Search found 11 matches
- May 13th, 2012, 6:41 pm
- Forum: Users’ Forum
- Topic: Android 1.8/1.10 support thread
- Replies: 291
- Views: 118678
Re: Android support thread
Samsung Galaxy S2, Android v2.3.3 I'm playing Heir To The Throne, getting a bug when I try to recall troops on Scenario 16 (Hasty Alliance) and Scenario 17 (Sceptre of Fire) I get the following error message and then I get kicked out to the main menu: An error due to possibly invalid WML occured The...
- September 10th, 2009, 7:18 pm
- Forum: The South Guard
- Topic: South Guard 6b. The Long March
- Replies: 41
- Views: 46443
Re: South Guard 6b. The Long March
1. 1.6.4, Normal 2. Hmm. I guess an 8, since I had to replay it a lot. I think the difficulty for me was that it required very different tactics from previous scenarios - once I'd figured out what worked, it was fine. 3. Very clear. 4. It was OK. 5. Mainly figuring out what tactics I should be using...
- September 7th, 2009, 8:01 pm
- Forum: The South Guard
- Topic: South Guard 5. Choice in the Fog
- Replies: 53
- Views: 59861
Re: South Guard 5. Choice in the Fog
1. Normal, 1.6.4 2. 3 - the bandits took out most of the skeletons before I met them, and 2 of the bandits had already levelled to outlaw by the time I recruited them to my side, so it was fairly straightforward after that! 3. Clear. 4. I'd played it before, so I was prepared for the elves leaving -...
- September 6th, 2009, 7:40 pm
- Forum: The South Guard
- Topic: South Guard 4. Vale of Tears
- Replies: 49
- Views: 45489
Re: South Guard 4. Vale of Tears
1. Normal, 1.6.4 2. 7. Took several replays before I got through it with acceptable losses. 3. Clear 4. I didn't like the 'you have a bodyguard!' dialogue - I couldn't see what reason the druid would have for only revealing them once someone died. It also didn't feel right that only the elf was worr...
- September 6th, 2009, 7:28 pm
- Forum: The South Guard
- Topic: South Guard 3. A Desperate Errand
- Replies: 43
- Views: 40298
Re: South Guard 3. A Desparate Errand
1. Normal, 1.6.4 2. 4 3. Clear 4. It was OK 5. Leaving Deoran sitting around at the starting position for too long before realising that it was going to be quite tight with the turn limit 6. 4. The enemy weren't a threat at all. 7. Make the enemy tougher, or have something else going on to keep the ...
- September 3rd, 2009, 6:45 pm
- Forum: The South Guard
- Topic: South Guard 2. Proven by the Sword
- Replies: 49
- Views: 41668
Re: South Guard 2. Proven by the Sword
1. Normal, 1.6.4 2. 6 3. clear 4. I liked it - it was interesting and there was quite a lot going on. 5. Nothing major. Hardest bit was trying to defend the town overnight during the first wave of undead. 6. 8. There was scope for trying different things, and I liked the 2 part nature of the objecti...
- September 3rd, 2009, 6:37 pm
- Forum: The South Guard
- Topic: South Guard 1. Born to the Banner
- Replies: 61
- Views: 61602
Re: South Guard 1. Born to the Banner
1. 1.6.4, Normal (this was my 2nd time through the campaign - my 1st try was my first time playing Wesnoth, so going through it again now I have a little more experience to try and do a better job of it!) 2. 5 3. Clear 4. Good - I liked that Deoran was quite inexperienced, it felt like we were learn...
- September 2nd, 2009, 8:14 pm
- Forum: A Tale of Two Brothers
- Topic: Scenario 4: Return to the Village
- Replies: 63
- Views: 64674
Re: Two Brothers: 4. Return to the Village
1. 1.6.4, Challenging 2. 2 - much easier than the 2 previous scenarios 3. Clear. 4. It was OK. One of the things I didn't like about this campaign was the way the enemies changed in each scenario - undead, then elves, then undead again and finally orcs. It meant there didn't seem to be much continui...
- August 31st, 2009, 11:38 am
- Forum: A Tale of Two Brothers
- Topic: Scenario 3: Guarded Castle
- Replies: 56
- Views: 50498
Re: Two Brothers: 3. Guarded Castle
1. 1.6.4, Challenging 2. 8. 3. Clear. The only minor confusion came at the end - when I killed the necromancer, I already had Arne standing next to the cell door, but he wouldn't unlock it until I moved him away and back again. 4. OK. I would have liked to see the elven leader from the previous scen...
- August 31st, 2009, 11:21 am
- Forum: A Tale of Two Brothers
- Topic: Scenario 2: The Chase
- Replies: 63
- Views: 62128
Re: Two Brothers: 2. The Chase
1. 1.6.4, Challenging 2. 7 3. Fairly clear. The constant reminders to catch up with the kidnappers even though I was nowhere near the turn limit made me a bit worried that I was doing something wrong or had misunderstood what I was meant to be doing. 4. Quite interesting. It would have been good if ...
- August 31st, 2009, 10:28 am
- Forum: A Tale of Two Brothers
- Topic: Scenario 1: Rooting out a Mage
- Replies: 86
- Views: 140696
Re: Two Brothers: 1. Rooting out a Mage
1. 1.6.4, Challenging 2. 5 3. Clear. 4. It was OK. 5. I'm fairly new to Wesnoth, so took me a couple of attempts before I realised I should be using footpads - after that it was fine. 6. 6 7. Given that footpads are the key to victory, starting the player off with mainly bowmen and spearmen was a bi...