Search found 8 matches

by Inch
June 21st, 2006, 9:28 pm
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

This sprite is for level 2. They still need a bit more work but will do for now. I haven't been playing wesnoth a lot lately. I have a problem with my computer and it freezes when I'm in Wesnoth every once in a while. I end up losing files when I restart the computer. I'll see if I can do something ...
by Inch
June 17th, 2006, 9:14 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

Here's a preview of the attack animation with some foot work + ranged and defend. May need glowy thingies for the magic attack.

Ken Oh: If you test it out could you upload a copy here for me to play with :)
by Inch
June 14th, 2006, 10:10 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

I thought of a KISS way of limiting WCs, it's simple in terms of WML (because you can theive it from UTBS ;p ) It would be to take away some of their hit points each turn. Maybe only in the day, since undead don't like sunlight. You may have to give them more HP. It would be interesting but might al...
by Inch
June 13th, 2006, 10:29 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

Honestly, I really appreciate the offer, but having the storyline just told through words is going to work better for what I want to do. The reason being is that I want to include some people from HttT in the dream sequence but not make it too obvious to the players who those people are until the e...
by Inch
June 12th, 2006, 6:41 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

Some more flesh :) How's this? I would like to have a go at drawing parts of the story line. Can't say how it will turn out though or if it will be usable. The frightened girl vision, how important is that to the story? Was it just one of the last things he saw before dying or something more importa...
by Inch
June 11th, 2006, 7:31 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

Here's a first attempt at pixel pushing, our festering hero's second level. Workable? I make it from the skeleton archer, so I will need to but his feet closer together and drop his fluffy blue booties. I put a staff in his hand because it looks empty without it. Is it okay to have staves without th...
by Inch
June 10th, 2006, 11:31 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

Ken Oh: Do you plan to have art or maps along the story line? If my limited art skills are up to scratch can I help out with that? I can use gimp and have been playing with inkscape lately too. Here's a link to some of my stuff.

http://forum.concord-designs.net/index.php?topic=8.0
by Inch
June 10th, 2006, 4:42 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 36907

I like this campaign, can't wait 'till it's finished :) Played the second to latest version and it has a couple of bugs. The guys guarding the dam on the muck and mire level start on the players side. And on To Damn an Isle when you kill Ligh he is resurrected onto the wrong side, you have to kill h...