The Battle for Wesnoth  1.15.5+dev
Classes | Namespaces | Functions | Variables
game_config.hpp File Reference
#include "color.hpp"
#include "tstring.hpp"
#include "game_config_view.hpp"
#include <vector>
#include <map>
#include <cstdint>
Include dependency graph for game_config.hpp:

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struct  game_config::server_info


 Game configuration data as global variables.


int game_config::kill_xp (int level)
int game_config::combat_xp (int level)
void game_config::set_debug (bool new_debug)
void game_config::load_config (const config &v)
void game_config::add_color_info (const game_config_view &v)
void game_config::reset_color_info ()
const std::vector< color_t > & game_config::tc_info (const std::string &name)
const color_rangegame_config::color_info (const std::string &name)
color_t game_config::red_to_green (int val, bool for_text=true)
 Return a color corresponding to the value val red for val=0 to green for val=100, passing by yellow. More...
color_t game_config::blue_to_white (int val, bool for_text)
std::string game_config::get_default_title_string ()


const std::string game_config::default_title_string
double game_config::hex_semi_brightening