The Battle for Wesnoth  1.19.6+dev
Public Member Functions | Private Attributes | List of all members
gui2::policy::placement::table Struct Reference

Places the items in a grid. More...

#include <generator_private.hpp>

Inheritance diagram for gui2::policy::placement::table:

Public Member Functions

 table ()
 
void create_item (const unsigned)
 See horizontal_list::create_item(). More...
 
virtual void request_reduce_width (const unsigned) override
 See widget::request_reduce_width. More...
 
virtual void request_reduce_height (const unsigned) override
 See widget::request_reduce_height. More...
 
virtual point calculate_best_size () const override
 See widget::calculate_best_size. More...
 
virtual void place (const point &, const point &) override
 See widget::place. More...
 
virtual void set_origin (const point &) override
 See widget::set_origin. More...
 
void set_visible_rectangle (const SDL_Rect &) override
 See horizontal_list::set_visible_rectangle(). More...
 
virtual widgetfind_at (const point &, const bool) override
 See widget::find_at. More...
 
virtual const widgetfind_at (const point &, const bool) const override
 See widget::find_at. More...
 
void handle_key_up_arrow (SDL_Keymod, bool &) override
 Inherited from generator_base. More...
 
void handle_key_down_arrow (SDL_Keymod, bool &) override
 Inherited from generator_base. More...
 
void handle_key_left_arrow (SDL_Keymod, bool &) override
 Inherited from generator_base. More...
 
void handle_key_right_arrow (SDL_Keymod, bool &) override
 Inherited from generator_base. More...
 
virtual gridcreate_item (const int index, const builder_grid &list_builder, const widget_item &item_data, const std::function< void(widget &)> &callback)=0
 Creates a new item. More...
 
virtual gridcreate_item (const int index, const builder_grid &list_builder, const widget_data &data, const std::function< void(widget &)> &callback)=0
 Creates a new item. More...
 
- Public Member Functions inherited from gui2::generator_base
virtual ~generator_base ()
 
virtual void delete_item (const unsigned index)=0
 Deletes an item. More...
 
virtual void clear ()=0
 Deletes all items. More...
 
virtual void select_item (const unsigned index, const bool select)=0
 (De)selects an item. More...
 
void toggle_item (const unsigned index)
 Toggles the selection state of an item. More...
 
virtual bool is_selected (const unsigned index) const =0
 Returns whether the item is selected. More...
 
virtual void set_item_shown (const unsigned index, const bool show)=0
 Shows or hides an item. More...
 
virtual bool get_item_shown (const unsigned index) const =0
 Returns whether the item is shown. More...
 
boost::dynamic_bitset get_items_shown () const
 Returns the visibility of all the items as a bit set. More...
 
virtual unsigned get_item_count () const =0
 Returns the number of items. More...
 
virtual unsigned get_selected_item_count () const =0
 Returns the number of selected items. More...
 
virtual int get_selected_item () const =0
 Returns the selected item. More...
 
virtual griditem (const unsigned index)=0
 Gets the grid of an item. More...
 
virtual const griditem (const unsigned index) const =0
 Gets the grid of an item. More...
 
virtual gridcreate_item (const int index, const builder_grid &list_builder, const widget_item &item_data, const std::function< void(widget &)> &callback)=0
 Creates a new item. More...
 
virtual gridcreate_item (const int index, const builder_grid &list_builder, const widget_data &data, const std::function< void(widget &)> &callback)=0
 Creates a new item. More...
 
virtual void create_items (const int index, const builder_grid &list_builder, const std::vector< widget_item > &data, const std::function< void(widget &)> &callback)=0
 Creates one or more new item(s). More...
 
virtual void create_items (const int index, const builder_grid &list_builder, const std::vector< widget_data > &data, const std::function< void(widget &)> &callback)=0
 Creates one or more new item(s). More...
 
virtual void set_order (const order_func &order)=0
 
virtual void layout_initialize (const bool full_initialization) override=0
 See widget::layout_initialize. More...
 
virtual void impl_draw_children () override=0
 See widget::impl_draw_children. More...
 
virtual unsigned get_ordered_index (unsigned index) const =0
 If a sort-order is being applied, maps from unsorted to sorted indicies. More...
 
virtual unsigned get_item_at_ordered (unsigned index_ordered) const =0
 If a sort-order is being applied, maps from sorted to unsorted indicies. More...
 
