The Battle for Wesnoth  1.19.1+dev
Namespaces | Functions
input.cpp File Reference
#include "sdl/input.hpp"
#include "sdl/point.hpp"
#include "video.hpp"
#include <SDL2/SDL_mouse.h>
#include <SDL2/SDL_keyboard.h>
Include dependency graph for input.cpp:

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uint32_t sdl::get_mouse_state (int *x, int *y)
 A wrapper for SDL_GetMouseState that gives coordinates in draw space. More...
uint32_t sdl::get_mouse_button_mask ()
 Returns the current mouse button mask. More...
point sdl::get_mouse_location ()
 Returns the current mouse location in draw space. More...
unsigned sdl::get_mods ()
 Returns a bitmask of active modifier keys (ctrl, shift, alt, gui). More...