The Battle for Wesnoth  1.19.0-dev
display_chat_manager.cpp
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1 /*
2  Copyright (C) 2014 - 2024
3  by Chris Beck <render787@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #include "display_chat_manager.hpp"
17 
18 #include "display.hpp"
19 #include "floating_label.hpp"
20 #include "game_board.hpp" // <-- only needed for is_observer()
21 #include "preferences/game.hpp"
22 #include "log.hpp"
23 #include "font/sdl_ttf_compat.hpp"
24 #include "mp_ui_alerts.hpp"
26 #include "color.hpp"
29 #include "video.hpp" // only for faked
30 
31 #include <SDL2/SDL_timer.h>
32 
33 static lg::log_domain log_engine("engine");
34 #define ERR_NG LOG_STREAM(err, log_engine)
35 
36 namespace {
37  const int chat_message_border = 5;
38  const int chat_message_x = 10;
39  const color_t chat_message_color {255,255,255,SDL_ALPHA_OPAQUE};
40  const color_t chat_message_bg {0,0,0,140};
41 }
42 
44  : speaker_handle(speaker), handle(h), created_at(SDL_GetTicks())
45 {}
46 
47 
48 void display_chat_manager::add_chat_message(const std::time_t& time, const std::string& speaker,
49  int side, const std::string& message, events::chat_handler::MESSAGE_TYPE type,
50  bool bell)
51 {
52  const bool whisper = speaker.find("whisper: ") == 0;
53  std::string sender = speaker;
54  if (whisper) {
55  sender.assign(speaker, 9, speaker.size());
56  add_whisperer( sender );
57  }
58  //remove disconnected user from whisperer
59  std::string::size_type pos = message.find(" has disconnected");
60  if (pos != std::string::npos){
61  for(std::set<std::string>::const_iterator w = whisperers().begin(); w != whisperers().end(); ++w){
62  if (*w == message.substr(0,pos)) remove_whisperer(*w);
63  }
64  }
65 
66  if (!preferences::parse_should_show_lobby_join(sender, message)) return;
67  if (preferences::is_ignored(sender)) return;
68 
69  //preferences::parse_admin_authentication(sender, message); TODO: replace
70 
71  bool is_observer = false;
72  { //TODO: Clean this block up somehow
73 
74  const game_board * board = dynamic_cast<const game_board*>(&my_disp_.get_disp_context());
75 
76  if (board) {
77  is_observer = board->is_observer();
78  }
79  }
80 
81  if (bell) {
82  if ((type == events::chat_handler::MESSAGE_PRIVATE && (!is_observer || whisper))
83  || utils::word_match(message, preferences::login())) {
84  mp::ui_alerts::private_message(false, sender, message);
85  } else if (preferences::is_friend(sender)) {
86  mp::ui_alerts::friend_message(false, sender, message);
87  } else if (sender == "server") {
88  mp::ui_alerts::server_message(false, sender, message);
89  } else {
90  mp::ui_alerts::public_message(false, sender, message);
91  }
92  }
93 
94  bool action = false;
95 
96  std::string msg;
97 
98  if (message.compare(0,4,"/me ") == 0) {
99  msg.assign(message, 4, message.size());
100  action = true;
101  } else {
102  msg = message;
103  }
104 
105  try {
106  // We've had a joker who send an invalid utf-8 message to crash clients
107  // so now catch the exception and ignore the message.
109  } catch (utf8::invalid_utf8_exception&) {
110  ERR_NG << "Invalid utf-8 found, chat message is ignored.";
111  return;
112  }
113 
114  int ypos = chat_message_x;
115  for(std::vector<chat_message>::const_iterator m = chat_messages_.begin(); m != chat_messages_.end(); ++m) {
116  ypos += std::max(font::get_floating_label_rect(m->handle).h,
117  font::get_floating_label_rect(m->speaker_handle).h);
118  }
119  color_t speaker_color {255,255,255,SDL_ALPHA_OPAQUE};
120  if(side >= 1) {
121  speaker_color = team::get_side_color_range(side).mid();
122  }
123 
124  color_t message_color = chat_message_color;
125  std::stringstream str;
126  std::stringstream message_str;
127 
129  if(action) {
130  str << "<" << speaker << " " << msg << ">";
131  message_color = speaker_color;
132  message_str << " ";
133  } else {
134  if (!speaker.empty())
135  str << "<" << speaker << ">";
136  message_str << msg;
137  }
138  } else {
139  if(action) {
140  str << "*" << speaker << " " << msg << "*";
141  message_color = speaker_color;
142  message_str << " ";
143  } else {
144  if (!speaker.empty())
145  str << "*" << speaker << "*";
146  message_str << msg;
147  }
148  }
149 
150  // Prepend message with timestamp.
