48 #include <boost/algorithm/string.hpp> 49 #include <boost/scope_exit.hpp> 70 #define ERR_SERVER LOG_STREAM(err, log_server) 73 #define WRN_SERVER LOG_STREAM(warn, log_server) 76 #define LOG_SERVER LOG_STREAM(info, log_server) 77 #define DBG_SERVER LOG_STREAM(debug, log_server) 80 #define ERR_CONFIG LOG_STREAM(err, log_config) 81 #define WRN_CONFIG LOG_STREAM(warn, log_config) 92 if(!out.
child(
"gamelist_diff")) {
105 assert(!children.empty());
108 index = children.size() - 1;
111 assert(
index < static_cast<int>(children.size()));
118 const char* gamelist,
123 if(!out.
child(
"gamelist_diff")) {
135 const auto itor = std::find(children.begin(), children.end(),
remove);
137 if(itor == children.end()) {
141 const int index = std::distance(children.begin(), itor);
151 const char* gamelist,
156 if(!out.
child(
"gamelist_diff")) {
168 const auto itor = std::find(children.begin(), children.end(),
item);
170 if(itor == children.end()) {
177 const int index = std::distance(children.begin(), itor);
193 std::ostringstream out;
195 <<
" logged on for " <<
lg::get_timespan(std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - player.
login_time).count());
199 const std::string
denied_msg =
"You're not allowed to execute this command.";
201 "Available commands are: adminmsg <msg>," 202 " ban <mask> <time> <reason>, bans [deleted] [<ipmask>], clones," 203 " dul|deny_unregistered_login [yes|no], kick <mask> [<reason>]," 204 " k[ick]ban <mask> <time> <reason>, help, games, metrics," 205 " [lobby]msg <message>, motd [<message>]," 206 " pm|privatemsg <nickname> <message>, requests, roll <sides>, sample, searchlog <mask>," 207 " signout, stats, status [<mask>], stopgame <nick> [<reason>], unban <ipmask>\n" 208 "Specific strings (those not in between <> like the command names)" 209 " are case insensitive.";
213 const std::string& config_file,
220 , user_handler_(nullptr)
221 , die_(static_cast<unsigned>(
std::time(nullptr)))
226 , config_file_(config_file)
228 , accepted_versions_()
229 , redirected_versions_()
231 , disallowed_names_()
238 , default_max_messages_(0)
239 , default_time_period_(0)
240 , concurrent_connections_(0)
241 , graceful_restart(false)
242 , lan_server_(
std::time(nullptr))
243 , last_user_seen_time_(
std::time(nullptr))
245 , max_ip_log_size_(0)
246 , deny_unregistered_login_(false)
247 , save_replays_(false)
248 , replay_save_path_()
249 , allow_remote_shutdown_(false)
252 , failed_login_limit_()
253 , failed_login_ban_()
254 , failed_login_buffer_size_()
259 , dump_stats_timer_(io_service_)
260 , tournaments_timer_(io_service_)
262 , timer_(io_service_)
263 , lan_server_timer_(io_service_)
264 , dummy_player_timer_(io_service_)
265 , dummy_player_timer_interval_(30)
282 WRN_SERVER <<
"SIGHUP caught, reloading config";
295 if(
games().empty()) {
296 process_command(
"msg All games ended. Shutting down now. Reconnect to the new server instance.",
"system");
299 timer_.expires_from_now(std::chrono::seconds(1));
327 if(res != 0 && errno != EEXIST) {
331 int fifo = open(
input_path_.c_str(), O_RDWR | O_NONBLOCK);
333 LOG_SERVER <<
"opened fifo at '" <<
input_path_ <<
"'. Server commands may be written to this file.";
343 std::cout << error.message() << std::endl;
349 std::getline(is, cmd);
356 if(!cmd.empty() && cmd.at(0) ==
'+') {
359 <<
"[/admin_command_response]";
371 #define SETUP_HANDLER(name, function) \ 372 cmd_handlers_[name] = std::bind(function, this, \ 373 std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4); 417 return configuration;
422 read(configuration, *stream);
428 return configuration;
435 #warning No FIFODIR set 436 #define FIFODIR "/var/run/wesnothd" 438 const std::string fifo_path
439 = (
cfg_[
"fifo_path"].
empty() ? std::string(
FIFODIR) +
"/socket" : std::string(
cfg_[
"fifo_path"]));
466 for(
const std::string& source :
utils::split(
cfg_[
"client_sources"].str())) {
471 if(
cfg_[
"disallow_names"].empty()) {
502 const std::string& versions =
cfg_[
"versions_accepted"];
503 if(versions.empty() ==
false) {
519 for(
const std::string& version :
utils::split(proxy[
"version"])) {
535 ERR_SERVER <<
"The server id must be set when database support is used";
547 if(
cfg_[
"dummy_player_count"].to_int() > 0) {
548 for(
int i = 0;
i <
cfg_[
"dummy_player_count"].to_int();
i++) {
555 dummy_user.
set_attr_dup(
"name", (
"player"+std::to_string(
i)).c_str());
559 if(
cfg_[
"dummy_player_timer_interval"].to_int() > 0) {
572 std::size_t connections = 0;
574 if(
player.client_ip() == ip) {
602 ERR_SERVER <<
"Error waiting for dump stats timer: " << ec.message();
606 <<
"\tnumber_of_games = " <<
games().size()
620 ERR_SERVER <<
"Error waiting for dummy player timer: " << ec.message();
642 dummy_user.
set_attr_dup(
"name", (
"player"+std::to_string(size-1)).c_str());
663 ERR_SERVER <<
"Error waiting for tournament refresh timer: " << ec.message();
674 boost::asio::spawn(
io_service_, [socket,
this](boost::asio::yield_context yield) {
login_client(yield, socket); });
679 boost::asio::spawn(
io_service_, [socket,
this](boost::asio::yield_context yield) {
login_client(yield, socket); });
682 template<
class SocketPtr>
690 std::string client_version, client_source;
693 client_version = std::string { version_str_span.
begin(), version_str_span.
end() };
696 client_source = std::string { source_str_span.
begin(), source_str_span.
end() };
704 <<
":\ttelling them to log in.";
713 <<
":\tredirecting them to " << redirect_version.second[
"host"] <<
":" 714 << redirect_version.second[
"port"];
717 for(
const auto& attr : redirect_version.second.attribute_range()) {
718 redirect.
set_attr_dup(attr.first.c_str(), attr.second.str().c_str());
727 <<
":\trejecting them";
742 std::string username;
743 bool registered, is_moderator;
750 username = (*login)[
"username"].to_string();
761 join_lobby_response.
root().
add_child(
"join_lobby").
set_attr(
"is_moderator", is_moderator ?
"yes" :
"no");
762 join_lobby_response.
root().
child(
"join_lobby")->
set_attr_dup(
"profile_url_prefix",
"https://r.wesnoth.org/u");
779 }](boost::asio::yield_context yield) {
handle_player(yield, socket, new_player); }
783 << (registered ?
