Search found 1566 matches

by Lord-Knightmare
Today, 12:51 pm
Forum: WML Workshop
Topic: Graziani WML Questions
Replies: 93
Views: 19210

Re: Graziani WML Questions

Just one more question (basic one, but I couldn't figure how this work), how can I store units without id ? (The recruited ones by the player ?)
Store by type, side, etc.
by Lord-Knightmare
July 29th, 2021, 3:36 pm
Forum: Users’ Forum
Topic: UMC add-on content: my reviews and solicitation for short, story-driven campaign suggestions
Replies: 11
Views: 325

Re: UMC add-on content: my reviews and solicitation for short, story-driven campaign suggestions

Lord-Knightmare, in looking at your creations, I learned that there are a dozen “Scenarios” on the add-on server that are listed separately from campaigns, so those all seem like great possibilities for “short, story-driven.” So thanks for that discovery! Most of my scenarios are on the 1.16.x serv...
by Lord-Knightmare
July 29th, 2021, 2:52 pm
Forum: WML Workshop
Topic: fable_lake-Support-WML
Replies: 10
Views: 215

Re: fable_lake-Support-WML

Another solution would be add the crystal form event as a global event into every scenario so that's always available.
by Lord-Knightmare
July 29th, 2021, 2:07 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 447
Views: 111755

Re: Mechanical's art

WOW. Those look amazing :D. I do hope Ogre Kingdom turns out to be a popular campaign.
by Lord-Knightmare
July 29th, 2021, 2:03 pm
Forum: Users’ Forum
Topic: UMC add-on content: my reviews and solicitation for short, story-driven campaign suggestions
Replies: 11
Views: 325

Re: UMC add-on content: my reviews and solicitation for short, story-driven campaign suggestions

May I recommend "The Altaz Mariners" to you? I found that mod to be quite impressive and enjoyable.
TAM is quite a nice recommendation. I played the very early release of it. However, it doesn't quite fit into the "short, story-driven" category.
by Lord-Knightmare
July 29th, 2021, 1:04 am
Forum: Users’ Forum
Topic: UMC add-on content: my reviews and solicitation for short, story-driven campaign suggestions
Replies: 11
Views: 325

Re: UMC add-on content: my reviews and solicitation for short, story-driven campaign suggestions

If you want story-driven campaigns, then you should see the works of fable_lake. His hearts of the North series, though a little buggy at some points, are very good for the story-driven plots. I have played three of them, and they were all quite enjoyable. Felt like I was inside an interactive novel...
by Lord-Knightmare
July 28th, 2021, 4:02 pm
Forum: Scenario & Campaign Development
Topic: Campaign: The Wesfolk War (On the Green Isle)
Replies: 11
Views: 3251

Re: Campaign: The Wesfolk War (On the Green Isle)

Update: Yes, it has been 6 years since I made these posts. I actually created the first 5 scenarios of this campaign back then and tested them, and then other things in life came up. Now, 6 years later, I'm back on the wagon of trying to pull off this new campaign. I will post more information shor...
by Lord-Knightmare
July 28th, 2021, 3:58 pm
Forum: Lua Labs
Topic: Can we now assume all clients in MP have the same units loaded?
Replies: 7
Views: 150

Re: Can we now assume all clients in MP have the same units loaded?

an effect of add-ons that aren't being used not being available during a game The solutions to this were making the scenarios/modifications only allow the specific eras, or having some [resource] and [load_resource] tags to load in the units for that modification. Normally, it's the responsibility ...
by Lord-Knightmare
July 28th, 2021, 3:54 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 457
Views: 203822

Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

I recently took over "A Little Adventure" (which was abandoned) and am now working on porting "Saving Elensefar", "The Earth's Gut" from 1.12 to 1.14, and also intend to port "The Unstoppable Legion" and "The War of Terrador" from older versions to ...
by Lord-Knightmare
July 27th, 2021, 11:29 pm
Forum: Off-Topic
Topic: Many games update endlessly, finally I lost my interest.
Replies: 8
Views: 192

Re: Many games update endlessly, finally I lost my interest.

I don't like dunefolk, but not for the reasons you mentioned, 6 factions was better cause they are even, you can like play 3 vs 3, then they were like 3 "good ones" and 3 "evil ones", in fact in older versions of Wesnoth you could play a game mode called forces of darkness Vs fo...
by Lord-Knightmare
July 27th, 2021, 10:00 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 189

Re: Recommended alternative to deprecated Fog Clearer

Simons Mith wrote: July 27th, 2021, 9:45 pm That's not what I meant; Fate of a Princess is another campaign using it (in half a dozen places) as a dummy unit.
Since it's deprecated, the unit shouldn't be used anymore and the code must be updated with the current [lift_fog]
by Lord-Knightmare
July 27th, 2021, 5:25 pm
Forum: WML Workshop
Topic: Just wanted to make something different but... crushed it
Replies: 9
Views: 221

Re: Just wanted to make something different but... crushed it

Code: Select all

[message]
							speaker=Scientist
							message=_"Very well here you go 80 Gold!"
						[message]
Another closing tag typo. I'd recommend WML syntax highlighter by Bytetron and VSCode.
by Lord-Knightmare
July 27th, 2021, 5:10 pm
Forum: WML Workshop
Topic: Just wanted to make something different but... crushed it
Replies: 9
Views: 221

Re: Just wanted to make something different but... crushed it

Code: Select all

[gold]
									side=1
									amount=-40
								[gold]
the closing tag should be [/gold]
by Lord-Knightmare
July 27th, 2021, 5:03 pm
Forum: WML Workshop
Topic: Just wanted to make something different but... crushed it
Replies: 9
Views: 221

Re: Just wanted to make something different but... crushed it

I need some help here: maybe someone can find my mistake as for me it just says that the scenario is unknown :/ #textdomain wesnoth-Science_Miracle [scenario] id="05_TheForest" name= _ "The Forest" map_data="{~add-ons/Science_Miracle/maps/02_The_Forest.map}" {DEFAULT_S...