Variables | |
std::string | game_title |
std::string | game_title_background |
std::string | game_logo |
std::string | game_logo_background |
std::string | victory_laurel |
std::string | victory_laurel_hardest |
std::string | victory_laurel_easy |
std::string | orb |
std::string | orb_two_color |
std::string | energy |
std::string | battery_icon |
std::string | time_icon |
std::string | flag |
std::string | flag_icon |
std::string | terrain_mask |
std::string | grid_top |
std::string | grid_bottom |
std::string | mouseover |
std::string | selected |
std::string | editor_brush |
std::string | unreachable |
std::string | linger |
std::string | observer |
std::string | tod_bright |
std::string | tod_dark |
std::string | selected_menu = "buttons/radiobox-pressed.png" |
std::string | deselected_menu = "buttons/radiobox.png" |
std::string | checked_menu = "buttons/checkbox-pressed.png" |
std::string | unchecked_menu = "buttons/checkbox.png" |
std::string | wml_menu = "buttons/WML-custom.png" |
std::string | level |
std::string | ellipsis |
std::string | missing |
std::string | blank |
std::string | app_icon = "images/icons/icon-game.png" |
std::string game_config::images::app_icon = "images/icons/icon-game.png" |
Definition at line 232 of file game_config.cpp.
std::string game_config::images::battery_icon |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config(), and REPORT_GENERATOR().
std::string game_config::images::blank |
Definition at line 226 of file game_config.cpp.
Referenced by BOOST_AUTO_TEST_CASE(), unit_filter_impl::unit_filter_compound::fill(), unit::init(), game_config::load_config(), image::load_image_file(), saved_game::set_defaults(), attack_type::special_active_impl(), and game_events::builtin_conditions::variable_matches().
std::string game_config::images::checked_menu = "buttons/checkbox-pressed.png" |
Definition at line 224 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::deselected_menu = "buttons/radiobox.png" |
Definition at line 223 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::editor_brush |
Definition at line 191 of file game_config.cpp.
Referenced by editor::editor_display::draw_hex(), and game_config::load_config().
std::string game_config::images::ellipsis |
Definition at line 226 of file game_config.cpp.
Referenced by display::draw_report(), and game_config::load_config().
std::string game_config::images::energy |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config().
std::string game_config::images::flag |
Definition at line 191 of file game_config.cpp.
Referenced by terrain_builder::apply_rule(), display::get_flag(), unit_animation_component::get_flags(), display::has_time_area(), impl_side_get(), display::init_flags_for_side_internal(), game_lua_kernel::intf_set_side_id(), game_config::load_config(), terrain_builder::parse_config(), gui2::dialogs::terrain_layers::pre_show(), terrain_builder::replace_rotate_tokens(), team::set_flag(), and WIDGET_SETTER().
std::string game_config::images::flag_icon |
Definition at line 191 of file game_config.cpp.
Referenced by impl_side_get(), game_config::load_config(), REPORT_GENERATOR(), team::set_flag_icon(), and unit_side().
std::string game_config::images::game_logo |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks(), and game_config::load_config().
std::string game_config::images::game_logo_background |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks(), and game_config::load_config().
std::string game_config::images::game_title |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks(), and game_config::load_config().
std::string game_config::images::game_title_background |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::title_screen::init_callbacks(), game_config::load_config(), and gui2::dialogs::end_credits::pre_show().
std::string game_config::images::grid_bottom |
Definition at line 191 of file game_config.cpp.
Referenced by display::draw_hex(), and game_config::load_config().
std::string game_config::images::grid_top |
Definition at line 191 of file game_config.cpp.
Referenced by display::draw_hex(), and game_config::load_config().
std::string game_config::images::level |
Definition at line 226 of file game_config.cpp.