" to a registered account" :
"");
785 std::shared_ptr<game> last_sent;
787 auto g_ptr = record.get_game();
788 if(g_ptr != last_sent) {
790 g_ptr->send_server_message_to_all(username +
" has logged into the lobby");
815 "The nickname '" + username +
"' contains invalid " 816 "characters. Only alpha-numeric characters, underscores and hyphens are allowed.",
823 if(username.size() > 20) {
824 async_send_error(socket,
"The nickname '" + username +
"' is too long. Nicks must be 20 characters or less.",
833 async_send_error(socket,
"The nickname '" + username +
"' is reserved and cannot be used by players",
846 if(!
authenticate(socket, username, (*login)[
"password"].to_string(), name_taken, registered))
852 "The nickname '" + username +
"' is not registered. This server disallows unregistered nicknames.",
867 std::string ban_type_desc;
868 std::string ban_reason;
869 const char* msg_numeric;
870 std::string ban_duration = std::to_string(auth_ban.
duration);
872 switch(auth_ban.
type) {
874 ban_type_desc =
"account";
876 ban_reason =
"a ban has been issued on your user account.";
879 ban_type_desc =
"IP address";
881 ban_reason =
"a ban has been issued on your IP address.";
884 ban_type_desc =
"email address";
886 ban_reason =
"a ban has been issued on your email address.";
889 ban_type_desc =
"<unknown ban type>";
891 ban_reason = ban_type_desc;
894 ban_reason +=
" (" + ban_duration +
")";
897 LOG_SERVER <<
log_address(socket) <<
"\t" << username <<
"\tis banned by user_handler (" << ban_type_desc
901 async_send_error(socket,
"You are banned from this server: " + ban_reason, msg_numeric, {{
"duration", ban_duration}});
904 async_send_error(socket,
"You are banned from this server: " + ban_reason, msg_numeric);
908 LOG_SERVER <<
log_address(socket) <<
"\t" << username <<
"\tis banned by user_handler (" << ban_type_desc
909 <<
"), " <<
"ignoring due to moderator flag";
916 process_command(
"kick " + username +
" autokick by registered user", username);
919 boost::asio::post(yield);
928 send_server_message(socket,
"You are currently banned by the forum administration.",
"alert");
935 SocketPtr socket,
const std::string& username,
const std::string&
password,
bool name_taken,
bool& registered)
951 "The nickname '" + username +
"' is inactive. You cannot claim ownership of this " 952 "nickname until you activate your account via email or ask an administrator to do it for you.",
955 const std::string salt =
user_handler_->extract_salt(username);
958 "Even though your nickname is registered on this server you " 959 "cannot log in due to an error in the hashing algorithm. " 960 "Logging into your forum account on https://forums.wesnoth.org " 961 "may fix this problem.");
964 const std::string hashed_password =
hash_password(password, salt, username);
967 if(password.empty()) {
972 "The nickname '" + username +
"' is registered on this server." 973 "\n\nWARNING: There is already a client using this username, " 974 "logging in will cause that client to be kicked!",
984 if(hashed_password.empty()) {
989 else if(!(
user_handler_->login(username, hashed_password))) {
990 const std::time_t now = std::time(
nullptr);
1016 "Maximum login attempts exceeded",
"automatic",
"", username);
1021 "The password you provided for the nickname '" + username +
"' was incorrect.",
1027 <<
"Login attempt with incorrect password for nickname '" << username <<
"'.";
1041 const std::string&
msg,
1042 const char* error_code,
1043 bool force_confirmation)
1048 e.
set_attr(
"password_request",
"yes");
1049 e.
set_attr(
"force_confirmation", force_confirmation ?
"yes" :
"no");
1051 if(*error_code !=
'\0') {
1052 e.
set_attr(
"error_code", error_code);
1065 std::tie(player, inserted) =
player_connections_.insert(player_connections::value_type(socket, player_data));
1068 BOOST_SCOPE_EXIT_ALL(
this, &player) {
1076 if(!
motd_.empty()) {
1082 send_server_message(player,
"You are using version " + player_data.
version() +
" which has known security issues that can be used to compromise your computer. We strongly recommend updating to a Wesnoth version " + secure_version.
str() +
" or newer!",
"alert");
1098 if(doc->child(
"refresh_lobby")) {
1145 int offset = request->attr(
"offset").to_int();
1151 if(!request->has_attr(
"search_for")) {
1152 player_id = player->info().config_address()->attr(
"forum_id").to_int();
1154 std::string player_name = request->attr(
"search_for").to_string();
1159 player_id = player_ptr->info().config_address()->attr(
"forum_id").to_int();
1163 if(player_id != 0) {
1164 LOG_SERVER <<
"Querying game history requested by player `" << player->info().name() <<
"` for player id `" << player_id <<
"`.";
1174 if((whisper[
"receiver"].empty()) || (whisper[
"message"].empty())) {
1177 "message=\"Invalid number of arguments\"\n" 1178 "sender=\"server\"\n" 1187 whisper.
set_attr_dup(
"sender", player->name().c_str());
1191 send_server_message(player,
"Can't find '" + whisper[
"receiver"].to_string() +
"'.",
"error");
1195 auto g = player->get_game();
1197 send_server_message(player,
"You cannot send private messages to players in a running game you observe.",
"error");
1216 const std::string command(query[
"type"].to_string());
1217 std::ostringstream response;
1219 const std::string& query_help_msg =
1220 "Available commands are: adminmsg <msg>, help, games, metrics," 1221 " motd, requests, roll <sides>, sample, stats, status, version, wml.";
1224 if(command ==
"status") {
1227 command.compare(0, 8,
"adminmsg") == 0 ||
1228 command.compare(0, 6,
"report") == 0 ||
1229 command ==
"games" ||
1230 command ==
"metrics" ||
1231 command ==
"motd" ||
1232 command.compare(0, 7,
"version") == 0 ||
1233 command ==
"requests" ||
1234 command.compare(0, 4,
"roll") == 0 ||
1235 command ==
"sample" ||
1236 command ==
"stats" ||
1237 command ==
"status " + player.
name() ||
1242 if(command ==
"signout") {
1243 LOG_SERVER <<
"Admin signed out: IP: " << iter->client_ip() <<
"\tnick: " << player.
name();
1246 response <<
"You are no longer recognized as an administrator.";
1251 LOG_SERVER <<
"Admin Command: type: " << command <<
"\tIP: " << iter->client_ip()
1252 <<
"\tnick: " << player.
name();
1256 }
else if(command ==
"help" || command.empty()) {
1257 response << query_help_msg;
1258 }
else if(command ==
"admin" || command.compare(0, 6,
"admin ") == 0) {
1265 if(command.size() >= 6) {
1266 passwd = command.substr(6);
1270 LOG_SERVER <<
"New Admin recognized: IP: " << iter->client_ip() <<
"\tnick: " << player.
name();
1273 response <<
"You are now recognized as an administrator.";
1279 WRN_SERVER <<
"FAILED Admin attempt with password: '" << passwd <<
"'\tIP: " << iter->client_ip()
1280 <<
"\tnick: " << player.
name();
1281 response <<
"Error: wrong password";
1284 response <<
"Error: unrecognized query: '" << command <<
"'\n" << query_help_msg;
1294 send_server_message(player,
"This server does not allow username registration.",
"error");
1299 if(nickserv.
child(
"info")) {
1301 std::string res =
user_handler_->user_info((*nickserv.
child(
"info"))[
"name"].to_string());
1305 "There was an error looking up the details of the user '" 1306 + (*nickserv.
child(
"info"))[
"name"].to_string() +
"'. " 1307 +
" The error message was: " + e.
