Search found 3339 matches

by Konrad2
April 11th, 2024, 7:25 pm
Forum: Scenario & Campaign Development
Topic: The Rootless
Replies: 37
Views: 12590

Re: The Rootless

Even if it would be more reasonable for merfolk to have it's own team instead of just being in elvish team. But still their presence complicates plot. As for ending scenario I was suprised when Lord Logarmier just survived and didn't commented it a bit (Wasn't he the target of the attack?) He appea...
by Konrad2
April 10th, 2024, 8:35 pm
Forum: Scenario & Campaign Development
Topic: The Rootless
Replies: 37
Views: 12590

Re: The Rootless

Good points! I wanted to keep the core of the scenarios close to vanilla to better teach new players the basics, but I agree it might not make much sense lore-wise. Thanks for playing the campaign, I'll think on what to do with merfolk & woses. With the wolves I wanted to add a bit of dark humo...
by Konrad2
April 9th, 2024, 8:57 pm
Forum: Liberty
Topic: Scenario Review: Liberty 4 - Unlawful Orders
Replies: 32
Views: 29606

Re: Scenario Review: Liberty 4 - Unlawful Orders

So, in 1.18 there are now achievements available. And I need to find out the Unnamed General's name. Now from the dialog, I know it is Kestral But that seems not to be what is needed. I tried killing him with Baldur, and with Harper. What should I do? Hint, undead units don't have names. (Another h...
by Konrad2
April 3rd, 2024, 6:18 pm
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 215
Views: 90441

Re: Return from the Abyss [SP campaign for 1.12/1.14]

No, it isn't intentional :doh: My previous laptop broke and lost the server file so I had to re-write it and forgot about dependencies (the same happened with TWLP). Thanks for reporting it! You seem to have pushed a fix 20 min ago, but the new add-ons still have the music depencies and no music on...
by Konrad2
April 3rd, 2024, 12:15 pm
Forum: Scenario & Campaign Development
Topic: 1.18 Saurian Campaign, Across the Ocean
Replies: 37
Views: 21898

Re: 1.18 Saurian Campaign, Across the Ocean

Refumee wrote: April 3rd, 2024, 11:58 am
The Waklex part I did not get.
I do not remember, but I'd guess the character 'Waxlex' appeared in S1, and the unit was not stored. Instead a fresh unit with the same name is placed on S3 when the character appears again. 🤔
by Konrad2
April 3rd, 2024, 11:42 am
Forum: Scenario & Campaign Development
Topic: 1.18 Saurian Campaign, Across the Ocean
Replies: 37
Views: 21898

Re: 1.18 Saurian Campaign, Across the Ocean

I'd suggest replacing the occurences of the 'Scorpion' with the 'Giant Scorpling'. The Scorpion is a smaller version of the old Giant Scorpion sprite, from a time before the lvl 0 Giant Scorpling, which has the same function, but is mainline with its own sprite. (Like S2 and S3.) According to mainl...
by Konrad2
March 26th, 2024, 9:20 am
Forum: Multiplayer Development
Topic: Undead Empire - Version 1.0.2 released!
Replies: 49
Views: 32656

Re: Undead Empire - Version 1.0.2 released!

Typos:
Shadowmaster -> Iris

Mines
receiverd -> received
by Konrad2
March 24th, 2024, 8:31 pm
Forum: Scenario & Campaign Development
Topic: The Dark Master Project
Replies: 97
Views: 35196

Re: The Dark Master Project

TDM seems to have a dependency listed on 1.18 that isn't available on 1.18.
by Konrad2
March 20th, 2024, 5:41 pm
Forum: Scenario & Campaign Development
Topic: Dirty Blood - new orcish campaign (1.16 - 1.18)
Replies: 7
Views: 1607

Re: Dirty Blood - new orcish campaign (1.16 - 1.18)

Replays :) Feedback is on discord. Only S1 is on 1.17.26, the rest is 1.18.0. Putting all those replays in spoilers to avoid bloat. DB-Commander of Weaklings replay 20240320-180738.gz DB-The Trial replay 20240322-170239.gz DB-The Khan of the Ogres replay 20240322-182452.gz DB-The Seeds of Doubt repl...
by Konrad2
March 10th, 2024, 10:34 am
Forum: Scenario & Campaign Development
Topic: 1.18 SP Campaign - Bad Moon Rising
Replies: 642
Views: 674174

Re: 1.18 SP Campaign - Bad Moon Rising

Fun fact, you are using the old dwarvish lord with 5-2 ranged as the ghost for altos.
by Konrad2
February 28th, 2024, 1:04 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
Replies: 408
Views: 112243

Re: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]

Hey, I just had a thought:
It would be really cool if the player could access the dwarf mini campaign without having to play The Ravagers. It's disconnected from the whole narrative, and cool in and itself. Especially the first scenario.
by Konrad2
February 26th, 2024, 8:55 pm
Forum: Scenario & Campaign Development
Topic: The Bees Journey - 1.18 Campaign
Replies: 29
Views: 9934

Re: The Bees Journey New Edition

Small thing to point out: The Princess Bee unit line uses in the unit description a flaming sword for the sword attack. That does not make much sense (to me), because the attack is a blade attack instead of a fire attack. A sword would make more sense to me.
by Konrad2
February 26th, 2024, 11:53 am
Forum: Faction & Era Development
Topic: Archaic Era (BfW 1.18)
Replies: 386
Views: 309052

Re: Archaic Era (BfW 1.18)

Primeval faction description
plage -> plague
by Konrad2
February 26th, 2024, 10:24 am
Forum: Scenario & Campaign Development
Topic: 1.18 SP Campaign - Bad Moon Rising
Replies: 642
Views: 674174

Re: 1.18 SP Campaign - Bad Moon Rising

1.17.26, Bad Moon Rising Part 1 I have no idea why, but the font of the unit information on the right side is different and/or much smaller than in other campaigns. EDIT: Everything has shrunk, even the menu font and buttons. ...wtf, you are somehow using the layout of 1.14 I think? Not of 1.17, tha...
by Konrad2
February 26th, 2024, 10:16 am
Forum: Scenario & Campaign Development
Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
Replies: 141
Views: 33941

Re: Vendraxis Prophecy, 1.16/1.17, Saurian Campaign

Would like to point out that you uploaded it to the 1.18 server instead of the 1.17 server.