The Battle for Wesnoth  1.19.0-dev
label_settings.hpp
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1 /*
2  Copyright (C) 2017 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
18 
19 #include "display_context.hpp"
20 #include "tstring.hpp"
21 
22 #include <map>
23 
24 namespace gui2::dialogs
25 {
27 {
28 public:
30 
31  /** The execute function. See @ref modal_dialog for more information. */
33 
34 private:
35  std::map<std::string, bool> all_labels_;
36  std::map<std::string, t_string> labels_display_;
37 
39 
40  virtual const std::string& window_id() const override;
41 
42  virtual void pre_show(window& window) override;
43 
44  virtual void post_show(window& window) override;
45 
46  /** Callback for toggling a checkbox state. */
47  void toggle_category(widget& box, const std::string& category);
48 };
49 } // namespace dialogs
Abstract class for exposing game data that doesn't depend on the GUI, however which for historical re...
virtual void pre_show(window &window) override
Actions to be taken before showing the window.
std::map< std::string, t_string > labels_display_
void toggle_category(widget &box, const std::string &category)
Callback for toggling a checkbox state.
label_settings(display_context &dc)
std::map< std::string, bool > all_labels_
The execute function.
virtual void post_show(window &window) override
Actions to be taken after the window has been shown.
virtual const std::string & window_id() const override
The ID of the window to build.
Abstract base class for all modal dialogs.
Base class for all widgets.
Definition: widget.hpp:53
base class of top level items, the only item which needs to store the final canvases to draw on.
Definition: window.hpp:63
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...