message,
"error" 1317 if(user->info().is_message_flooding()) {
1319 "Warning: you are sending too many messages too fast. Your message has not been relayed.",
"error");
1333 LOG_SERVER << user->client_ip() <<
"\t<" << user->name()
1336 LOG_SERVER << user->client_ip() <<
"\t<" << user->name() <<
"> " <<
msg;
1349 "This server is shutting down. You aren't allowed to make new games. Please " 1350 "reconnect to the new server.",
"error");
1356 const std::string game_name = create_game[
"name"].to_string();
1357 const std::string game_password = create_game[
"password"].to_string();
1358 const std::string initial_bans = create_game[
"ignored"].to_string();
1360 DBG_SERVER << player->client_ip() <<
"\t" << player->info().name()
1361 <<
"\tcreates a new game: \"" << game_name <<
"\".";
1374 DBG_SERVER <<
"initial bans: " << initial_bans;
1375 if(initial_bans !=
"") {
1379 if(game_password.empty() ==
false) {
1395 assert(gamelist !=
nullptr);
1405 const auto g = std::find(games.begin(), games.end(), game_ptr->
description());
1407 if(
g != games.end()) {
1408 const std::size_t
index = std::distance(games.begin(),
g);
1412 LOG_SERVER <<
"Could not find game (" << game_ptr->
id() <<
", " << game_ptr->
db_id() <<
") to delete in games_and_users_list_.";
1423 const std::string&
password = join[
"password"].to_string();
1424 int game_id = join[
"id"].to_int();
1428 std::shared_ptr<game>
g;
1430 g = g_iter->get_game();
1435 WRN_SERVER << player->client_ip() <<
"\t" << player->info().name()
1436 <<
"\tattempted to join unknown game:\t" << game_id <<
".";
1441 }
else if(!g->level_init()) {
1442 WRN_SERVER << player->client_ip() <<
"\t" << player->info().name()
1443 <<
"\tattempted to join uninitialized game:\t\"" << g->name() <<
"\" (" << game_id <<
").";
1448 }
else if(player->info().is_moderator()) {
1450 }
else if(g->player_is_banned(player, player->info().name())) {
1452 <<
"\tReject banned player: " << player->info().name()
1453 <<
"\tfrom game:\t\"" << g->name() <<
"\" (" << game_id <<
").";
1458 }
else if(!g->password_matches(password)) {
1459 WRN_SERVER << player->client_ip() <<
"\t" << player->info().name()
1460 <<
"\tattempted to join game:\t\"" << g->name() <<
"\" (" << game_id <<
") with bad password";
1467 bool joined = g->add_player(player, observer);
1469 WRN_SERVER << player->client_ip() <<
"\t" << player->info().name()
1470 <<
"\tattempted to observe game:\t\"" << g->name() <<
"\" (" << game_id
1471 <<
") which doesn't allow observers.";
1475 "Attempt to observe a game that doesn't allow observers. (You probably joined the " 1476 "game shortly after it filled up.)",
"error");
1485 g->describe_slots();
1491 player->info().config_address(), diff);
1493 if(diff1 || diff2) {
1504 game&
g = *(p->get_game());
1505 std::weak_ptr<game> g_ptr{p->get_game()};
1508 if(data.
child(
"snapshot") || data.
child(
"scenario")) {
1521 << g.
id() <<
", " << g.
db_id() <<
").";
1525 assert(gamelist !=
nullptr);
1534 << g.
name() <<
"\" (" << g.
id() <<
", " << g.
db_id() <<
") without a 'multiplayer' child.";
1540 "The scenario data is missing the [multiplayer] tag which contains the " 1541 "game settings. Game aborted.",
"error");
1549 << g.
name() <<
"\" (" << g.
id() <<
", " << g.
db_id() <<
") although it's already initialized.";
1563 if(!data[
"mp_shroud"].to_bool()) {
1568 if(!
e->attr(
"require_era").to_bool(
true)) {
1569 desc.
set_attr(
"require_era",
"no");
1573 if(s[
"require_scenario"].to_bool(
false)) {
1574 desc.
set_attr(
"require_scenario",
"yes");
1579 desc.add_child_at(
"modification", 0);
1580 desc.child(
"modification")->set_attr_dup(
"id", m->attr(
"id"));
1581 desc.child(
"modification")->set_attr_dup(
"name", m->attr(
"name"));
1582 desc.child(
"modification")->set_attr_dup(
"addon_id", m->attr(
"addon_id"));
1584 if(m->attr(
"require_modification").to_bool(
false)) {
1585 desc.child(
"modification")->set_attr(
"require_modification",
"yes");
1610 <<
" while the scenario wasn't yet initialized." 1621 <<
"\tsent [store_next_scenario] in game:\t\"" << g.
name() <<
"\" (" << g.
id()
1622 <<
", " << g.
db_id() <<
") while the scenario is not yet initialized.";
1640 ERR_SERVER << p->client_ip() <<
"\tERROR: \"" << g.
name() <<
"\" (" << g.
id()
1641 <<
", " << g.
db_id() <<
") is initialized but has no description_.";
1652 << g.
name() <<
"\" (" << g.
id() <<
", " << g.
db_id() <<
") without a 'multiplayer' child.";
1657 "The scenario data is missing the [multiplayer] tag which contains the game " 1658 "settings. Game aborted.",
"error");
1665 desc.
set_attr_dup(
"map_data", s[
"mp_shroud"].to_bool() ?
"" : s[
"map_data"]);
1668 if(!
e->attr(
"require_era").to_bool(
true)) {
1669 desc.
set_attr(
"require_era",
"no");
1673 if(s[
"require_scenario"].to_bool(
false)) {
1674 desc.
set_attr(
"require_scenario",
"yes");
1686 }
else if(data.
child(
"load_next_scenario")) {
1689 }
else if(data.
child(
"start_game")) {
1707 std::set<std::string> primary_keys;
1708 for(
const auto& addon : m.
children(
"addon")) {
1709 for(
const auto& content : addon->children(
"content")) {
1710 std::string key =
uuid_+
"-"+std::to_string(g.
db_id())+
"-"+content->attr(
"type").to_string()+
"-"+content->attr(
"id").to_string()+
"-"+addon->attr(
"id").to_string();
1711 if(primary_keys.count(key) == 0) {
1712 primary_keys.emplace(key);
1713 unsigned long long rows_inserted =
user_handler_->db_insert_game_content_info(
uuid_, g.
db_id(), content->attr(
"type").to_string(), content->attr(
"name").to_string(), content->attr(
"id").to_string(), addon->attr(
"id").to_string(), addon->attr(
"version").to_string());
1714 if(rows_inserted == 0) {
1715 WRN_SERVER <<
"Did not insert content row for [addon] data with uuid '" <<
uuid_ <<
"', game ID '" << g.
db_id() <<
"', type '" << content->attr(
"type").to_string() <<
"', and content ID '" << content->attr(
"id").to_string() <<
"'";
1720 if(m.
children(
"addon").size() == 0) {
1721 WRN_SERVER <<
"Game content info missing for game with uuid '" <<
uuid_ <<
"', game ID '" << g.
db_id() <<
"', named '" << g.
name() <<
"'";
1727 for(
unsigned side_index = 0; side_index < sides.size(); ++side_index) {
1730 std::string version;
1745 user_handler_->db_insert_game_player_info(
uuid_, g.
db_id(), side[
"player_id"].to_string(), side[
"side"].to_int(), side[
"is_host"].to_bool(), side[
"faction"].to_string(), version, source, side[
"current_player"].to_string());
1752 }
else if(data.
child(
"leave_game")) {
1762 if(
auto gStrong = g_ptr.lock()) {
1763 gStrong->describe_slots();
1771 if(diff1 || diff2) {
1800 }
else if(data.
child(
"change_faction")) {
1812 }
else if(data.
child(
"muteall")) {
1829 }
else if(data.
child(
"kick") || data.
child(
"ban")) {
1830 bool ban = (data.
