active_mods() | ng::create_engine | |
active_mods_data() | ng::create_engine | |
apply_level_filter(const std::string &name) | ng::create_engine | |
apply_level_filter(int players) | ng::create_engine | |
apply_level_filters() | ng::create_engine | private |
campaign_ptr typedef | ng::create_engine | |
create_engine(saved_game &state) | ng::create_engine | explicit |
create_engine(const create_engine &)=delete | ng::create_engine | private |
curent_era_cfg() const | ng::create_engine | |
current_era() const | ng::create_engine | |
current_era_index() const | ng::create_engine | inline |
current_era_index_ | ng::create_engine | private |
current_level() const | ng::create_engine | |
current_level_has_side_data() | ng::create_engine | |
current_level_index_ | ng::create_engine | private |
current_level_type() const | ng::create_engine | inline |
current_level_type_ | ng::create_engine | private |
dependency_manager() const | ng::create_engine | inline |
dependency_manager_ | ng::create_engine | private |
ERA enum value | ng::create_engine | |
eras_ | ng::create_engine | private |
extras_metadata_ptr typedef | ng::create_engine | |
find_extra_by_id(const MP_EXTRA extra_type, const std::string &id) const | ng::create_engine | |
find_level_by_id(const std::string &id) const | ng::create_engine | |
game_config_ | ng::create_engine | private |
generator_ | ng::create_engine | private |
generator_assigned() const | ng::create_engine | |
generator_has_settings() const | ng::create_engine | |
generator_user_config() | ng::create_engine | |
get_const_extras_by_type(const MP_EXTRA extra_type) const | ng::create_engine | |
get_extras_by_type(const MP_EXTRA extra_type) | ng::create_engine | |
get_filtered_level_indices(level_type::type type) const | ng::create_engine | |
get_levels_by_type(level_type::type type) const | ng::create_engine | |
get_levels_by_type_unfiltered(level_type::type type) const | ng::create_engine | |
get_parameters() | ng::create_engine | |
get_selected_campaign_difficulty() const | ng::create_engine | inline |
get_state() | ng::create_engine | |
init_active_mods() | ng::create_engine | |
init_all_levels() | ng::create_engine | private |
init_extras(const MP_EXTRA extra_type) | ng::create_engine | private |
init_generated_level_data() | ng::create_engine | |
is_campaign() const | ng::create_engine | inline |
level_name_filter() const | ng::create_engine | inline |
level_name_filter_ | ng::create_engine | private |
level_ptr typedef | ng::create_engine | |
MOD enum value | ng::create_engine | |
mods_ | ng::create_engine | private |
MP_EXTRA enum name | ng::create_engine | |
operator=(const create_engine &)=delete | ng::create_engine | private |
player_count_filter_ | ng::create_engine | private |
player_num_filter() const | ng::create_engine | inline |
prepare_for_campaign(const std::string &difficulty="") | ng::create_engine | |
prepare_for_era_and_mods() | ng::create_engine | |
prepare_for_new_level() | ng::create_engine | |
prepare_for_other() | ng::create_engine | |
prepare_for_saved_game() | ng::create_engine | |
prepare_for_scenario() | ng::create_engine | |
random_map_ptr typedef | ng::create_engine | |
reset_level_filters() | ng::create_engine | |
scenario_ptr typedef | ng::create_engine | |
select_campaign_difficulty(int set_value=-1) | ng::create_engine | |
selected_campaign_difficulty_ | ng::create_engine | private |
set_current_era_id(const std::string &id, bool force=false) | ng::create_engine | |
set_current_era_index(const std::size_t index, bool force=false) | ng::create_engine | |
set_current_level(const std::size_t index) | ng::create_engine | |
set_current_level_type(const level_type::type type) | ng::create_engine | inline |
state_ | ng::create_engine | private |
toggle_mod(const std::string &id, bool force=false) | ng::create_engine | |
type_map_ | ng::create_engine | private |
user_map_names_ | ng::create_engine | private |
user_map_ptr typedef | ng::create_engine | |
user_scenario_names_ | ng::create_engine | private |