Search found 4502 matches

by Pentarctagon
43 minutes ago
Forum: Release Announcements, Compiling & Installation
Topic: Compile Fail: Wesnoth with Boost 1.76.00
Replies: 4
Views: 160

Re: Compile Fail: Wesnoth with Boost 1.76.00

My suggestion would be to stick with the version used by the CI that runs on each commit. For Windows, it's whatever the latest is from vcpkg, for macOS it's whatever is part of MacCompileStuff, and for Linux probably the simplest is to use the same as the version of Ubuntu the CI uses ( currently B...
by Pentarctagon
Today, 4:21 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.15.15 (1.16 Beta 2)
Replies: 4
Views: 796

Re: Wesnoth 1.15.15 (1.16 Beta 2)

My guess is that it was just never updated to specify that the upkeep can't be negative.
by Pentarctagon
Yesterday, 10:00 pm
Forum: Technical Support
Topic: Images look filtered and fuzzy when zoomed in + audio glitch
Replies: 2
Views: 77

Re: Images look filtered and fuzzy when zoomed in + audio glitch

There are unfortunately multiple bugs related to zooming in (and out). The issue with units not appearing on the right hex was actually reported recently as well as #5974.
by Pentarctagon
Yesterday, 9:56 pm
Forum: Lua Labs
Topic: Can we now assume all clients in MP have the same units loaded?
Replies: 7
Views: 150

Re: Can we now assume all clients in MP have the same units loaded?

The way to do that is either by having an addon_min_version set explicitly, or for 1.16 #5004 should be fixed so that mismatched versions aren't able to play with each other by default.
by Pentarctagon
Yesterday, 12:09 am
Forum: Users’ Forum
Topic: Suggestions to improve Wesnoth if we had $500,000?
Replies: 3
Views: 146

Re: Suggestions to improve Wesnoth if we had $500,000

Speaking for myself only, some of it would definitely need to go towards getting more attention to Wesnoth and trying to bring in new users and contributors. Throwing a bunch of it at a one time tournament would probably not be worthwhile though since it's unlikely much of the attention and many of ...
by Pentarctagon
July 28th, 2021, 5:48 pm
Forum: Art Workshop
Topic: My images ;)
Replies: 91
Views: 44665

Re: My images ;)

They look pretty amazing.
by Pentarctagon
July 28th, 2021, 4:10 pm
Forum: Scenario & Campaign Development
Topic: Where do Add-Ons save?
Replies: 4
Views: 76

Re: Where do Add-Ons save?

Also note that for 1.14 and later there's an "i" button in the lower left corner of the main menu that will let you directly open various folders, including the add-ons folder.
by Pentarctagon
July 28th, 2021, 3:47 pm
Forum: Lua Labs
Topic: Can we now assume all clients in MP have the same units loaded?
Replies: 7
Views: 150

Re: Can we now assume all clients in MP have the same units loaded?

I'd guess that it's essentially an effect of add-ons that aren't being used not being available during a game. So it would probably work most of the time, but there are also edge cases where it wouldn't work, for example if hosts had different versions of the add-ons being used.
by Pentarctagon
July 27th, 2021, 11:45 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 189

Re: Recommended alternative to deprecated Fog Clearer

If you really do need a dummy unit, then yeah the solution right now would be to create your own.
by Pentarctagon
July 27th, 2021, 10:33 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 189

Re: Recommended alternative to deprecated Fog Clearer

I'm fairly confident that there isn't going to be an official dummy unit added unless someone can clearly explain what it would be used for that isn't also doable without a dummy unit. For example: It's also used as placeholders for a couple of orcish assassins prior to an ambush. Why is a dummy uni...
by Pentarctagon
July 27th, 2021, 10:06 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 189

Re: Recommended alternative to deprecated Fog Clearer

I guess what I'm not sure about is why you need a dummy unit for something other than what the Fog Clearer is meant to be used for. What are you using it for in Fate of a Princess?
by Pentarctagon
July 27th, 2021, 2:10 pm
Forum: Technical Support
Topic: The default skills of the game have bugs
Replies: 7
Views: 157

Re: The default skills of the game have bugs

How did you add it to a unit?
by Pentarctagon
July 25th, 2021, 10:02 pm
Forum: Technical Support
Topic: Scrambled deprecation messages
Replies: 3
Views: 95

Re: Scrambled deprecation messages

It should be fixed in 1.16, but it looks like I forgot to backport the fix to 1.14.
by Pentarctagon
July 25th, 2021, 9:43 pm
Forum: Technical Support
Topic: Scrambled deprecation messages
Replies: 3
Views: 95

Re: Scrambled deprecation messages

Which version is this in?