child(
"ban") !=
nullptr);
1862 if((*
info)[
"type"] ==
"termination") {
1864 if((*
info)[
"condition"].to_string() ==
"out of sync") {
1873 }
else if(data.
child(
"turn")) {
1882 }
else if(data.
child(
"whiteboard")) {
1885 }
else if(data.
child(
"change_turns_wml")) {
1892 }
else if(data.
child(
"message")) {
1895 }
else if(data.
child(
"stop_updates")) {
1900 data.
child(
"error") ||
1901 data.
child(
"side_secured") ||
1909 <<
" in game: \"" << g.
name() <<
"\" (" << g.
id() <<
", " << g.
db_id() <<
")\n" 1926 utils::visit([](
auto&& socket) {
1928 socket->async_shutdown([socket](...) {});
1929 const char buffer[] =
"";
1930 async_write(*socket, boost::asio::buffer(buffer), [socket](...) { socket->lowest_layer().close(); });
1932 socket->lowest_layer().shutdown(boost::asio::ip::tcp::socket::shutdown_receive);
1934 }, player->socket());
1939 std::string ip = iter->client_ip();
1941 const std::shared_ptr<game>
g = iter->get_game();
1942 bool game_ended =
false;
1944 game_ended = g->remove_player(iter,
true,
false);
1948 const std::size_t
index =
1949 std::distance(users.begin(), std::find(users.begin(), users.end(), iter->info().config_address()));
1959 LOG_SERVER << ip <<
"\t" << iter->info().name() <<
"\thas logged off";
1963 user_handler_->db_update_logout(iter->info().get_login_id());
1969 i->log_off = std::time(
nullptr);
2030 if(issuer_name ==
"*socket*" && !query.empty() && query.at(0) ==
'+') {
2034 auto issuer_end = std::find(query.begin(), query.end(),
':');
2036 std::string issuer(query.begin() + 1, issuer_end);
2037 if(!issuer.empty()) {
2038 issuer_name =
"+" + issuer +
"+";
2039 query = std::string(issuer_end + 1, query.end());
2044 const auto i = std::find(query.begin(), query.end(),
' ');
2047 const std::string command =
utf8::lowercase(std::string(query.begin(),
i));
2049 std::string parameters = (
i == query.end() ?
"" : std::string(
i + 1, query.end()));
2052 std::ostringstream out;
2056 out <<
"Command '" << command <<
"' is not recognized.\n" <<
help_msg;
2058 const cmd_handler& handler = handler_itor->second;
2060 handler(issuer_name, query, parameters, &out);
2061 }
catch(
const std::bad_function_call& ex) {
2062 ERR_SERVER <<
"While handling a command '" << command
2063 <<
"', caught a std::bad_function_call exception.";
2065 out <<
"An internal server error occurred (std::bad_function_call) while executing '" << command
2073 std::string
msg =
"While handling a command, caught an invalid utf8 exception: ";
2076 return (msg +
'\n');
2082 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2084 assert(out !=
nullptr);
2091 if(parameters ==
"now") {
2099 timer_.expires_from_now(std::chrono::seconds(10));
2103 "msg The server is shutting down. You may finish your games but can't start new ones. Once all " 2104 "games have ended the server will exit.",
2108 *out <<
"Server is doing graceful shut down.";
2113 const std::string& ,
2115 std::ostringstream* out)
2117 assert(out !=
nullptr);
2125 *out <<
"No restart_command configured! Not restarting.";
2130 timer_.expires_from_now(std::chrono::seconds(10));
2136 "msg The server has been restarted. You may finish current games but can't start new ones and " 2137 "new players can't join this (old) server instance. (So if a player of your game disconnects " 2138 "you have to save, reconnect and reload the game on the new server instance. It is actually " 2139 "recommended to do that right away.)",
2143 *out <<
"New server started.";
2148 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2150 assert(out !=
nullptr);
2152 if(parameters.empty()) {
2155 }
else if(issuer_name !=
"*socket*") {
2160 request_sample_frequency = atoi(parameters.c_str());
2161 if(request_sample_frequency <= 0) {
2162 *out <<
"Sampling turned off.";
2164 *out <<
"Sampling every " << request_sample_frequency <<
" requests.";
2169 const std::string& ,
2171 std::ostringstream* out)
2173 assert(out !=
nullptr);
2178 const std::string& ,
2180 std::ostringstream* out)
2182 assert(out !=
nullptr);
2188 const std::string& ,
2190 std::ostringstream* out)
2192 assert(out !=
nullptr);
2197 const std::string& ,
2199 std::ostringstream* out)
2201 assert(out !=
nullptr);
2206 const std::string& ,
2207 std::string& parameters,
2208 std::ostringstream* out)
2210 assert(out !=
nullptr);
2211 if(parameters.empty()) {
2217 N = std::stoi(parameters);
2218 }
catch(
const std::invalid_argument&) {
2219 *out <<
"The number of die sides must be a number!";
2221 }
catch(
const std::out_of_range&) {
2222 *out <<
"The number of sides is too big for the die!";
2227 *out <<
"The die cannot have less than 1 side!";
2230 std::uniform_int_distribution<int> dice_distro(1, N);
2231 std::string value = std::to_string(dice_distro(
die_));
2233 *out <<
"You rolled a die [1 - " + parameters +
"] and got a " + value +
".";
2240 auto g_ptr = player_ptr->get_game();
2242 g_ptr->send_server_message_to_all(issuer_name +
" rolled a die [1 - " + parameters +
"] and got a " + value +
".",
player_connections_.project<0>(player_ptr));
2244 *out <<
" (The result is shown to others only in a game.)";
2249 const std::string& ,
2251 std::ostringstream* out)
2253 assert(out !=
nullptr);
2258 const std::string& ,
2260 std::ostringstream* out)
2262 assert(out !=
nullptr);
2267 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2269 assert(out !=
nullptr);
2271 if(parameters.empty()) {
2272 *out <<
"You must type a message.";
2276 const std::string& sender = issuer_name;
2277 const std::string& message = parameters;
2279 << (message.find(
"/me ") == 0 ? std::string(message.begin() + 3, message.end()) +
">" :
"> " + message);
2283 msg.
set_attr_dup(
"sender", (
"admin message from " + sender).c_str());
2294 bool is_admin =
false;
2296 for(
const auto&
player : player_connections_) {
2304 *out <<
"Your report has been logged and sent to the server administrators. Thanks!";
2308 *out <<
"Your report has been logged and sent to " << n <<
" online administrators. Thanks!";
2312 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2314 assert(out !=
nullptr);
2316 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2317 if(first_space == parameters.end()) {
2318 *out <<
"You must name a receiver.";
2322 const std::string& sender = issuer_name;
2323 const std::string receiver(parameters.begin(), first_space);
2325 std::string message(first_space + 1, parameters.end());
2328 if(message.empty()) {
2329 *out <<
"You must type a message.";
2337 msg.
set_attr_dup(
"sender", (
"server message from " + sender).c_str());
2341 if(receiver !=
player.info().
