Search found 46 matches

by Nosmos
January 27th, 2013, 8:10 pm
Forum: Faction & Era Development
Topic: Various Eras
Replies: 0
Views: 931

Various Eras

The Era can be used as an alternative to Ageless (since Ageless is not maintained at the moment). It comes with lots of dependencies and mixes the factions of these dependencies into one era (I like having some choices when playing 3p). The original factions are not changed. At the Moment there are ...
by Nosmos
August 6th, 2011, 6:30 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.33
Replies: 1989
Views: 590126

Re: Ageless Era - Current Version: 4.8

I found a minor Bug in the Welkin faction. Dont know if this is already reported. The Pyroation (base HP 47) advances to a Level 3 High Pyroation which has 78 base HP. The High Pyroation advances to the Level 4 Hierarch of Aten with a base HP of 60. It seems like the High Pyroation should have the 6...
by Nosmos
January 10th, 2008, 2:29 pm
Forum: Multiplayer Development
Topic: Dark Forecast - 2p Co-Op survival
Replies: 46
Views: 24477

The Village gold 1 (use map settings) doesnt work for me (i use 1.3.13)

I think you have to add village_gold=1 for all sides (side 1 and 2 dont have it in the version that comes with 1.3.13)
by Nosmos
October 26th, 2007, 7:17 am
Forum: Multiplayer Development
Topic: Temples of the nagas -version 1.25 (NEW MAINTAINER!)
Replies: 94
Views: 51270

just 2 things : - the leadership (config says it should be level 5) of the lords ring doesnt seem to work - perhaps it would be good to use the new terrain mask 1 turn earlier, positioning is really annoying because you have to switch and look what will change and what will stay ;) and the plague ye...
by Nosmos
October 17th, 2007, 6:02 pm
Forum: Multiplayer Development
Topic: 6p - Survival reworked
Replies: 3
Views: 2138

6p - Survival reworked

I reworked the 6p - Survival from the mainline and tried to remove some of the issues (no advantage or no need to take villages, some factions nearly impossible) The terrain has changed and some of the waves have also. To install just unzip the file into your /userdada/campaigns folder. At the momen...
by Nosmos
October 12th, 2007, 2:26 pm
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 233958

some comments about the windsong era again i really dont think that it is ready for extended era just some random thoughts about the units and their advancement trees Windsong Gatekeeper -> Windsong Lorekeeper -> Windsong Heretic -> Windsong Harbinger first line is the main fighter line some things ...
by Nosmos
October 2nd, 2007, 7:14 am
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 233958

hm i played a bit with the windsong faction and its really strange some units have real ability overkill and some of the level 2/3 trees really dont fit for example the melee slowing, cure, heal +8, leadership unit gets blade/impact/pierce 60 % resistance and 70 % cold AND regeneration when advancin...
by Nosmos
September 26th, 2007, 5:06 pm
Forum: Multiplayer Development
Topic: Dov's MP Pack - Now with Shops Era
Replies: 96
Views: 37075

Orocia: expanded shrine bonus to terrain next to shrine, per popular request
i think you should that change back again :)
like the first version it can be done with 6 ghosts
i think you could even do this without losses when you move the ghosts a bit during the mage wave
by Nosmos
September 25th, 2007, 7:56 am
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 233958

we are playing with the newest extended era under 1.3.7
windsong and aragwaith units dont have traits anymore ? is that a feature or a bug ?

and wesnoth crashes if you try recruting someting with undead ;)
by Nosmos
September 25th, 2007, 6:25 am
Forum: Multiplayer Development
Topic: Battle Dome [2.1 for 1.3.x Released, Critical Bugs Fixed]
Replies: 15
Views: 6081

actually its not really hard, the best heros for this should be obvious

@bluebaze the 1.3.x version has still the Halberdier problem
by Nosmos
September 22nd, 2007, 5:16 am
Forum: Multiplayer Development
Topic: Dark Forecast - 2p Co-Op survival
Replies: 46
Views: 24477

Nice map but some things about it

* really too easy until the boss spawn
* a bit more time for the boss spawn would be nice, when you dont know where it spawns you only have 2 turns to kill them (or only 1 ?), and the drake is sometimes hard to kill esspeacially during night
by Nosmos
August 29th, 2007, 5:48 pm
Forum: Multiplayer Development
Topic: 3p Separate Survival
Replies: 19
Views: 5146

so played some games again on the map :) i think you should rename impossible to something else or make it harder ;) without someone who sends spawns in it feels a bit easy i had 14 units left in the end i also made a game with store usage on easy but only versus 1 opponent it really was fun :) but ...
by Nosmos
August 27th, 2007, 8:07 am
Forum: Multiplayer Development
Topic: 3p Separate Survival
Replies: 19
Views: 5146

well i think then you should remove the shop because it doesnt make much sense to use it
i would prefer it with the shop and the last leader alive wins
if the teams survive the waves the one who kills the ai leader first wins
by Nosmos
August 26th, 2007, 6:21 am
Forum: Multiplayer Development
Topic: 3p Separate Survival
Replies: 19
Views: 5146

nani and i played it on the server and we were wondering whats the aim is now ? his leader was killed but i didnt win ? then my leader was killed and we were both defeated so only the ones wins who kills the ai leader in the north ? if thats the way you want i dont see a reason for the shop, dont th...
by Nosmos
August 23rd, 2007, 9:05 am
Forum: Multiplayer Development
Topic: 3p Separate Survival
Replies: 19
Views: 5146

nosmos- not sure about the mountain, it seems that you really expose yourself to enemy attack if you were to put a unit on it. BTW, units get 90% defense in cavewall. no, i think i had only 2 losses or something until the last 2 waves with knalgan and i always defended the north mountains ;) and i ...