- Public Member Functions inherited from gui2::widget
 widget (const widget &)=delete
 
widgetoperator= (const widget &)=delete
 
 widget ()
 
 widget (const builder_widget &builder)
 Constructor. More...
 
virtual ~widget () override
 
void set_id (const std::string &id)
 
const std::string & id () const
 
windowget_window ()
 Get the parent window. More...
 
const windowget_window () const
 The constant version of get_window. More...
 
gridget_parent_grid ()
 Get the parent grid. More...
 
const gridget_parent_grid () const
 
void set_parent (widget *parent)
 
widgetparent ()
 
virtual void demand_reduce_width (const unsigned maximum_width)
 Tries to reduce the width of a widget. More...
 
virtual void demand_reduce_height (const unsigned maximum_height)
 Tries to reduce the height of a widget. More...
 
point get_best_size () const
 Gets the best size for the widget. More...
 
virtual bool can_mouse_focus () const
 Whether the mouse move/click event go 'through' this widget. More...
 
virtual bool can_wrap () const
 Can the widget wrap. More...
 
virtual void set_size (const point &size)
 Sets the size of the widget. More...
 
virtual void move (const int x_offset, const int y_offset)
 Moves a widget. More...
 
virtual void set_horizontal_alignment (const std::string &alignment)
 Sets the horizontal alignment of the widget within its parent grid. More...
 
virtual void set_vertical_alignment (const std::string &alignment)
 Sets the horizontal alignment of the widget within its parent grid. More...
 
virtual void layout_children ()
 Allows a widget to update its children. More...
 
point get_origin () const
 Returns the screen origin of the widget. More...
 
point get_size () const
 Returns the size of the widget. More...
 
rect get_rectangle () const
 Gets the bounding rectangle of the widget on the screen. More...
 
int get_x () const
 
int get_y () const
 
unsigned get_width () const
 
unsigned get_height () const
 
void set_linked_group (const std::string &linked_group)
 
std::string get_linked_group () const
 
SDL_Rect calculate_blitting_rectangle () const
 Calculates the blitting rectangle of the widget. More...
 
SDL_Rect calculate_clipping_rectangle () const
 Calculates the clipping rectangle of the widget. More...
 
bool draw_background ()
 Draws the background of a widget. More...
 
void draw_children ()
 Draws the children of a widget. More...
 
bool draw_foreground ()
 Draws the foreground of the widget. More...
 
SDL_Rect get_dirty_rectangle () const
 Gets the dirty rectangle of the widget. More...
 
void queue_redraw ()
 Indicates that this widget should be redrawn. More...
 
void queue_redraw (const rect &region)
 Indicate that specific region of the screen should be redrawn. More...
 
void set_visible (const visibility visible)
 
visibility get_visible () const
 
redraw_action get_drawing_action () const
 
void set_debug_border_mode (const debug_border debug_border_mode)
 
void set_debug_border_color (const color_t debug_border_color)
 
virtual widgetfind (const std::string &id, const bool must_be_active)
 Returns a widget with the wanted id. More...
 
virtual const widgetfind (const std::string &id, const bool must_be_active) const
 The constant version of find. More...
 
virtual bool has_widget (const widget &widget) const
 Does the widget contain the widget. More...
 
template<class T >
NOT_DANGLING T * find_widget (const std::string &id, const bool must_be_active, const bool must_exist)
 Gets a widget with the wanted id. More...
 
template<class T >
NOT_DANGLING const T * find_widget (const std::string &id, const bool must_be_active, const bool must_exist) const
 
template<class T >
NOT_DANGLING T & find_widget (const std::string &id, const bool must_be_active=false)
 Gets a widget with the wanted id. More...
 
template<class T >
NOT_DANGLING const T & find_widget (const std::string &id, const bool must_be_active=false) const
 
virtual bool disable_click_dismiss () const =0
 Does the widget disable easy close? More...
 
virtual iteration::walker_ptr create_walker ()=0
 Creates a new walker object on the heap. More...
 