name().c_str()) {
2346 *out <<
"Message to " << receiver <<
" successfully sent.";
2350 *out <<
"No such nick: " << receiver;
2354 const std::string& ,
2355 std::string& parameters,
2356 std::ostringstream* out)
2358 assert(out !=
nullptr);
2360 if(parameters.empty()) {
2361 *out <<
"You must type a message.";
2368 << (parameters.find(
"/me ") == 0
2369 ? std::string(parameters.begin() + 3, parameters.end()) +
">" 2370 :
"> " + parameters);
2372 *out <<
"message '" << parameters <<
"' relayed to players";
2376 const std::string& ,
2377 std::string& parameters,
2378 std::ostringstream* out)
2380 assert(out !=
nullptr);
2382 if(parameters.empty()) {
2383 *out <<
"You must type a message.";
2389 << (parameters.find(
"/me ") == 0
2390 ? std::string(parameters.begin() + 3, parameters.end()) +
">" 2391 :
"> " + parameters);
2393 *out <<
"message '" << parameters <<
"' relayed to players";
2397 const std::string& ,
const std::string& , std::string& parameters, std::ostringstream* out)
2399 assert(out !=
nullptr);
2401 if(parameters.empty()) {
2408 *out <<
"Player " << parameters <<
" is using wesnoth " <<
player.info().
version();
2413 *out <<
"Player '" << parameters <<
"' not found.";
2417 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2419 assert(out !=
nullptr);
2421 *out <<
"STATUS REPORT for '" << parameters <<
"'";
2422 bool found_something =
false;
2428 parameters =
player.client_ip();
2429 found_something =
true;
2434 if(!found_something) {
2442 const bool match_ip = ((std::count(parameters.begin(), parameters.end(),
'.') >= 1) || (std::count(parameters.begin(), parameters.end(),
':') >= 1));
2444 if(parameters.empty() || parameters ==
"*" ||
2448 found_something =
true;
2453 if(!found_something) {
2454 *out <<
"\nNo match found. You may want to check with 'searchlog'.";
2459 const std::string& ,
2461 std::ostringstream* out)
2463 assert(out !=
nullptr);
2464 *out <<
"CLONES STATUS REPORT";
2466 std::set<std::string> clones;
2469 if(clones.find(it->client_ip()) != clones.end()) {
2475 if(it->client_ip() == clone->client_ip()) {
2478 clones.insert(it->client_ip());
2487 if(clones.empty()) {
2488 *out << std::endl <<
"No clones found.";
2493 const std::string& ,
2494 std::string& parameters,
2495 std::ostringstream* out)
2497 assert(out !=
nullptr);
2500 if(parameters.empty()) {
2505 std::string mask = parameters.substr(7);
2513 ERR_SERVER <<
"While handling bans, caught an invalid utf8 exception: " << e.what();
2518 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2520 assert(out !=
nullptr);
2523 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2525 if(first_space == parameters.end()) {
2530 auto second_space = std::find(first_space + 1, parameters.end(),
' ');
2531 const std::string target(parameters.begin(), first_space);
2532 const std::string duration(first_space + 1, second_space);
2533 std::time_t parsed_time = std::time(
nullptr);
2540 if(second_space == parameters.end()) {
2544 std::string reason(second_space + 1, parameters.end());
2547 if(reason.empty()) {
2548 *out <<
"You need to give a reason for the ban.";
2552 std::string dummy_group;
2556 if(std::count(target.begin(), target.end(),
'.') >= 1) {
2559 *out <<
ban_manager_.
ban(target, parsed_time, reason, issuer_name, dummy_group);
2569 const std::string ip =
player.client_ip();
2570 *out <<
ban_manager_.
ban(ip, parsed_time, reason, issuer_name, dummy_group, target);
2575 *out <<
"Nickname mask '" << target <<
"' did not match, no bans set.";
2581 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2583 assert(out !=
nullptr);
2586 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2587 if(first_space == parameters.end()) {
2592 auto second_space = std::find(first_space + 1, parameters.end(),
' ');
2593 const std::string target(parameters.begin(), first_space);
2594 const std::string duration(first_space + 1, second_space);
2595 std::time_t parsed_time = std::time(
nullptr);
2602 if(second_space == parameters.end()) {
2606 std::string reason(second_space + 1, parameters.end());
2609 if(reason.empty()) {
2610 *out <<
"You need to give a reason for the ban.";
2614 std::string dummy_group;
2615 std::vector<player_iterator> users_to_kick;
2619 if(std::count(target.begin(), target.end(),
'.') >= 1) {
2622 *out <<
ban_manager_.
ban(target, parsed_time, reason, issuer_name, dummy_group);
2626 users_to_kick.push_back(
player);
2638 const std::string ip =
player->client_ip();
2639 *out <<
ban_manager_.
ban(ip, parsed_time, reason, issuer_name, dummy_group, target);
2640 users_to_kick.push_back(
player);
2645 *out <<
"Nickname mask '" << target <<
"' did not match, no bans set.";
2649 for(
auto user : users_to_kick) {
2650 *out <<
"\nKicked " << user->info().name() <<
" (" << user->client_ip() <<
").";
2651 utils::visit([
this,reason](
auto&& socket) {
async_send_error(socket,
"You have been banned. Reason: " + reason); }, user->socket());
2657 const std::string& issuer_name,
const std::string& , std::string& parameters, std::ostringstream* out)
2659 assert(out !=
nullptr);
2662 auto first_space = std::find(parameters.begin(), parameters.end(),
' ');
2663 if(first_space == parameters.end()) {
2668 auto second_space = std::find(first_space + 1, parameters.end(),
' ');
2669 const std::string target(parameters.begin(), first_space);
2671 std::string group = std::string(first_space + 1, second_space);
2672 first_space = second_space;
2673 second_space = std::find(first_space + 1, parameters.end(),
' ');
2675 const std::string duration(first_space + 1, second_space);
2676 std::time_t parsed_time = std::time(
nullptr);
2683 if(second_space == parameters.end()) {
2687 std::string reason(second_space + 1, parameters.end());
2690 if(reason.empty()) {
2691 *out <<
"You need to give a reason for the ban.";
2697 if(std::count(target.begin(), target.end(),
'.') >= 1) {
2700 *out <<
ban_manager_.
ban(target, parsed_time, reason, issuer_name, group);
2710 const std::string ip =
player.client_ip();
2711 *out <<
ban_manager_.
ban(ip, parsed_time, reason, issuer_name, group, target);
2716 *out <<
"Nickname mask '" << target <<
"' did not match, no bans set.";
2722 const std::string& ,
2723 std::string& parameters,
2724 std::ostringstream* out)
2726 assert(out !=
nullptr);
2728 if(parameters.empty()) {
2729 *out <<
"You must enter an ipmask to unban.";
2737 const std::string& ,
2738 std::string& parameters,
2739 std::ostringstream* out)
2741 assert(out !=
nullptr);
2743 if(parameters.empty()) {
2744 *out <<
"You must enter an ipmask to ungban.";
2752 const std::string& ,
2753 std::string& parameters,
2754 std::ostringstream* out)
2756 assert(out !=
nullptr);
2758 if(parameters.empty()) {
2759 *out <<
"You must enter a mask to kick.";
2763 auto i = std::find(parameters.begin(), parameters.end(),
' ');
2764 const std::string kick_mask = std::string(parameters.begin(),
i);
2765 const std::string kick_message = (
i == parameters.end()
2766 ?