151  std::stringstream message_complete;
152  message_complete << preferences::get_chat_timestamp(time) << str.str();
153 
154  const SDL_Rect rect = my_disp_.map_outside_area();
155 
156  font::floating_label spk_flabel(message_complete.str());
157  spk_flabel.set_font_size(font::SIZE_15);
158  spk_flabel.set_color(speaker_color);
159  spk_flabel.set_position(rect.x + chat_message_x, rect.y + ypos);
160  spk_flabel.set_clip_rect(rect);
161  spk_flabel.set_alignment(font::LEFT_ALIGN);
162  spk_flabel.set_bg_color(chat_message_bg);
163  spk_flabel.set_border_size(chat_message_border);
164  spk_flabel.use_markup(false);
165 
166  int speaker_handle = font::add_floating_label(spk_flabel);
167 
168  font::floating_label msg_flabel(message_str.str());
169  msg_flabel.set_font_size(font::SIZE_15);
170  msg_flabel.set_color(message_color);
171  msg_flabel.set_position(rect.x + chat_message_x + font::get_floating_label_rect(speaker_handle).w,
172  rect.y + ypos);
173  msg_flabel.set_clip_rect(rect);
174  msg_flabel.set_alignment(font::LEFT_ALIGN);
175  msg_flabel.set_bg_color(chat_message_bg);
176  msg_flabel.set_border_size(chat_message_border);
177  msg_flabel.use_markup(false);
178 
179  int message_handle = font::add_floating_label(msg_flabel);
180 
181  chat_messages_.emplace_back(speaker_handle,message_handle);
182 
184 }
185 
186 static unsigned int safe_subtract(unsigned int a, unsigned int b)
187 {
188  return (a > b) ? a - b : 0;
189 }
190 
192 {
193  //NOTE: prune_chat_messages(false) seems to be only called when a new message is added, which in
194  // particular means the aging feature won't work unless new messages are addded regularly
195  const unsigned message_aging = preferences::chat_message_aging();
196  const unsigned max_chat_messages = preferences::chat_lines();
197  const bool enable_aging = message_aging != 0;
198 
199  const unsigned remove_before = enable_aging ? safe_subtract(SDL_GetTicks(), message_aging * 60 * 1000) : 0;
200  int movement = 0;
201 
202  if(enable_aging || remove_all || chat_messages_.size() > max_chat_messages) {
203  while (!chat_messages_.empty() &&
204  (remove_all ||
205  chat_messages_.front().created_at < remove_before ||
206  chat_messages_.size() > max_chat_messages))
207  {
208  const chat_message &old = chat_messages_.front();
209  movement += font::get_floating_label_rect(old.handle).h;
212  chat_messages_.erase(chat_messages_.begin());
213  }
214  }
215 
216  for(const chat_message &cm : chat_messages_) {
217  font::move_floating_label(cm.speaker_handle, 0, - movement);
218  font::move_floating_label(cm.handle, 0, - movement);
219  }
220 }
color_t mid() const
Average color shade.
Definition: color_range.hpp:85
void remove_whisperer(const std::string &nick)
void add_whisperer(const std::string &nick)
const std::set< std::string > & whisperers() const
void prune_chat_messages(bool remove_all=false)
void add_chat_message(const std::time_t &time, const std::string &speaker, int side, const std::string &msg, events::chat_handler::MESSAGE_TYPE type, bool bell)
std::vector< chat_message > chat_messages_
bool is_observer() const
Check if we are an observer in this game.
const display_context & get_disp_context() const
Definition: display.hpp:190
rect map_outside_area() const
Returns the available area for a map, this may differ from the above.
Definition: display.cpp:540
void set_position(double xpos, double ypos)
void set_alignment(ALIGN align)
void set_color(const color_t &color)
void set_border_size(int border)
void set_clip_rect(const SDL_Rect &r)
void set_bg_color(const color_t &bg_color)
void set_font_size(int font_size)
Game board class.
Definition: game_board.hpp:46
static const color_range get_side_color_range(int side)
Definition: team.cpp:947
Thrown by operations encountering invalid UTF-8 data.
static lg::log_domain log_engine("engine")
#define ERR_NG
static unsigned int safe_subtract(unsigned int a, unsigned int b)
int w
Standard logging facilities (interface).
int add_floating_label(const floating_label &flabel)
add a label floating on the screen above everything else.
void remove_floating_label(int handle, int fadeout)
removes the floating label given by 'handle' from the screen
const int SIZE_15
Definition: constants.cpp:28
SDL_Rect get_floating_label_rect(int handle)
void move_floating_label(int handle, double xmove, double ymove)
moves the floating label given by 'handle' by (xmove,ymove)
std::string pango_word_wrap(const std::string &unwrapped_text, int font_size, int max_width, int max_height, int max_lines, bool)
Uses Pango to word wrap text.
std::shared_ptr< halo_record > handle
Definition: halo.hpp:31
void public_message(bool is_lobby, const std::string &sender, const std::string &message)
void private_message(bool is_lobby, const std::string &sender, const std::string &message)
void friend_message(bool is_lobby, const std::string &sender, const std::string &message)
void server_message(bool is_lobby, const std::string &sender, const std::string &message)
bool is_ignored(const std::string &nick)
Definition: game.cpp:273
int chat_message_aging()
Definition: game.cpp:898
std::string get_chat_timestamp(const std::time_t &t)
Definition: game.cpp:860
int chat_lines()
Definition: game.cpp:883
bool parse_should_show_lobby_join(const std::string &sender, const std::string &message)
Definition: game.cpp:301
std::string login()
bool is_friend(const std::string &nick)
Definition: game.cpp:261
bool word_match(const std::string &message, const std::string &word)
Check if a message contains a word.
bool headless()
The game is running headless.
Definition: video.cpp:141
static void msg(const char *act, debug_info &i, const char *to="", const char *result="")
Definition: debugger.cpp:109
Transitional API for porting SDL_ttf-based code to Pango.
The basic class for representing 8-bit RGB or RGBA colour values.
Definition: color.hpp:59
An abstract description of a rectangle with integer coordinates.
Definition: rect.hpp:47
#define h
#define a
#define b