Search found 7 matches

by Setsuna F. Seiei
October 18th, 2008, 2:38 am
Forum: Technical Support
Topic: Map Editor 1.5.3
Replies: 1
Views: 948

Map Editor 1.5.3

My map editor in 1.5.3 isn't exactly working, cause when i go to generate new map, instead of letters, rectangular white boxes show up instead, and even if i try to press it, it is very very slow. I can barely move my cursor, should i download again or is it just a bug in the game
by Setsuna F. Seiei
October 17th, 2008, 3:27 pm
Forum: Ideas
Topic: Choose what scenario to play in Campaign Menu
Replies: 26
Views: 6488

Re: Choose what scenario to play in Campaign Menu

I like the idea, cause sometimes i want to replay a certain scenario, but when i open the load thing it takes a long time cause i don't want to delete my saves except for multiplayer
by Setsuna F. Seiei
October 17th, 2008, 3:20 pm
Forum: Ideas
Topic: Voice Activated Commands
Replies: 14
Views: 3974

Re: Voice Activated Commands

For the coordinates, you could say something like "Show Coordinates" or maybe something easier and the coordinates will show up on each hex so it doesn't have to look ugly
by Setsuna F. Seiei
October 12th, 2008, 10:38 am
Forum: Ideas
Topic: "Temperature" in terrain blocks
Replies: 12
Views: 3095

Re: "Temperature" in terrain blocks

An idea is that maybe in some scenarios, there is a typhoon/hurricane and units moving against the wind will have less movement and units moving with the wind have more movement. Same goes for water currents
by Setsuna F. Seiei
October 12th, 2008, 10:00 am
Forum: Ideas
Topic: ZoC
Replies: 2
Views: 1029

ZoC

I think that one unit can at most hold 2 or 3 units in his ZoC and all the other units should be able to get past it without being affect by their ZoC, although it may be a little complicated it should make sense.
by Setsuna F. Seiei
October 11th, 2008, 3:48 pm
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 12 - The Underlevels
Replies: 71
Views: 179408

Re: Scenario Review: THoT 12 - The Underlevels

(1) What difficulty levels have you played the scenario on? Normal. (2) How difficult did you find the scenario? (1-10) 6.5/10. Slightly harder than the previous scenarios, but still appropriately challenging. (3) How clear did you find the scenario objectives? Defeat the lich-dwarf. No problem. (4...
by Setsuna F. Seiei
October 11th, 2008, 1:05 pm
Forum: Tutorial
Topic: Wesnoth Tutorial: Part II
Replies: 24
Views: 37750

Re: Scenario Review - Tutorial Part II

I'd say that the tutorial was pretty good, but i suggest making it longer and introducing all the races, and other stuff such as items, other objectives, different attack specials, and so on.