"You have been kicked." 2767 :
"You have been kicked. Reason: " + std::string(
i + 1, parameters.end()));
2769 bool kicked =
false;
2772 const bool match_ip = (std::count(kick_mask.begin(), kick_mask.end(),
'.') >= 1);
2774 std::vector<player_iterator> users_to_kick;
2779 users_to_kick.push_back(
player);
2783 for(
const auto&
player : users_to_kick) {
2790 *out <<
"Kicked " <<
player->
name() <<
" (" <<
player->client_ip() <<
"). '" 2791 << kick_message <<
"'";
2793 utils::visit([
this, &kick_message](
auto&& socket) {
async_send_error(socket, kick_message); },
player->socket());
2798 *out <<
"No user matched '" << kick_mask <<
"'.";
2803 const std::string& ,
2804 std::string& parameters,
2805 std::ostringstream* out)
2807 assert(out !=
nullptr);
2809 if(parameters.empty()) {
2810 if(!
motd_.empty()) {
2811 *out <<
"Message of the day:\n" <<
motd_;
2814 *out <<
"No message of the day set.";
2820 *out <<
"Message of the day set to: " <<
motd_;
2824 const std::string& ,
2825 std::string& parameters,
2826 std::ostringstream* out)
2828 assert(out !=
nullptr);
2830 if(parameters.empty()) {
2831 *out <<
"You must enter a mask to search for.";
2835 *out <<
"IP/NICK LOG for '" << parameters <<
"'";
2839 const bool match_ip = (std::count(parameters.begin(), parameters.end(),
'.') >= 1);
2842 bool found_something =
false;
2845 const std::string& username =
i.nick;
2846 const std::string& ip =
i.ip;
2851 found_something =
true;
2857 *out <<
"\n'" << username <<
"' @ " << ip
2863 if(!found_something) {
2864 *out <<
"\nNo match found.";
2877 const std::string& ,
2878 std::string& parameters,
2879 std::ostringstream* out)
2881 assert(out !=
nullptr);
2884 if(parameters.empty()) {
2892 ERR_SERVER <<
"While handling dul (deny unregistered logins), caught an invalid utf8 exception: " << e.what();
2897 const std::string& ,
2898 std::string& parameters,
2899 std::ostringstream* out)
2901 const std::string nick = parameters.substr(0, parameters.find(
' '));
2902 const std::string reason = parameters.length() > nick.length()+1 ? parameters.substr(nick.length()+1) :
"";
2906 std::shared_ptr<game>
g =
player->get_game();
2908 *out <<
"Player '" << nick <<
"' is in game with id '" << g->id() <<
", " << g->db_id() <<
"' named '" << g->
name() <<
"'. Ending game for reason: '" << reason <<
"'...";
2911 *out <<
"Player '" << nick <<
"' is not currently in a game.";
2914 *out <<
"Player '" << nick <<
"' is not currently logged in.";
2925 std::vector<decltype(range_pair)::first_type> range_vctor;
2927 for(
auto it = range_pair.first; it != range_pair.second; ++it) {
2928 range_vctor.push_back(it);
2929 it->info().mark_available();
2935 ERR_SERVER <<
"ERROR: delete_game(): Could not find user in players_.";
2942 for(
const auto& it : range_vctor) {
2949 for(
const auto& it : range_vctor) {
2953 leave_game_doc_reason.
child(
"leave_game")->
set_attr_dup(
"reason", reason.c_str());
2975 bool keep_alive =
false;
2976 std::size_t min_threads = 5;
2977 std::size_t max_threads = 0;
2979 srand(static_cast<unsigned>(std::time(
nullptr)));
2981 std::string config_file;
2990 for(
int arg = 1; arg != argc; ++arg) {
2991 const std::string val(argv[arg]);
2996 if((val ==
"--config" || val ==
"-c") && arg + 1 != argc) {
2997 config_file = argv[++arg];
2998 }
else if(val ==
"--verbose" || val ==
"-v") {
3000 }
else if(val ==
"--dump-wml" || val ==
"-w") {
3002 }
else if(val.substr(0, 6) ==
"--log-") {
3003 std::size_t
p = val.find(
'=');
3004 if(p == std::string::npos) {
3009 std::string
s = val.substr(6, p - 6);
3014 }
else if(s ==
"warning") {
3016 }
else if(s ==
"info") {
3018 }
else if(s ==
"debug") {
3025 while(p != std::string::npos) {
3026 std::size_t q = val.find(
',', p + 1);
3027 s = val.substr(p + 1, q == std::string::npos ? q : q - (p + 1));
3036 }
else if((val ==
"--port" || val ==
"-p") && arg + 1 != argc) {
3037 port = atoi(argv[++arg]);
3038 }
else if(val ==
"--keepalive") {
3040 }
else if(val ==
"--help" || val ==
"-h") {
3041 std::cout <<
"usage: " << argv[0]
3042 <<
" [-dvV] [-c path] [-m n] [-p port] [-t n]\n" 3043 <<
" -c, --config <path> Tells wesnothd where to find the config file to use.\n" 3044 <<
" -d, --daemon Runs wesnothd as a daemon.\n" 3045 <<
" -h, --help Shows this usage message.\n" 3046 <<
" --log-<level>=<domain1>,<domain2>,...\n" 3047 <<
" sets the severity level of the debug domains.\n" 3048 <<
" 'all' can be used to match any debug domain.\n" 3049 <<
" Available levels: error, warning, info, debug.\n" 3050 <<
" -p, --port <port> Binds the server to the specified port.\n" 3051 <<
" --keepalive Enable TCP keepalive.\n" 3052 <<
" -t, --threads <n> Uses n worker threads for network I/O (default: 5).\n" 3053 <<
" -v --verbose Turns on more verbose logging.\n" 3054 <<
" -V, --version Returns the server version.\n" 3055 <<
" -w, --dump-wml Print all WML sent to clients to stdout.\n";
3057 }
else if(val ==
"--version" || val ==
"-V") {
3060 }
else if(val ==
"--daemon" || val ==
"-d") {
3062 ERR_SERVER <<
"Running as a daemon is not supported on this platform";
3065 const pid_t pid = fork();
3067 ERR_SERVER <<
"Could not fork and run as a daemon";
3069 }
else if(pid > 0) {
3070 std::cout <<
"Started wesnothd as a daemon with process id " << pid <<
"\n";
3076 }
else if((val ==
"--threads" || val ==
"-t") && arg + 1 != argc) {
3077 min_threads = atoi(argv[++arg]);
3078 if(min_threads > 30) {
3081 }
else if((val ==
"--max-threads" || val ==
"-T") && arg + 1 != argc) {
3082 max_threads = atoi(argv[++arg]);
3083 }
else if(val ==
"--request_sample_frequency" && arg + 1 != argc) {
boost::asio::ip::tcp::acceptor acceptor_v4_
#define MP_HASHING_PASSWORD_FAILED
node & add_child(const char *name)
std::set< std::string > client_sources_
const string_span & attr(const char *key) const
void handle_whisper(player_iterator player, simple_wml::node &whisper)
std::string get_timestamp(const std::time_t &t, const std::string &format)
void handle_choice(const simple_wml::node &data, player_iterator user)
Handle a choice requested by a client, such as changing a side's controller, if initiated by WML/lua...
std::unique_ptr< simple_wml::document > coro_receive_doc(SocketPtr socket, boost::asio::yield_context yield)
Receive WML document from a coroutine.
config & child(config_key_type key, int n=0)
Returns the nth child with the given key, or a reference to an invalid config if there is none...
bool authenticate(SocketPtr socket, const std::string &username, const std::string &password, bool name_taken, bool ®istered)
void send_and_record_server_message(const char *message, std::optional< player_iterator > exclude={})
Send data to all players in this game except 'exclude'.
std::time_t duration
Ban duration (0 if permanent)
const simple_wml::node * config_address() const
bool isvalid_username(const std::string &username)
Check if the username contains only valid characters.
void shut_down_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::string get_timespan(const std::time_t &t)
simple_wml::document games_and_users_list_
std::deque< login_log >::size_type failed_login_buffer_size_
void apply_diff(const node &diff)
const std::string & name() const
void send_to_lobby(simple_wml::document &data, std::optional< player_iterator > exclude={})
Interfaces for manipulating version numbers of engine, add-ons, etc.
void load_config(const config &)
void save_replay()
Move the level information and recorded history into a replay file and save it.