- Public Member Functions inherited from gui2::event_executor
 event_executor ()
 
virtual ~event_executor ()
 
void set_wants_mouse_hover (const bool hover=true)
 
bool wants_mouse_hover () const
 
void set_wants_mouse_left_double_click (const bool click=true)
 
bool wants_mouse_left_double_click () const
 
void set_wants_mouse_middle_double_click (const bool click=true)
 
bool wants_mouse_middle_double_click () const
 
event_executorset_wants_mouse_right_double_click (const bool click=true)
 
bool wants_mouse_right_double_click () const
 
- Public Member Functions inherited from gui2::event::dispatcher
 dispatcher ()
 
virtual ~dispatcher ()
 
void connect ()
 Connects the dispatcher to the event handler. More...
 
void disconnect ()
 Disconnects the dispatcher from the event handler. More...
 
bool is_connected () const
 Return whether the dispatcher is currently connected. More...
 
bool has_event (const ui_event event, const event_queue_type event_type)
 
bool fire (const ui_event event, widget &target)
 Fires an event which has no extra parameters. More...
 
bool fire (const ui_event event, widget &target, const point &coordinate)
 Fires an event which takes a coordinate parameter. More...
 
bool fire (const ui_event event, widget &target, const SDL_Keycode key, const SDL_Keymod modifier, const std::string &unicode)
 Fires an event which takes keyboard parameters. More...
 
bool fire (const ui_event event, widget &target, const point &pos, const point &distance)
 Fires an event which takes touch-motion parameters. More...
 
bool fire (const ui_event event, widget &target, const point &center, float dTheta, float dDist, uint8_t numFingers)
 Fires an event which takes touch-gesture parameters. More...
 
bool fire (const ui_event event, widget &target, void *)
 Fires an event which takes notification parameters. More...
 
bool fire (const ui_event event, widget &target, const message &msg)
 Fires an event which takes message parameters. More...
 
bool fire (const ui_event event, widget &target, const SDL_Event &sdlevent)
 Fires an event that's a raw SDL event. More...
 
bool fire (const ui_event event, widget &target, const std::string &text, int32_t start, int32_t len)
 Fires an event which takes text input parameters. More...
 
template<ui_event E, typename F >
void connect_signal (const F &func, const queue_position position=back_child)
 Adds a callback to the appropriate queue based on event type. More...
 
template<ui_event E, typename F >
void disconnect_signal (const F &func, const queue_position position=back_child)
 Removes a callback from the appropriate queue based on event type. More...
 
void capture_mouse ()
 Captures the mouse. More...
 
void release_mouse ()
 Releases the mouse capture. More...
 
void set_mouse_behavior (const mouse_behavior mouse_behavior)
 
mouse_behavior get_mouse_behavior () const
 
void set_want_keyboard_input (const bool want_keyboard_input)
 
bool get_want_keyboard_input () const
 
void register_hotkey (const hotkey::HOTKEY_COMMAND id, const hotkey_function &function)
 Registers a hotkey. More...
 
bool execute_hotkey (const hotkey::HOTKEY_COMMAND id)
 Executes a hotkey. More...
 
- Public Member Functions inherited from enable_lua_ptr< widget >
 enable_lua_ptr (widget *tp)
 

Private Attributes

bool placed_
 Has the grid already been placed? More...
 

Additional Inherited Members

- Public Types inherited from gui2::generator_base
enum  placement { horizontal_list , vertical_list , table , independent }
 Determines how the items are placed. More...
 
typedef std::function< bool(unsigned, unsigned)> order_func
 
- Public Types inherited from gui2::widget
enum class  visibility { visible , hidden , invisible }
 Visibility settings done by the user. More...
 
enum class  redraw_action { full , partly , none }
 Visibility set by the engine. More...
 
enum class  debug_border { none , outline , fill }
 
- Public Types inherited from gui2::event::dispatcher
enum  event_queue_type { pre = 1 , child = 2 , post = 4 }
 
enum  queue_position {
  front_pre_child , back_pre_child , front_child , back_child ,
  front_post_child , back_post_child
}
 The position where to add a new callback in the signal handler. More...
 
enum class  mouse_behavior { all , hit , none }
 The behavior of the mouse events. More...
 
- Static Public Member Functions inherited from gui2::generator_base
static std::unique_ptr< generator_basebuild (const bool has_minimum, const bool has_maximum, const placement placement, const bool select)
 Create a new generator. More...
 
