Search found 4497 matches

by Pentarctagon
Today, 5:48 pm
Forum: Art Workshop
Topic: My images ;)
Replies: 91
Views: 44489

Re: My images ;)

They look pretty amazing.
by Pentarctagon
Today, 4:10 pm
Forum: Scenario & Campaign Development
Topic: Where do Add-Ons save?
Replies: 4
Views: 53

Re: Where do Add-Ons save?

Also note that for 1.14 and later there's an "i" button in the lower left corner of the main menu that will let you directly open various folders, including the add-ons folder.
by Pentarctagon
Today, 3:47 pm
Forum: Lua Labs
Topic: Can we now assume all clients in MP have the same units loaded?
Replies: 4
Views: 76

Re: Can we now assume all clients in MP have the same units loaded?

I'd guess that it's essentially an effect of add-ons that aren't being used not being available during a game. So it would probably work most of the time, but there are also edge cases where it wouldn't work, for example if hosts had different versions of the add-ons being used.
by Pentarctagon
Yesterday, 11:45 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 172

Re: Recommended alternative to deprecated Fog Clearer

If you really do need a dummy unit, then yeah the solution right now would be to create your own.
by Pentarctagon
Yesterday, 10:33 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 172

Re: Recommended alternative to deprecated Fog Clearer

I'm fairly confident that there isn't going to be an official dummy unit added unless someone can clearly explain what it would be used for that isn't also doable without a dummy unit. For example: It's also used as placeholders for a couple of orcish assassins prior to an ambush. Why is a dummy uni...
by Pentarctagon
Yesterday, 10:06 pm
Forum: WML Workshop
Topic: Recommended alternative to deprecated Fog Clearer
Replies: 11
Views: 172

Re: Recommended alternative to deprecated Fog Clearer

I guess what I'm not sure about is why you need a dummy unit for something other than what the Fog Clearer is meant to be used for. What are you using it for in Fate of a Princess?
by Pentarctagon
Yesterday, 2:10 pm
Forum: Technical Support
Topic: The default skills of the game have bugs
Replies: 4
Views: 96

Re: The default skills of the game have bugs

How did you add it to a unit?
by Pentarctagon
July 25th, 2021, 10:02 pm
Forum: Technical Support
Topic: Scrambled deprecation messages
Replies: 3
Views: 91

Re: Scrambled deprecation messages

It should be fixed in 1.16, but it looks like I forgot to backport the fix to 1.14.
by Pentarctagon
July 25th, 2021, 9:43 pm
Forum: Technical Support
Topic: Scrambled deprecation messages
Replies: 3
Views: 91

Re: Scrambled deprecation messages

Which version is this in?
by Pentarctagon
July 25th, 2021, 5:12 pm
Forum: Ideas
Topic: Req: UI refinements x2: Text Size, Map Generator Settings
Replies: 4
Views: 140

Re: Req: UI refinements x2: Text Size, Map Generator Settings

Having font_scale as a more easily available option was once the case, however it was removed since there were many places where changing it would cause other UI bugs. So it's much more work than simply making the option available again.
by Pentarctagon
July 23rd, 2021, 2:04 am
Forum: WML Workshop
Topic: Checking WML for non-dying breath
Replies: 5
Views: 171

Re: Checking WML for non-dying breath

name=$second_unit.hitpoints shouldn't have a dollar sign.
by Pentarctagon
July 22nd, 2021, 4:30 pm
Forum: Technical Support
Topic: A Song of Fire
Replies: 4
Views: 136

Re: A Song of Fire

The linked thread is already discussing the same bug, actually.
by Pentarctagon
July 21st, 2021, 3:15 pm
Forum: Technical Support
Topic: Simple Typo Found - Rise of Wesnoth Campaign
Replies: 1
Views: 115

Re: Simple Typo Found - Rise of Wesnoth Campaign

Thanks for the report, it will be fixed in 1.16.1 :)