#define MP_NAME_AUTH_BAN_USER_ERROR
const std::string denied_msg
void status_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::string join(const T &v, const std::string &s=",")
Generates a new string joining container items in a list.
void mute_observer(const simple_wml::node &mute, player_iterator muter)
Mute an observer or give a message of all currently muted observers if no name is given...
std::optional< player_iterator > ban_user(const simple_wml::node &ban, player_iterator banner)
Ban a user by name.
bool has_attr(const char *key) const
void process_change_turns_wml(simple_wml::document &data, player_iterator user)
Handles incoming [change_turns_wml] data.
void games_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::ostream & games(std::ostream &out) const
bool is_player(player_iterator player) const
void refresh_tournaments(const boost::system::error_code &ec)
void remove_player(player_iterator player)
static lg::log_domain log_server("server")
const std::string & version() const
static std::string player_status(const wesnothd::player_record &player)
const simple_wml::node::child_list & get_sides_list() const
boost::asio::signal_set sighup_
#define MP_TOO_MANY_ATTEMPTS_ERROR
void process_message(simple_wml::document &data, player_iterator user)
Sends an ingame message to all other players.
void update_side_data()
Resets the side configuration according to the scenario data.
std::string is_ip_banned(const std::string &ip)
std::function< void(const std::string &, const std::string &, std::string &, std::ostringstream *)> cmd_handler
void kickban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void async_send_error(SocketPtr socket, const std::string &msg, const char *error_code="", const info_table &info={})
const std::string & name() const
child_itors child_range(config_key_type key)
void start_lan_server_timer()
std::string announcements_
std::unique_ptr< user_handler > user_handler_
node & set_attr_int(const char *key, int value)
void help_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
node & set_attr(const char *key, const char *value)
bool wildcard_string_match(const std::string &str, const std::string &match)
Match using '*' as any number of characters (including none), '+' as one or more characters, and '?' as any one character.
void wml_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
bool to_bool(bool default_value=false) const
void stats_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
#define MP_NAME_TOO_LONG_ERROR
node & add_child_at(const char *name, std::size_t index)
void handle_read_from_fifo(const boost::system::error_code &error, std::size_t bytes_transferred)
void handle_message(player_iterator player, simple_wml::node &message)
static void msg(const char *act, debug_info &i, const char *to="", const char *result="")
static bool make_delete_diff(const simple_wml::node &src, const char *gamelist, const char *type, const simple_wml::node *remove, simple_wml::document &out)
std::size_t default_time_period_
void handle_join_game(player_iterator player, simple_wml::node &join)
bool is_login_allowed(boost::asio::yield_context yield, SocketPtr socket, const simple_wml::node *const login, const std::string &username, bool ®istered, bool &is_moderator)
void requests_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
Define the errors the server may send during the login procedure.
Base class for implementing servers that use gzipped-WML network protocol.
std::vector< std::string > accepted_versions_
std::size_t default_max_messages_
void load_tls_config(const config &cfg)
node & set_attr_dup(const char *key, const char *value)
bool is_moderator() const
int db_id() const
This ID is not reused between scenarios of MP campaigns.
const child_list & children(const char *name) const
void ban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
Definitions for the interface to Wesnoth Markup Language (WML).
void handle_sighup(const boost::system::error_code &error, int signal_number)
bool process_turn(simple_wml::document &data, player_iterator user)
Handles [end_turn], repackages [commands] with private [speak]s in them and sends the data...
player_connections::const_iterator player_iterator
bool deny_unregistered_login_
void handle_graceful_timeout(const boost::system::error_code &error)
#define LOG_SERVER
normal events
void next_db_id()
Increments the ID used when running database queries.
#define MP_INCORRECT_PASSWORD_ERROR
void gban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
node * child(const char *name)
const std::string & source() const
bool exists(const image::locator &i_locator)
Returns true if the given image actually exists, without loading it.
node * child(const char *name)
std::string recommended_version_
void start_tournaments_timer()
const char * begin() const
simple_wml::document login_response_
#define MP_NAME_UNREGISTERED_ERROR
std::string client_address(const any_socket_ptr &sock)
A class to handle the non-SQL logic for connecting to the phpbb forum database.
std::size_t size(const std::string &str)
Length in characters of a UTF-8 string.
boost::asio::streambuf admin_cmd_
void truncate_message(const simple_wml::string_span &str, simple_wml::node &message)
Function to ensure a text message is within the allowed length.
bool allow_remote_shutdown_
std::map< std::string, config > proxy_versions_
int main(int argc, char **argv)
void unban_group(std::ostringstream &os, const std::string &group)
std::string log_address(SocketPtr socket)
void msg_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void handle_lan_server_shutdown(const boost::system::error_code &error)
void read(config &cfg, std::istream &in, abstract_validator *validator)
void list_deleted_bans(std::ostringstream &out, const std::string &mask="*") const
bool has_password() const
std::string ban(const std::string &, const std::time_t &, const std::string &, const std::string &, const std::string &, const std::string &="")
void process_whiteboard(simple_wml::document &data, player_iterator user)
Handles incoming [whiteboard] data.
std::string restart_command
void handle_player_in_game(player_iterator player, simple_wml::document &doc)
bool describe_slots()
Set the description to the number of available slots.
int dummy_player_timer_interval_
void transfer_side_control(player_iterator player, const simple_wml::node &cfg)
Lets a player owning a side give it to another player or observer.
void handle_player(boost::asio::yield_context yield, SocketPtr socket, const player &player)
bool player_is_in_game(player_iterator player) const
boost::asio::steady_timer timer_
boost::asio::io_service io_service_
void async_send_doc_queued(SocketPtr socket, simple_wml::document &doc)
High level wrapper for sending a WML document.
void clones_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
bool ip_exceeds_connection_limit(const std::string &ip) const
std::string input_path_
server socket/fifo.
An interface class to handle nick registration To activate it put a [user_handler] section into the s...
std::unique_ptr< std::istream > scoped_istream
void send_server_message_to_all(const std::string &message, std::optional< player_iterator > exclude={})
void motd_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::vector< std::string > tor_ip_list_
static lg::log_domain log_config("config")
boost::asio::ip::tcp::acceptor acceptor_v6_
void bans_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::string get_replay_filename()
std::ostream & requests(std::ostream &out) const
void searchlog_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void to_sql_wildcards(std::string &str, bool underscores)
Converts '*' to '' and optionally escapes '_'.
void new_scenario(player_iterator sender)
When the host sends the new scenario of a mp campaign.
void start_game(player_iterator starter)
Starts the game (if a new game) or starts the next scenario of an MP campaign.
simple_wml::document version_query_response_
const std::chrono::time_point< std::chrono::steady_clock > login_time
constexpr bool decayed_is_same
Equivalent to as std::is_same_v except both types are passed through std::decay first.
void perform_controller_tweaks()
This is performed just before starting and before the [start_game] signal.
std::string read_file(const std::string &fname)
Basic disk I/O - read file.
std::string replay_save_path_
void kick_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
bool remove_player(player_iterator player, const bool disconnect=false, const bool destruct=false)
Removes a user from the game.
static void make_add_diff(const simple_wml::node &src, const char *gamelist, const char *type, simple_wml::document &out, int index=-1)
void send_data(simple_wml::document &data, std::optional< player_iterator > exclude={})
Send data to all players and observers except those excluded.
