The Battle for Wesnoth  1.19.6+dev
Namespaces | Macros | Variables
lobby_data.cpp File Reference
#include "game_initialization/lobby_data.hpp"
#include "config.hpp"
#include "filesystem.hpp"
#include "font/pango/escape.hpp"
#include "formatter.hpp"
#include "formula/string_utils.hpp"
#include "game_config_manager.hpp"
#include "game_config_view.hpp"
#include "game_initialization/multiplayer.hpp"
#include "game_version.hpp"
#include "gettext.hpp"
#include "gui/dialogs/campaign_difficulty.hpp"
#include "log.hpp"
#include "map/exception.hpp"
#include "map/map.hpp"
#include "mp_game_settings.hpp"
#include "preferences/preferences.hpp"
#include "serialization/markup.hpp"
#include "wml_exception.hpp"
#include <boost/algorithm/string.hpp>
Include dependency graph for lobby_data.cpp:

Go to the source code of this file.

Namespaces

 mp
 Main entry points of multiplayer mode.
 

Macros

#define ERR_CF   LOG_STREAM(err, log_config)
 
#define WRN_NG   LOG_STREAM(warn, log_engine)
 
#define DBG_LB   LOG_STREAM(info, log_lobby)
 
#define LOG_LB   LOG_STREAM(info, log_lobby)
 
#define ERR_LB   LOG_STREAM(err, log_lobby)
 

Variables

static lg::log_domain log_config ("config")
 
static lg::log_domain log_engine ("engine")
 
static lg::log_domain log_lobby ("lobby")
 

Macro Definition Documentation

◆ DBG_LB

#define DBG_LB   LOG_STREAM(info, log_lobby)

Definition at line 46 of file lobby_data.cpp.

◆ ERR_CF

#define ERR_CF   LOG_STREAM(err, log_config)

Definition at line 41 of file lobby_data.cpp.

◆ ERR_LB

#define ERR_LB   LOG_STREAM(err, log_lobby)

Definition at line 48 of file lobby_data.cpp.

◆ LOG_LB

#define LOG_LB   LOG_STREAM(info, log_lobby)

Definition at line 47 of file lobby_data.cpp.

◆ WRN_NG

#define WRN_NG   LOG_STREAM(warn, log_engine)

Definition at line 43 of file lobby_data.cpp.

Variable Documentation

◆ log_config

lg::log_domain log_config("config") ( "config"  )
static

◆ log_engine

lg::log_domain log_engine("engine") ( "engine"  )
static

◆ log_lobby

lg::log_domain log_lobby("lobby") ( "lobby"  )
static