Search found 28 matches
- April 6th, 2012, 4:09 pm
- Forum: Ideas
- Topic: Slight Overlapping
- Replies: 8
- Views: 2297
Re: Slight Overlapping
To provide an example, the shadow of boxes gets partially cut off by hex limits.
- April 3rd, 2012, 7:02 pm
- Forum: Ideas
- Topic: Slight Overlapping
- Replies: 8
- Views: 2297
Slight Overlapping
So awhile back I made some images as tile aesthetics. Was going to submit them but upon testing, small sections got cut off. Is there someway slight tile overlapping could be allowed?
- March 26th, 2012, 6:56 pm
- Forum: Technical Support
- Topic: Question about preferences file
- Replies: 2
- Views: 1325
Re: Question about preferences file
Very helpful. Thank you.
- March 26th, 2012, 6:20 pm
- Forum: Technical Support
- Topic: Question about preferences file
- Replies: 2
- Views: 1325
Question about preferences file
A while back, when I had completed several campaigns, my preferences and cache files got corrupted. This caused me to lose my laurel wreaths around my completed campaigns. I edited my preferences file to get most of my wreaths back but cannot get my wreaths around Descent into Darkness or An Orcish ...
- March 26th, 2012, 1:47 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Will my 1.9 save data be compatible when downloading 1.10?
- Replies: 2
- Views: 1718
Re: Will my 1.9 save data be compatible when downloading 1.1
If you read my post, you would know that I have not downloaded 1.10 yet.
Anyway, thanks for at least giving me the information I needed.
Anyway, thanks for at least giving me the information I needed.
- March 26th, 2012, 1:16 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Will my 1.9 save data be compatible when downloading 1.10?
- Replies: 2
- Views: 1718
Will my 1.9 save data be compatible when downloading 1.10?
Basically, will the save data (saved games, campaign completions, etc.) be compatible for importation when I download 1.10?
I also made a mappack (Crossroads) for 1.9 about a year ago (just returning to Wesnoth). Does 1.10 use 1.9's addons and will I be able to re-add my mappack to 1.10?
I also made a mappack (Crossroads) for 1.9 about a year ago (just returning to Wesnoth). Does 1.10 use 1.9's addons and will I be able to re-add my mappack to 1.10?
- December 14th, 2010, 5:33 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.3
- Replies: 24
- Views: 19482
Re: Wesnoth 1.9.3
Serious bug: This happened with 1.8.5 and now this: I got on today and all my .sol files for other games had been wiped clean. I had backups for those and this as well. But my preferences keeps getting all of it's data erased (I say erased because the file is still there, but when I open it with not...
- December 12th, 2010, 10:10 pm
- Forum: Strategies & Tips
- Topic: Acquiring Death Knights
- Replies: 15
- Views: 4912
Re: Acquiring Death Knights
That's OK, Death Knight is rather overpowered in MP anyway. WCs get a 75% boost from its leadership. NECROMANCER! You'll almost never reach lv. 3 in MP, and if you do, you won't be using any WC at all. Bah. By turn 5 in one MP game, I already had a level 3 and three level 2s (3 more to follow over ...
- December 11th, 2010, 2:11 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.3
- Replies: 24
- Views: 19482
Re: Wesnoth 1.9.3
I found a bug on Legend of Wesmere Scenario 1 on easy:
At the top of the screen it says you have 20 turns but the scenario objectives say 16.
At the top of the screen it says you have 20 turns but the scenario objectives say 16.
- December 10th, 2010, 6:31 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.3
- Replies: 24
- Views: 19482
Re: Wesnoth 1.9.3
I use 1.9.2 for everything since 1.8.5 doesn't run well on my computer (I can't even get it to start up without running it as Admin). Does this mean it might be okay for me to upgrade to 1.9.3 or would it be better if I stick with 1.9.2?
- November 25th, 2010, 8:08 pm
- Forum: Technical Support
- Topic: Microsoft Visual C++ Runtime Library
- Replies: 11
- Views: 2452
Re: Microsoft Visual C++ Runtime Library
It appears to be one of my cache files. I backed up my new cache and place the old in its spot. The game gave me the same message. I renamed my old cache again and brought back the new one. How could I tell which cache file is corrupted?
- November 25th, 2010, 12:44 pm
- Forum: Technical Support
- Topic: Microsoft Visual C++ Runtime Library
- Replies: 11
- Views: 2452
Re: Microsoft Visual C++ Runtime Library
Thank you so much.
The only thing wrong is that all my laurels are missing but I'm fine with that. Thanks.
The only thing wrong is that all my laurels are missing but I'm fine with that. Thanks.
- November 25th, 2010, 1:14 am
- Forum: Technical Support
- Topic: Microsoft Visual C++ Runtime Library
- Replies: 11
- Views: 2452
Microsoft Visual C++ Runtime Library
Microsoft Visual C++ Runtime Library Runtime Error! This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. ... After designing a map in the editor, I exit the game (1.9.2). I shut down and restart my computer....
- November 24th, 2010, 4:19 pm
- Forum: The Hammer of Thursagan
- Topic: Scenario Review: THoT 3 - Strange Allies
- Replies: 34
- Views: 33165
Re: Scenario Review: THoT 3 - Strange Allies
(1) What difficulty levels have you played the scenario on? Easy on 1.9.2 (2) How difficult did you find the scenario? (1-10) 2 (3) How clear did you find the scenario objectives? Crystal (4) How clear and interesting did you find the dialog and storyline of the scenario? 8/10 (5) What were your maj...
- November 24th, 2010, 4:16 pm
- Forum: The Hammer of Thursagan
- Topic: Scenario Review: THoT 2 - Reclaiming the Past
- Replies: 16
- Views: 20703
Re: Scenario Review: THoT 2 - Reclaiming the Past
(1) How clear and interesting did you find the dialog and storyline of the scenario? As with most scenarios, I enjoyed it. (2) What, if any, are changes you would have made to the scenario to make it more fun? Have more dwarves in the surrounding area. I don't like a city that looks as if it were on...