
1.19 nightly flatpak vs 1.18
I have the former and was wondering if the 1.19 nightly is roughly the same as the official 1.18? I can download 1.18 addons into 1.19 so it seems like it. The main difference I know of is that 1.19 has it's own MP server so I can't play 1.18 MP online. Trying to figure out whether I really need 1.1...
- March 24th, 2024, 2:55 am
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review - EI 1 - The Outpost
- Replies: 57
- Views: 49356
Re: Scenario Review - EI 1 - The Outpost
(1) What difficulty levels and game versions have you played the scenario on? easy, 1.19, biased RNG, road move bonus - no reloading (2) How difficult did you find the scenario? (1-10) 2 - piece of cake (3) How clear did you find the scenario objectives? just fine (4) How clear and interesting did y...
- March 24th, 2024, 12:37 am
- Forum: Website
- Topic: Searching the forums for exact match
- Replies: 4
- Views: 229
Re: Searching the forums for exact match
Works well with Bing and Yandex, Google seems to ignore the quotation marks. Years ago google had a variant called google verbatim which still respected "" but it went away after a short while. Thanks for the tip about them, I use searx myself which is all of them combined plus a few more...
- March 23rd, 2024, 4:04 pm
- Forum: Website
- Topic: Searching the forums for exact match
- Replies: 4
- Views: 229
Re: Searching the forums for exact match
site:forums.wesnoth.org x site:addons.wesnoth.org x site:units.wesnoth.org x site:wesnoth.org x replace x with what you want in the one you need, the last line searches everything You must use a real search engine and put an example like those above into them if you want to find anything on this for...
- March 22nd, 2024, 6:19 pm
- Forum: Faction & Era Development
- Topic: Rashy Era
- Replies: 309
- Views: 349434
Re: Rashy Era
Uploaded to the 1.18 server. Fixed the ghost sprite path. If there are any other compability issues, please report them here. You could check the compatibility breaking post if you haven't already. It's a nice checklist for stuff to search for and update. wmllint does some of them automatically (li...