Referenced by unit::advancement_icons(), gui2::iteration::policy::visit::visit_level< level >::at_end(), carryover_info::carryover_info(), events::chat_handler::change_logging(), config::child(), game_config::combat_xp(), gui2::iteration::policy::visit::visit_level< level >::get(), preprocessor_data::get_chunk(), gui2::tree_view_node::get_indentation_level(), game_state::has_human_sides(), help::help_menu::indent_list(), game_state::init(), mp::initial_level_config(), intf_deprecated_message(), game_config::kill_xp(), statistics::level_stats(), game_config::load_config(), game_lua_kernel::my_name(), gui2::iteration::policy::visit::visit_level< level >::next(), help::parse_error::parse_error(), gui2::dialogs::campaign_selection::pre_show(), schema_validation::wml_key::print(), schema_validation::wml_tag::printl(), storyscreen::story_parser::resolve_wml(), sp::select_campaign(), schema_validation::wml_key::set_fuzzy(), lg::log_in_progress::set_indent(), unit::set_level(), and game_board::unit_id_manager().
std::string game_config::images::linger |
Definition at line 191 of file game_config.cpp.
Referenced by game_display::draw_hex(), and game_config::load_config().
std::string game_config::images::missing |
Definition at line 226 of file game_config.cpp.
Referenced by game_config::load_config(), image::load_image_file(), editor::item_palette::setup_item(), editor::unit_palette::setup_item(), editor::terrain_palette::setup_item(), and arrow::update_symbols().
std::string game_config::images::mouseover |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config().
std::string game_config::images::observer |
Definition at line 191 of file game_config.cpp.
Referenced by wesnothd::game::all_observers_muted(), wesnothd::game::current_turn(), play_controller::find_last_visible_team(), wesnothd::server::handle_join_game(), game_config::load_config(), turn_info::process_network_data(), ng::connect_engine::process_network_data(), wesnothd::game::remove_player(), and REPORT_GENERATOR().
std::string game_config::images::orb |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config().
std::string game_config::images::orb_two_color |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config().
std::string game_config::images::selected |
Definition at line 191 of file game_config.cpp.
Referenced by advance_unit_at(), game_display::draw_hex(), gui2::tree_view::get_next_node(), gui2::toggle_button::get_value(), gui2::toggle_panel::get_value(), gui2::tree_view::handle_key_left_arrow(), gui2::tree_view::handle_key_right_arrow(), gui2::dialogs::gamestate_inspector::controller::handle_stuff_list_item_clicked(), gui2::dialogs::preferences_dialog::initialize_callbacks(), game_config::load_config(), gui2::multimenu_button::num_options(), gui2::dialogs::migrate_version_selection::post_show(), gui2::dialogs::achievements_dialog::pre_show(), unit_drawer::redraw_unit(), gui2::stacked_widget::select_layer_impl(), gui2::multimenu_button::select_option(), gui2::menu_button::set_selected(), gui2::toggle_button::set_value(), gui2::toggle_panel::set_value(), gui2::menu_button::set_values(), gui2::menu_button::signal_handler_left_button_click(), and gui2::multimenu_button::update_label().
std::string game_config::images::selected_menu = "buttons/radiobox-pressed.png" |
Definition at line 222 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::terrain_mask |
Definition at line 191 of file game_config.cpp.
Referenced by image::get_hexmask(), and game_config::load_config().
std::string game_config::images::time_icon |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config(), and REPORT_GENERATOR().
std::string game_config::images::tod_bright |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config(), time_of_day_at(), and unit_box_at().
std::string game_config::images::tod_dark |
Definition at line 191 of file game_config.cpp.
Referenced by game_config::load_config(), time_of_day_at(), and unit_box_at().
std::string game_config::images::unchecked_menu = "buttons/checkbox.png" |
Definition at line 225 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::unreachable |
Definition at line 191 of file game_config.cpp.
Referenced by game_display::draw_hex(), and game_config::load_config().
std::string game_config::images::victory_laurel |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and game_config::load_config().
std::string game_config::images::victory_laurel_easy |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and game_config::load_config().
std::string game_config::images::victory_laurel_hardest |
Definition at line 191 of file game_config.cpp.
Referenced by gui2::dialogs::campaign_selection::add_campaign_to_tree(), gui2::dialogs::campaign_selection::campaign_selected(), and game_config::load_config().
std::string game_config::images::wml_menu = "buttons/WML-custom.png" |
Definition at line 226 of file game_config.cpp.
Referenced by game_events::wml_menu_item::image().