Search found 151 matches

by podbelski
August 4th, 2014, 4:58 pm
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 17 - Human Horde
Replies: 23
Views: 30830

Re: Scenario Review: SotBE 17 - Human Horde

1.11.15, medium difficulty seems I'm done here, can't force myself into playing the last two maps. Hordes of lancers is not the thing I'm getting fun of fighting against the sc17 might be ok for my taste if there were less lancers... the sc18 seems an overkill for me. overall it's a great campaign, ...
by podbelski
July 28th, 2014, 8:28 am
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 16 - Coward
Replies: 18
Views: 19093

Re: Scenario Review: SotBE 16 - Coward

1.11.15, medium difficulty, more than 300gp b/c I edited the prev scenario 1) the camp location looks odd b/c the map border is too close... why I'm not given at least a few hexes more to the east? Is it a world edge there? :) It's a Spring scenario, expand the map border few hexes to the east, fill...
by podbelski
July 27th, 2014, 2:44 pm
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 15 - Civil War
Replies: 20
Views: 21873

Re: Scenario Review: SotBE 15 - Civil War

good map, but what a strange scenario settings! Needs serious changes IMO 1.11.15, medium difficulty, 383 gp 1) it's very hard, like 9/10: I tried to stay in the keep and defend, but was short by ~6 turns to finish off the leaders and reach the signpost. So the only viable strategy is as Theron and ...
by podbelski
July 11th, 2014, 5:27 pm
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 11 - Clash of Armies
Replies: 42
Views: 38957

Re: Scenario Review: SotBE 11 - Clash of Armies

1.11.15, medium difficulty 7-to-8 out of 10 perceived difficulty, I knew what to expect. I should have spent less gold for flank recruitment if I knew the next scenario will require all the gold I can get. This map is great and very fun but becomes monotone in the second half, thus replaying it for ...
by podbelski
July 11th, 2014, 4:15 pm
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 12 - Giving Some Back
Replies: 23
Views: 23128

Re: Scenario Review: SotBE 12 - Giving Some Back

replay attached, two things: 1) I increased turn limit to 24 turns, too much IMO. As I said above 20-22 turns looks optimal for me (say 20 for nightmare, 21 for medium and 22 for easy). I watched Maiklas' replay and despite he was lucky it was pretty close to a loss b/c of time limit. 2) my installa...
by podbelski
July 10th, 2014, 8:01 pm
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 13 - Dwarvish Stand
Replies: 21
Views: 21895

Re: Scenario Review: SotBE 13 - Dwarvish Stand

1.11.15, medium difficulty

feels like 6/10 difficulty rate, and "6" is b/c of frozen terrain. Very easy map compared to previous one, that's good. (But probably I managed to get extra starting gold b/c I cheated in the prev scenario)
by podbelski
July 10th, 2014, 7:56 pm
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 12 - Giving Some Back
Replies: 23
Views: 23128

Re: Scenario Review: SotBE 12 - Giving Some Back

1.11.15, medium difficulty, minimum starting gold (was not aware I had to accumulate gold in prev map) For me it was impossible to win w/o reloads! When I understood this fact, it was too annoying to replay "Clash of armies" for gold and then restart this map from scratch. I hate lancers, ...
by podbelski
July 5th, 2014, 11:52 am
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 7 - Desert of Death
Replies: 26
Views: 24653

Re: Scenario Review: SotBE 7 - Desert of Death

1.11.15
campaign difficulty is one level less than the top
scenario difficulty is like 7, bandits are deadly

complain: scorpions are allied with bandits, wtf? Looks stupid when they march together to attack my lines
by podbelski
July 5th, 2014, 11:46 am
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 6 - Black Flag
Replies: 35
Views: 30193

Re: Scenario Review: SotBE 6 - Black Flag

1.11.15
campaign difficulty is one level less than the top
scenario difficulty is like 8

don't see what can I add to previous commenters, the scenario is great. I just don't get how can I destroy a ship before it's unloaded :roll:

The campaign goes great so far
by podbelski
June 26th, 2014, 7:05 pm
Forum: Northern Rebirth
Topic: Scenario Review: NR 4 - Clearing the Mines
Replies: 43
Views: 38488

Re: Scenario Review: NR 4 - Clearing the Mines

I'm sure the NR has a good potential, and I'm looking forward to play the redesigned version in the future ;)
by podbelski
June 26th, 2014, 6:31 pm
Forum: Northern Rebirth
Topic: Scenario Review: NR 4 - Clearing the Mines
Replies: 43
Views: 38488

Re: Scenario Review: NR 4 - Clearing the Mines

1.11.15, medium difficulty I had almost 1000gp, but after watching Maiklas' replay lost all the interest... somehow it makes me bored - a ton of money and a ton of enemies. Btw I seriously think this 80% gold transfer between scenarios hurts the balance of the game. Make it 40%, and reduce AI gold a...
by podbelski
June 26th, 2014, 6:27 pm
Forum: Northern Rebirth
Topic: Scenario Review: NR 3 - To the Mines
Replies: 24
Views: 22774

Re: Scenario Review: NR 3 - To the Mines

1.11.15, medium difficulty

compared to the previous map, this one is plain and easy enough to say I was disappointed.
by podbelski
June 26th, 2014, 6:26 pm
Forum: Northern Rebirth
Topic: Scenario Review: NR 2 - Infested Caves
Replies: 70
Views: 86750

Re: Scenario Review: NR 2 - Infested Caves

1.11.15, medium difficulty

insanely hard map. After a few restarts I realized the way to beat it, but save/loaded quite a number of times.

I delayed the victory till the last turn to gain max xp and gold.
by podbelski
June 26th, 2014, 6:22 pm
Forum: Northern Rebirth
Topic: Scenario Review: NR 1 - Breaking the Chains
Replies: 41
Views: 38220

Re: Scenario Review: NR 1 - Breaking the Chains

1.11.15, medium difficulty

very fun, interesting and quite challenging scenario! Made me expect the campaign is going to be great
by podbelski
June 10th, 2014, 9:53 pm
Forum: Sceptre of Fire
Topic: Scenario Review: SoF 9 - Caverns of Flame
Replies: 35
Views: 35008

Re: Scenario Review: SoF 9 - Caverns of Flame

Played this campaign with 1.11.15, one level less than top difficulty

Overall impressions for the _whole campaign_:
+ interesting plot
+ very good maps
+ adequate difficulty
- way too much talks for may taste, and a lot of them feel silly TBH

Thanks!