The Battle for Wesnoth  1.17.12+dev
Classes | Namespaces | Functions
editor_map.hpp File Reference
#include "editor/editor_common.hpp"
#include "map/map.hpp"
#include <deque>
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struct  editor::editor_map_operation_exception
struct  editor::editor_map_integrity_error
struct  editor::editor_map_load_exception
struct  editor::editor_map_save_exception
class  editor::editor_map
 This class adds extra editor-specific functionality to a normal gamemap. More...


 Manage the empty-palette in the editor.


editor_map_load_exception editor::wrap_exc (const char *type, const std::string &e_msg, const std::string &filename)
 Exception wrapping utility. More...