The Battle for Wesnoth
1.19.3+dev
gui
core
timer.hpp
Go to the documentation of this file.
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/*
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Copyright (C) 2009 - 2024
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by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/**
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* @file
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* Contains the gui2 timer routines.
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*
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* This code avoids the following problems with the sdl timers:
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* - the callback must be a C function with a fixed signature.
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* - the callback needs to push an event in the event queue, between the
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* pushing and execution of that event the timer can't be stopped. (Makes
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* sense since the timer has expired, but not what the user wants.)
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*
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* With these functions it's possible to remove the event between pushing in
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* the queue and the actual execution. Since the callback is a std::function
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* object it's possible to make the callback as fancy as wanted.
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*/
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#pragma once
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#include <functional>
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#include <SDL2/SDL_types.h>
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namespace
gui2
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{
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/**
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* Adds a new timer.
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*
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* @param interval The timer interval in ms.
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* @param callback The function to call when the timer expires,
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* the id send as parameter is the id of the
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* timer.
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* @param repeat If true the timer will restart after it
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* expires.
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*
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* @returns The id of the timer.
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* @retval [0] Failed to create a timer.
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*/
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std::size_t
add_timer
(
const
uint32_t interval,
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const
std::function<
void
(std::size_t
id
)>& callback,
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const
bool
repeat =
false
);
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/**
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* Removes a timer.
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*
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* It's save to remove a timer in its own callback, only the value returned
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* might not be accurate. The destruction is postponed until the execution is
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* finished and the return value is whether the postponing was successful.
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*
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* @param id The id of the timer to remove, this is the id
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* returned by add_timer.
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*
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* @returns Status, false if the timer couldn't be
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* removed.
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*/
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bool
remove_timer
(
const
std::size_t
id
);
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/**
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* Executes a timer.
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*
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* @note this function is only meant to be executed by the event handling
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* system.
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*
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* @param id The id of the timer to execute, this is the
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* id returned by add_timer.
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*
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* @returns Status, false if the timer couldn't be
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* executed.
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*/
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bool
execute_timer
(
const
std::size_t
id
);
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}
// namespace gui2
gui2
Generic file dialog.
Definition:
draw_manager.hpp:19
gui2::add_timer
std::size_t add_timer(const uint32_t interval, const std::function< void(std::size_t id)> &callback, const bool repeat)
Adds a new timer.
Definition:
timer.cpp:127
gui2::remove_timer
bool remove_timer(const std::size_t id)
Removes a timer.
Definition:
timer.cpp:168
gui2::execute_timer
bool execute_timer(const std::size_t id)
Executes a timer.
Definition:
timer.cpp:201
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