Search found 261 matches

by rmj
July 24th, 2021, 3:28 pm
Forum: Scenario & Campaign Development
Topic: Crin of Crenlyn
Replies: 21
Views: 6799

Re: Crin of Crenlyn

" I defeated General Kolter." I never thought anyone would try. I hate good players. Time to put in a victory event, or more guards. Death of Emmon I never considered that Emmon would be surrounded when the necromancer was killed; and I'm unsure how to fix that. I hate good players. "...
by rmj
June 30th, 2021, 3:38 pm
Forum: Scenario & Campaign Development
Topic: Crin of Crenlyn
Replies: 21
Views: 6799

Re: Crin of Crenlyn

Thanks, but you are too generous. Many of the battles could be improved.
by rmj
May 27th, 2021, 3:02 pm
Forum: WML Workshop
Topic: Recall to recall
Replies: 4
Views: 323

Re: Recall to recall

The first worked. The shorter code made ogres side 3, but left them in the side 1 recall list.

Thanks.
by rmj
May 24th, 2021, 3:09 pm
Forum: WML Workshop
Topic: Recall to recall
Replies: 4
Views: 323

Recall to recall

Can someone provide the code for moving ogres from the recall list to the recall list of side 3. Thanks.
by rmj
November 21st, 2020, 4:42 pm
Forum: Users’ Forum
Topic: Wounded and Running Away
Replies: 11
Views: 1286

Wounded and Running Away

I've been playing version 1.15.6 and the change in the AI leads wounded units to some strange and/or poor behavior. It is common to see a wounded unit (enemy or ally) move away from the action. Nothing wrong with that, except I've seen such units keep moving until they reach the side of the game. Th...
by rmj
September 18th, 2020, 4:51 pm
Forum: Scenario & Campaign Development
Topic: Life of Mechzen - Single Player Campaign
Replies: 54
Views: 6236

Re: Life of Mechzen - Single Player Campaign

The campaign starts at scenario 9. Vilebeggar forgot to change the _main.cfg file back to the first scenario.
by rmj
September 12th, 2020, 3:29 pm
Forum: Scenario & Campaign Development
Topic: A War of Life and Death
Replies: 41
Views: 3725

Re: A War of Life and Death

Some grammer suggestions War of Life and Death version 1.14.5 Normal Sc.7 Trial by Fire line356: Welp--Well line372: heard, not herd Sc.8 Council line19: Warders to be waiting--Warders waiting line345: disappeared line349: scource--source absence proposed line357: a Undead--an Undead line369: beggin...
by rmj
September 5th, 2020, 3:50 pm
Forum: Scenario & Campaign Development
Topic: A War of Life and Death
Replies: 41
Views: 3725

Re: A War of Life and Death

War of Life and Death version 1.14.5 Normal A couple of posts call for making the campaign more difficult. That's fine for the difficult level. I am playing the easy (normal) level and while I find it challenging as it is, although not difficult so far. I suggest this level not be made harder since ...
by rmj
February 16th, 2019, 5:39 am
Forum: Scenario & Campaign Development
Topic: HttT Revised
Replies: 31
Views: 14635

Re: HttT Revised

Heir to the Throne is a foundational campaign of Battle for Wesnoth. It consists of interesting battles (for the most part) and creates and employs iconic heroes. The basic story was good, but the dialog had failed to attain the level this campaign deserves. You have raised the story and dialog to t...
by rmj
February 16th, 2019, 5:11 am
Forum: Scenario & Campaign Development
Topic: Crin of Crenlyn
Replies: 21
Views: 6799

Re: Crin of Crenlyn

I thought my campaign had faded into oblivion. Nice surprise to see that is not entirely true. It may yet get on 1.14. I stayed away from working on it for quite a while because I couldn't get Sc.8 (Danonk Pass) to work (petrified did not work as hoped). I recently changed that scenario, but am not ...
by rmj
September 28th, 2016, 4:09 am
Forum: Technical Support
Topic: LoW 1.13.5
Replies: 4
Views: 1952

Re: LoW 1.13.5

It's indeed better to post bugs the bugtracker since they are less likeley to gett forgotten there. does this happen in sp or mp mode of LoW ? I only play single player. If the developers can't spend five minutes a week in this forum to look for bug reports, then this game is in trouble. Since I do...
by rmj
September 20th, 2016, 5:07 am
Forum: Technical Support
Topic: NR 1.13.5
Replies: 0
Views: 1216

NR 1.13.5

1.13.5, Windows 10pro, medium level. Final level: Ro'Sothian appears on the dwarven keep with the ability to recruit trolls and ogres. The elf leader cannot recruit elves, but has the same recruit list as Ro'Sothian. Maybe this is intentional, but in The Pursuit it is only possible to get a maximum ...
by rmj
September 20th, 2016, 5:00 am
Forum: Technical Support
Topic: LoW 1.13.5
Replies: 4
Views: 1952

LoW 1.13.5

1.13.5, Windows 10pro, medium level I believe. Sometimes the rooster crow at dawn is really loud. Saurian Treasury --->Acquaintance in Need Horseman maintains gold icon. Gold bonus not given. No talk of contract with the dwarves. Elves Last Stand Olurf never appears. Double end level. Bounty Hunters...
by rmj
September 20th, 2016, 4:46 am
Forum: Technical Support
Topic: DM 1.13.5
Replies: 0
Views: 1089

DM 1.13.5

1.13.5, Windows 10pro, medium level.
In the scenario Houses of the Dead, when Delfador reaches the signpost (and he has the staff of power) the scenario does not end, but the message appears saying he needs the artifact.
by rmj
September 10th, 2016, 4:56 am
Forum: Scenario & Campaign Development
Topic: Crin of Crenlyn
Replies: 21
Views: 6799

Re: Crin of Crenlyn

how the hell am I supposed to pass the 1st scenario? The trick is to slowly move Crin north (staying out of reach on the zombies), then west toward the village. This causes most of the zombies to head north and when Sergeant Delero reaches the keep near the zombie keep, the attack on the zombies ca...