boost::asio::steady_timer dump_stats_timer_
const std::string & name() const
std::optional< player_iterator > kick_member(const simple_wml::node &kick, player_iterator kicker)
Kick a user from this game by name.
void load_next_scenario(player_iterator user)
A user asks for the next scenario to advance to.
std::string hash_password(const std::string &pw, const std::string &salt, const std::string &username)
Handles hashing the password provided by the player before comparing it to the hashed password in the...
bool is_owner(player_iterator player) const
const std::string help_msg
void cleanup_game(game *)
void send_to_player(player_iterator player, simple_wml::document &data)
static simple_wml::node * starting_pos(simple_wml::node &data)
The non-const version.
void set_moderator(bool moderator)
static std::string stats()
void game_terminated(const std::string &reason)
void send_server_message(const char *message, std::optional< player_iterator > player={}, simple_wml::document *doc=nullptr) const
Send a server message to the specified player.
void sample_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
Thrown by operations encountering invalid UTF-8 data.
node & set_attr_dup(const char *key, const char *value)
boost::asio::steady_timer lan_server_timer_
const node::child_list & children(const char *name) const
std::size_t concurrent_connections_
void unban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
const std::string config_file_
void roll_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
static map_location::DIRECTION s
void coro_send_doc(SocketPtr socket, simple_wml::document &doc, boost::asio::yield_context yield)
Send a WML document from within a coroutine.
void delete_game(int, const std::string &reason="")
void remove_child(const char *name, std::size_t index)
std::time_t failed_login_ban_
std::string password(const std::string &server, const std::string &login)
std::vector< node * > child_list
std::string admin_passwd_
void reset_last_synced_context_id()
Reset the internal counter for choice requests made by clients to the server.
wesnothd::ban_manager ban_manager_
std::deque< login_log > failed_logins_
void adminmsg_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
boost::asio::steady_timer tournaments_timer_
void stopgame(const std::string &, const std::string &, std::string &, std::ostringstream *)
#define ERR_SERVER
fatal and directly server related errors/warnings, ie not caused by erroneous client data ...
std::string & insert(std::string &str, const std::size_t pos, const std::string &insert)
Insert a UTF-8 string at the specified position.
Declarations for File-IO.
std::size_t index(const std::string &str, const std::size_t index)
Codepoint index corresponding to the nth character in a UTF-8 string.
#define MP_PASSWORD_REQUEST
std::string lowercase(const std::string &s)
Returns a lowercased version of the string.
void set_description(simple_wml::node *desc)
Set the game's description.
boost::asio::posix::stream_descriptor input_
#define MP_NAME_INACTIVE_WARNING
std::map< std::string, config > redirected_versions_
const version_info wesnoth_version(VERSION)
void set_password(const std::string &passwd)
Sets the password required to access the game.
void handle_query(player_iterator player, simple_wml::node &query)
bool set_log_domain_severity(const std::string &name, int severity)
Represents version numbers.
boost::asio::steady_timer dummy_player_timer_
const std::shared_ptr< game > get_game() const
void dump_stats(const boost::system::error_code &ec)
void set_game(std::shared_ptr< game > new_game)
#define SETUP_HANDLER(name, function)
int request_sample_frequency
void restart_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
void dummy_player_updates(const boost::system::error_code &ec)
#define MP_PASSWORD_REQUEST_FOR_LOGGED_IN_NAME
void version_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
#define MP_NAME_TAKEN_ERROR
std::string is_ip_banned(const std::string &ip)
void unban_user(const simple_wml::node &unban, player_iterator unbanner)
Unban a user by name.
void list_bans(std::ostringstream &out, const std::string &mask="*")
void login_client(boost::asio::yield_context yield, SocketPtr socket)
void start_dummy_player_updates()
server(int port, bool keep_alive, const std::string &config_file, std::size_t, std::size_t)
std::vector< std::string > split(const config_attribute_value &val)
void handle_create_game(player_iterator player, simple_wml::node &create_game)
std::shared_ptr< boost::asio::ssl::stream< socket_ptr::element_type > > tls_socket_ptr
void unban(std::ostringstream &os, const std::string &ip, bool immediate_write=true)
bool parse_time(const std::string &duration, std::time_t *time) const
Parses the given duration and adds it to *time except if the duration is '0' or 'permanent' in which ...
std::map< std::string, cmd_handler > cmd_handlers_
void async_send_warning(SocketPtr socket, const std::string &msg, const char *warning_code="", const info_table &info={})
const std::string & termination_reason() const
Provides the reason the game was ended.
Standard logging facilities (interface).
void dul_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::string str() const
Serializes the version number into string form.
std::shared_ptr< boost::asio::ip::tcp::socket > socket_ptr
void trim(std::string_view &s)
player_connections player_connections_
void load_config()
Parse the server config into local variables.
std::deque< std::shared_ptr< game > > games() const
void update_game_in_lobby(const game &g, std::optional< player_iterator > exclude={})
std::deque< connection_log > ip_log_
void handle_new_client(socket_ptr socket)
#define MP_NAME_RESERVED_ERROR
Account email address ban.
void ungban_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
std::string process_command(std::string cmd, std::string issuer_name)
Process commands from admins and users.
config read_config() const
Read the server config from file 'config_file_'.
void copy_into(node &n) const
void metrics_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
static bool read_config(config &src, config &dst)
void send_server_message(SocketPtr socket, const std::string &message, const std::string &type)
A config object defines a single node in a WML file, with access to child nodes.
void lobbymsg_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
#define MP_NAME_AUTH_BAN_EMAIL_ERROR
void pm_handler(const std::string &, const std::string &, std::string &, std::ostringstream *)
filesystem::scoped_istream preprocess_file(const std::string &fname, preproc_map *defines)
Function to use the WML preprocessor on a file.
int get_severity() const
Returns following values depending on the logger: error: 0 warn: 1 info: 2 debug: 3 See also the lg::...
const std::string & get_ban_help() const
static map_location::DIRECTION n
void set_name_bans(const std::vector< std::string > name_bans)
Set a list of usernames that should all be banned from joining the game.
void handle_player_in_lobby(player_iterator player, simple_wml::document &doc)
void abort_lan_server_timer()
std::size_t max_ip_log_size_
void unmute_observer(const simple_wml::node &unmute, player_iterator unmuter)
Unmute an observer or unmute all currently muted observers if no name is given.
void mute_all_observers()
Toggles whether all observers are muted or not.
void disconnect_player(player_iterator player)
version_info secure_version
void handle_nickserv(player_iterator player, simple_wml::node &nickserv)
void send_server_message_to_lobby(const std::string &message, std::optional< player_iterator > exclude={})
#define WRN_SERVER
clients send wrong/unexpected data
void set_termination_reason(const std::string &reason)
Sets the termination reason for this game.
std::vector< std::string > disallowed_names_
std::pair< std::string, unsigned > item
std::string client_ip() const
std::string node_to_string(const node &n)
#define MP_NAME_AUTH_BAN_IP_ERROR
#define MP_INVALID_CHARS_IN_NAME_ERROR
simple_wml::document & level()
simple_wml::node * description() const
void send_password_request(SocketPtr socket, const std::string &msg, const char *error_code="", bool force_confirmation=false)
static bool make_change_diff(const simple_wml::node &src, const char *gamelist, const char *type, const simple_wml::node *item, simple_wml::document &out)
int id() const
This ID is reused between scenarios of MP campaigns.