Search found 464 matches
- August 13th, 2011, 1:09 am
- Forum: Game Development
- Topic: Pixel Art Tutorial Snippets
- Replies: 20
- Views: 20005
Re: Pixel Art Tutorial Snippets
Regarding what you said about Allacrost, how has the experience with Wesnoth differed, in your opinion? Wesnoth's sprites/screen size are on the large side according to the measures you gave, too. Also, would you have any handy tips when it comes to breaking out of a "rigid" feel in sprite...
- January 2nd, 2011, 6:31 pm
- Forum: Off-Topic
- Topic: Discussion of modern fantasy
- Replies: 96
- Views: 14014
Re: Discussion of modern fantasy
Sturgeon's Law. It's not like lousy fantasy is new or anything. Also, I read a biography of Tolkien once. It was a long time ago, so correct me if I'm remembering wrong, but as I recall from it, Tolkien's initial intent never was to write a fantasy story in the first place. He invented a language, ...
- August 26th, 2010, 3:12 am
- Forum: Off-Topic
- Topic: Funny units names
- Replies: 198
- Views: 114308
Re: Funny units names
I had an orc named "Prudish" once.
I guess he wasn't very popular at the orcish feasts.
I guess he wasn't very popular at the orcish feasts.
- August 22nd, 2010, 1:38 pm
- Forum: Off-Topic
- Topic: The Vending Machine--a forum game
- Replies: 621
- Views: 76896
Re: The Vending Machine--a forum game
You get Baron Harkonnen.
I put in a manticore.
I put in a manticore.
- February 9th, 2010, 1:24 am
- Forum: Game Development
- Topic: Maeglin's Design Point Roundup
- Replies: 20
- Views: 5725
Re: Maeglin's Design Point Roundup
Realism isn't necessarily a bad thing, if it's realism for the sake of making things more enjoyable. After all, a 100% surreal game would probably be just as annoying as a 100% realistic one, albeit the surreal one would probably at least be more interesting. What's bad is when realism is given a hi...
- February 7th, 2010, 5:55 am
- Forum: Game Development
- Topic: Maeglin's Design Point Roundup
- Replies: 20
- Views: 5725
Re: Maeglin's Design Point Roundup
Ahhh, FPS games. Well, I play/have played a lot of old FPSes, but not very many new ones (partly due to not being impressed by the demo versions, partly due to being primarily a Linux user for the most part for the past few years, and pretty much exclusively now since my Windows XP disc no longer wi...
- September 26th, 2009, 11:11 pm
- Forum: Off-Topic
- Topic: The User Art Topic
- Replies: 318
- Views: 164041
Re: The User Art Topic
Thanks, guys. Been busy with classes, so haven't been checking in here much. Not to discriminate or anything, but you might be overrating us. But eg i posted something on http://www.wayofthepixel.net/, and look what an awesome paintover some kind soul gave (especially the folds): I'll have to check ...
- September 7th, 2009, 5:09 am
- Forum: Off-Topic
- Topic: The User Art Topic
- Replies: 318
- Views: 164041
Re: The User Art Topic
These are some various attempts I made at doing character sprites for a project I've been working on. None of them are done, most of them suck. This forum's the best place I can think of to get actually useful feedback on this kind of thing, being home of the spriting masters, so I figure it's worth...
- September 1st, 2009, 6:57 pm
- Forum: Art Contributions
- Topic: JustinOperables Portraits- Great Troll
- Replies: 196
- Views: 51316
Re: JustinOperables Portraits- Great Troll
I thought that line was for his thumbnail.
- August 13th, 2009, 10:48 pm
- Forum: Art Contributions
- Topic: Dragon sprite
- Replies: 295
- Views: 117125
Re: Dragon sprite
I also love the idea of having that "eat" animation for a killing blow, if it's workable.
- August 8th, 2009, 9:01 pm
- Forum: Game Development
- Topic: Attracting and keeping artists on an OSS game project
- Replies: 69
- Views: 82611
Re: Attracting and keeping artists on an OSS game project
Good stuff. I vote that this thread be made sticky.
- October 2nd, 2008, 4:17 am
- Forum: Art Workshop
- Topic: Minotaur Artwork Revised
- Replies: 86
- Views: 31442
Re: Minotaur Artwork Revised
Why does the "behemoth" have the smallest sprite in the set? Isn't "behemoth" supposed to mean something big?
- February 7th, 2008, 7:58 am
- Forum: Ideas
- Topic: Undead needs a new unit
- Replies: 14
- Views: 3870
- February 7th, 2008, 4:25 am
- Forum: Art Contributions
- Topic: Desert Elves
- Replies: 309
- Views: 90381
Uh, yeah, that's it. :/ There's actually a bunch of stuff on my page that shouldn't be there... I think anytime you link or upload a pic to the site it loadds it to your page, whether you made it or not. I THINK. I'm pretty sure that's how it used to work, but nowadays there's an intermediate page ...
- February 7th, 2008, 12:40 am
- Forum: Mainline Campaign Development
- Topic: The South Guard
- Replies: 451
- Views: 780006
I'm stuck on the Long March mission. It seems impossible to win - no matter what I do I'm dead within 4 or 5 turns, the Elves or the Undead always kill one of my main characters. I've tried moving them slowly but to no avail. The version of the game I'm playing is 1.3.14 I start the mission with th...