Search found 5895 matches

by Iris
June 20th, 2021, 10:51 am
Forum: Technical Support
Topic: Question about Add-on relocation
Replies: 5
Views: 171

Re: Question about Add-on relocation

Blarger wrote: June 20th, 2021, 10:33 am Wait, it seem i have to use to use the commands for all new game session, because the new location is not record, it's normal ?
Yes.
by Iris
June 13th, 2021, 4:16 pm
Forum: Users’ Forum
Topic: Game speed
Replies: 4
Views: 282

Re: Game speed

To be honest I've seriously considered turning on Accelerated Speed and setting it to 1.7x by default.
by Iris
May 30th, 2021, 6:28 am
Forum: Users’ Forum
Topic: Japanese article describing a first-time player's experience with Wesnoth
Replies: 6
Views: 351

Re: Japanese article describing a first-time player's experience with Wesnoth

I wonder if, instead of having artists do entirely new sets of mood portraits for all the units that don't currently have them yet, if it'd be possible to do something simpler like just having eyebrows or blush marks or cross-popping veins or sweat marks that can be overlaid on existing portraits w...
by Iris
May 27th, 2021, 4:15 am
Forum: Translations & Internationalization
Topic: Which is better for UMC? .mo or .po?
Replies: 2
Views: 214

Re: Which is better for UMC? .mo or .po?

Definitely .po unless you make the .po files available for translators in some other way outside the game.
by Iris
May 24th, 2021, 6:33 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Replies: 634
Views: 289264

After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]

Version 0.10.16 is out! Just a smol update addressing bugs in AtS E3S6 found by Konrad2 during his stream. No Naia changes this time around. The complete changelog for this version of AtS follows: Version 0.10.16: ---------------- * Language and i18n: * Updated translations: Russian. * Scenarios: *...
by Iris
May 23rd, 2021, 2:25 am
Forum: News
Topic: Wesnoth IRC channels now on Libera.Chat
Replies: 0
Views: 1908

Wesnoth IRC channels now on Libera.Chat

Hi there! While over the past few years Wesnoth’s Discord population has grown substantially, we made a decision early on to keep using the freenode IRC network as an integral part of our larger communications platform, allowing people on both chat services to talk to each other through our Discord/...
by Iris
May 18th, 2021, 9:40 am
Forum: Technical Support
Topic: Sync game data and save files with Steam between Linux and Windows
Replies: 9
Views: 1170

Re: Sync game data and save files with Steam between Linux and Windows

kuzgun wrote: May 18th, 2021, 9:33 am Can I play the recording files on another linux distribution if I copy my folders?
Yes.
by Iris
May 16th, 2021, 1:51 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Replies: 634
Views: 289264

After the Storm 0.10.15 [Wesnoth 1.14.x & 1.15.12+]

Version 0.10.15 is out! This release primarily addresses an issue with Wesnoth 1.15.13 (coming soon) that causes fatal Lua errors during cutscenes, breaking the running script and leaving the game in an incorrect state. Related to this, a long-standing bug causing the game map to remain dark when p...
by Iris
May 16th, 2021, 1:45 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 2.1.12 [Wesnoth 1.14.x & 1.15.12+]
Replies: 234
Views: 104281

Invasion from the Unknown 2.1.12 [Wesnoth 1.14.x & 1.15.12+]

Version 2.1.12 is out! This release primarily addresses an issue with Wesnoth 1.15.13 (coming soon) that causes fatal Lua errors during cutscenes, breaking the running script and leaving the game in an incorrect state. Related to this, a long-standing bug causing the game map to remain dark when pr...
by Iris
May 12th, 2021, 11:20 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 2.1.12 [Wesnoth 1.14.x & 1.15.12+]
Replies: 234
Views: 104281

Re: Invasion from the Unknown 2.1.11 [Wesnoth 1.14.x & 1.15.12+]

Is it intended that Civilians, when advancing, can only choose from three options, chosen at random from the four Elvish units they should be able to advance to? It's not actually random. Male civilians advance to Archer, Hunter and Fighter, while female civilians can advance to Shaman instead of F...
by Iris
May 11th, 2021, 10:00 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 2.1.12 [Wesnoth 1.14.x & 1.15.12+]
Replies: 234
Views: 104281

Re: Invasion from the Unknown 2.1.11 [Wesnoth 1.14.x & 1.15.12+]

Since this is my first message, I hope everything is working correctly. I found two small text bugs so far, in Wesnoth 1.15.12. The Elvish Ascetic help box when you first click on the unit is missing a word, and the encyclopedia entry is missing some newlines. Thanks for the report! The former is a...
by Iris
May 1st, 2021, 5:52 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Replies: 634
Views: 289264

Re: After the Storm 0.10.14 [Wesnoth 1.14.x & 1.15.12+]

While I am on that, I noticed tons of problems in general with 1.15, mostly minor ones, but spammy lua scripts. None of the deprecation warnings should show up in-game unless you have debug mode enabled. I know some people might still find that annoying, so let me explain why this is a thing still....
by Iris
April 30th, 2021, 9:24 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Replies: 634
Views: 289264

After the Storm 0.10.14 [Wesnoth 1.14.x & 1.15.12+]

Version 0.10.14 is out! This addresses the issues above and also changes the implementation of Elynia's animations used in E1S6.1 and E2S8 so that she doesn't have to temporarily be replaced with a dummy unit that doesn't have her AMLAs, thus fixing an issue reported by Konrad2 where her XP bar sud...
by Iris
April 30th, 2021, 8:39 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Replies: 634
Views: 289264

Re: After the Storm 0.10.12 [Wesnoth 1.14.x & 1.15.4+]

The objectives as they're stated (and as they played out when I played through this part of the campaign "normally" on a previous version) just say you have to occupy a particular enemy keep (the second closest one, out of four) and have no enemy units on it by turn 10. Yeah sorry, you ar...
by Iris
April 30th, 2021, 7:49 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.16 [Wesnoth 1.14.x & 1.15.12+]
Replies: 634
Views: 289264

Re: After the Storm 0.10.12 [Wesnoth 1.14.x & 1.15.4+]

The version is 1.14.15. I see why Durvan's side was weird now; it's because I basically skipped past Dark Sea in part 3 by killing all the enemy leaders before turn 10 when he shows up for the first time as a separate side. I mean, that's exactly what you are required to do. Unless you mean you did...