Search found 555 matches

by Spannerbag
Yesterday, 6:53 pm
Forum: Scenario & Campaign Development
Topic: Leafsea Burning (1.16)
Replies: 39
Views: 3278

Re: Leafsea Burning (1.16)

Okay, no problem, I would like to try the new items.cfg. No worries, file attached, just overwrite the existing items.cfg in utils . Just be aware that this code is effectively untested, the campaign loads but that's about it. If you do get errors and want to have a dig around yourself there are tw...
by Spannerbag
March 26th, 2024, 3:29 pm
Forum: Scenario & Campaign Development
Topic: Leafsea Burning (1.16)
Replies: 39
Views: 3278

Re: Leafsea Burning (1.16)

Hello, I would like to report a bug... I think I've worked out what was broken and preliminary experimentation and testing would seem to show I have a fix, but fully testing the new logic might take a bit longer as your report actually brought to my attention a few things that weren't, ah, optimal....
by Spannerbag
March 26th, 2024, 2:51 pm
Forum: Scenario & Campaign Development
Topic: Leafsea Burning (1.16)
Replies: 39
Views: 3278

Re: Leafsea Burning (1.16)

ZIM wrote: March 26th, 2024, 3:49 am Hello, I would like to report a bug...
Further to my last post, it was suggested to use the existing v1.17 thread for continuity, so I'll delete the above thread and rename the v1.17 thread instead.

Sorry to mess you around.

Cheers!
-- Spannerbag
by Spannerbag
March 26th, 2024, 1:05 pm
Forum: Scenario & Campaign Development
Topic: Leafsea Burning (1.16)
Replies: 39
Views: 3278

Re: Leafsea Burning (1.16)

Hello, I would like to report a bug, it seems the Vampire's Kiss axe will broke if dropped and then picked up again by another unit. It loses the marksman the drain special and if it were dropped and picked up again, the miniberserk special got doubled. Thanks for the report, will investigate and f...
by Spannerbag
March 26th, 2024, 12:00 pm
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

Since Wesnoth doesn't know where the WML setting/updating the achievement came from, separating achievements by add-on would only be visual - it wouldn't have any way to use that to keep one add-on from updating another add-on's achievements. Wesnoth doesn't know where the WML came from for a very ...
by Spannerbag
March 26th, 2024, 11:54 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

I think Spannerbag is talking about https://wiki.wesnoth.org/PersistenceWML#namespace ... Probably, IIRC I read it in a post when I was new to the forum and WML and probably misunderstood it, thereby establishing a tradition I've maintained to this day! :augh: Thanks for pointing that out. Cheers! ...
by Spannerbag
March 25th, 2024, 10:14 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

That said I would push back gently on this being a purely technical limitation, if an achievement is set during a playthrough of a particular add-on, I see no fundamental technical barrier preventing that same add-on being allowed to unset an achievement it previously set? The problem is that Wesno...
by Spannerbag
March 24th, 2024, 11:40 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

Also, by the way… [*]As above but for the whole campaign and set within [campaign] tag rather than [achievement] . Could be restricted to type=sp and not mp or hybrid . Campaigns don't have achievements, so this doesn't make sense. The only thing that can have achievements is an add-on. To expand o...
by Spannerbag
March 24th, 2024, 11:07 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

Broadly speaking, I believe you're misunderstanding what achievements are. They're something that tracks global state outside of a particular playthrough of a campaign... ...it's definitely not something that should be exposed in the Lua/WML API – from the API's standpoint, an achievement is irrevo...
by Spannerbag
March 21st, 2024, 9:34 am
Forum: Scenario & Campaign Development
Topic: Dirty Blood - new orcish campaign (1.16 - 1.18)
Replies: 6
Views: 562

Re: Dirty Blood - new orcish campaign (1.16 - 1.18)

Replays :) Feedback is on discord. Thanks for the replays, will view them in soon! Had a couple more half-hearted attempts at scenario1 but still haven't managed to complete without save-loads. The stats aren't bad either so overall I can't blame unkind RNG. That said, some fights are more importan...
by Spannerbag
March 20th, 2024, 9:51 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

...There are some other campaigns which have something like "achievements" but which aren't actually achievements in the Wesnoth sense. You might want to take a look at how they handle things.... A New Order A Sanguine Tale Will take a look, thanks. I have a few ideas of my own but I'm al...
by Spannerbag
March 20th, 2024, 9:26 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

Wesnoth doesn't actually have a concept of a specific playthrough for a campaign - it can't tell if you're playing a campaign for the first time or the eighth time, so if you want something that's specific just to the particular playthrough then you would need to implement that yourself. Heh, nothi...
by Spannerbag
March 19th, 2024, 10:21 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

The main point here is that currently achievement are not supposed to be reset, for example neither steam nor playstation achievements reset when a player restarts a game, and some players would probably be really upset if they did. Ah, hadn't realised that Wesnoth's achievements had to be behaviou...
by Spannerbag
March 19th, 2024, 9:57 am
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 27
Views: 1028

Re: Reset achievements for UMC campaign?

Is there a reason that it needs to be a WML-based solution? Heh, only because your previous post gave me the impression WML/lua wasn't a favoured option. :) Apologies if I misunderstood your post. ...Doing it via WML/lua wouldn't be hard either, but I wouldn't want to add that functionality there d...
by Spannerbag
March 18th, 2024, 2:30 pm
Forum: Scenario & Campaign Development
Topic: Dirty Blood - new orcish campaign (1.16 - 1.18)
Replies: 6
Views: 562

Re: Dirty Blood - new orcish campaign (1.16 - 1.18)

...I do agree that scenario 1 was probably the hardest, I too had to restart it from the beginning once but it isn't impossible. Hope these replays will help you. They did indeed, many thanks. Scenario1 I'd say the main difference was that in my case the AI recruited a few more horsemen and these r...