- Protected Member Functions inherited from gui2::generator_base
virtual void do_select_item (const unsigned index)=0
 Selects a not selected item. More...
 
virtual void do_deselect_item (const unsigned index)=0
 Deselects a selected item. More...
 
virtual griditem_ordered (const unsigned index)=0
 Gets the grid of an item. More...
 
virtual const griditem_ordered (const unsigned index) const =0
 Gets the grid of an item. More...
 
- Protected Member Functions inherited from gui2::widget
void set_layout_size (const point &size)
 
const pointlayout_size () const
 
void clear_layout_size ()
 Throws away layout_size_. More...
 

Detailed Description

Places the items in a grid.

The items will be placed in rows and columns. It has to be determined whether the number of columns will be fixed or variable.

Todo:
Implement.

Definition at line 346 of file generator_private.hpp.

Constructor & Destructor Documentation

◆ table()

gui2::policy::placement::table::table ( )

Definition at line 524 of file generator.cpp.

Member Function Documentation

◆ calculate_best_size()

point gui2::policy::placement::table::calculate_best_size ( ) const
overridevirtual

◆ create_item() [1/3]

virtual grid& gui2::generator_base::create_item

Creates a new item.

The item_data is used by id, and is meant to set multiple widgets in an item.

Parameters
indexThe item before which to add the new item, 0 == begin, -1 == end.
list_builderA grid builder that's will build the contents of the new item.
dataThe data to initialize the parameters of the new item.
callbackThe callback function to call when an item in the grid is (de)selected.
Returns
A reference to the newly created grid.

◆ create_item() [2/3]

virtual grid& gui2::generator_base::create_item

Creates a new item.

The item_data is used for the first widget found, this normally should be used when there's one widget in an item.

Parameters
indexThe item before which to add the new item, 0 == begin, -1 == end.
list_builderA grid builder that's will build the contents of the new item.
item_dataThe data to initialize the parameters of the new item.
callbackThe callback function to call when an item in the grid is (de)selected.
Returns
A reference to the newly created grid.

◆ create_item() [3/3]

void gui2::policy::placement::table::create_item ( const unsigned  )

See horizontal_list::create_item().

Todo:
implement.

Definition at line 529 of file generator.cpp.

References placed_.

◆ find_at() [1/2]

const widget * gui2::policy::placement::table::find_at ( const point coordinate,
const bool  must_be_active 
) const
overridevirtual

◆ find_at() [2/2]

widget * gui2::policy::placement::table::find_at ( const point coordinate,
const bool  must_be_active 
)
overridevirtual

◆ handle_key_down_arrow()

void gui2::policy::placement::table::handle_key_down_arrow ( SDL_Keymod  ,
bool &  handled 
)
overridevirtual

◆ handle_key_left_arrow()

void gui2::policy::placement::table::handle_key_left_arrow ( SDL_Keymod  ,
bool &  handled 
)
overridevirtual

◆ handle_key_right_arrow()

void gui2::policy::placement::table::handle_key_right_arrow ( SDL_Keymod  ,
bool &  handled 
)
overridevirtual

◆ handle_key_up_arrow()

void gui2::policy::placement::table::handle_key_up_arrow ( SDL_Keymod  ,
bool &  handled 
)
overridevirtual

◆ place()

void gui2::policy::placement::table::place ( const point origin,
const point size 
)
overridevirtual

◆ request_reduce_height()

virtual void gui2::policy::placement::table::request_reduce_height ( const unsigned  )
inlineoverridevirtual

See widget::request_reduce_height.

Implements gui2::generator_base.

Definition at line 363 of file generator_private.hpp.

◆ request_reduce_width()

virtual void gui2::policy::placement::table::request_reduce_width ( const unsigned  )
inlineoverridevirtual

See widget::request_reduce_width.

Implements gui2::generator_base.

Definition at line 357 of file generator_private.hpp.

◆ set_origin()

void gui2::policy::placement::table::set_origin ( const point origin)
overridevirtual

◆ set_visible_rectangle()

void gui2::policy::placement::table::set_visible_rectangle ( const SDL_Rect &  rectangle)
overridevirtual

Member Data Documentation

◆ placed_

bool gui2::policy::placement::table::placed_
private

Has the grid already been placed?

If the grid is placed it's no problem set the location of the new item,it hasn't been placed, there's no information about its location so do nothing.

Definition at line 412 of file generator_private.hpp.

Referenced by create_item().


The documentation for this struct was generated from the following files: