The Battle for Wesnoth  1.19.0-dev
Public Member Functions | Private Member Functions | Private Attributes | Friends | List of all members
gui2::dialogs::lua_interpreter::controller Class Reference

The controller is responsible to hold all the input widgets, and a pointer to the model and view. More...

Public Member Functions

 controller (lua_kernel_base &lk)
void bind (window &window)
 Bind my pointers to the widgets found in the window. More...
void handle_copy_button_clicked (window &window)
 Copy text to the clipboard. More...
void handle_clear_button_clicked (window &window)
 Clear the text. More...
void input_keypress_callback (bool &handled, bool &halt, const SDL_Keycode key, window &window)
 Handle return key (execute) or tab key (tab completion) More...
void update_view ()
 Update the view based on the model. More...

Private Member Functions

void execute ()
void tab ()
void search (int direction)

Private Attributes

std::string text_entry_
const std::unique_ptr< lua_interpreter::lua_modellua_model_
const std::unique_ptr< lua_interpreter::input_modelinput_model_
const std::unique_ptr< lua_interpreter::viewview_


class lua_interpreter

Detailed Description

The controller is responsible to hold all the input widgets, and a pointer to the model and view.

It is responsible to bind the input signals to appropriate handler methods, which it holds. It is also responsible to ask the view to update based on the output of the model, typically in response to some input.

Definition at line 351 of file lua_interpreter.cpp.

Constructor & Destructor Documentation

◆ controller()

gui2::dialogs::lua_interpreter::controller::controller ( lua_kernel_base lk)

Definition at line 367 of file lua_interpreter.cpp.

Member Function Documentation

◆ bind()

void gui2::dialogs::lua_interpreter::controller::bind ( window window)

◆ execute()

void gui2::dialogs::lua_interpreter::controller::execute ( )

Definition at line 537 of file lua_interpreter.cpp.

References LOG_LUA.

◆ handle_clear_button_clicked()

void gui2::dialogs::lua_interpreter::controller::handle_clear_button_clicked ( window window)

Clear the text.

Definition at line 485 of file lua_interpreter.cpp.

Referenced by bind().

◆ handle_copy_button_clicked()

void gui2::dialogs::lua_interpreter::controller::handle_copy_button_clicked ( window window)

Copy text to the clipboard.

Definition at line 478 of file lua_interpreter.cpp.

References desktop::clipboard::copy_to_clipboard().

Referenced by bind().

◆ input_keypress_callback()

void gui2::dialogs::lua_interpreter::controller::input_keypress_callback ( bool &  handled,
bool &  halt,
const SDL_Keycode  key,
window window 

Handle return key (execute) or tab key (tab completion)

Definition at line 494 of file lua_interpreter.cpp.

References LOG_LUA, and gui2::widget::queue_redraw().

Referenced by bind().

◆ search()

void gui2::dialogs::lua_interpreter::controller::search ( int  direction)

Definition at line 650 of file lua_interpreter.cpp.

◆ tab()

void gui2::dialogs::lua_interpreter::controller::tab ( )

Definition at line 573 of file lua_interpreter.cpp.

References utils::word_completion().

◆ update_view()

void gui2::dialogs::lua_interpreter::controller::update_view ( )

Update the view based on the model.

Definition at line 421 of file lua_interpreter.cpp.

References LOG_LUA.

Friends And Related Function Documentation

◆ lua_interpreter

friend class lua_interpreter

Definition at line 391 of file lua_interpreter.cpp.

Member Data Documentation

◆ clear_button

button* gui2::dialogs::lua_interpreter::controller::clear_button

Definition at line 354 of file lua_interpreter.cpp.

◆ copy_button

button* gui2::dialogs::lua_interpreter::controller::copy_button

Definition at line 353 of file lua_interpreter.cpp.

◆ input_model_

const std::unique_ptr<lua_interpreter::input_model> gui2::dialogs::lua_interpreter::controller::input_model_

Definition at line 360 of file lua_interpreter.cpp.

◆ lua_model_

const std::unique_ptr<lua_interpreter::lua_model> gui2::dialogs::lua_interpreter::controller::lua_model_

Definition at line 359 of file lua_interpreter.cpp.

◆ text_entry

text_box* gui2::dialogs::lua_interpreter::controller::text_entry

Definition at line 356 of file lua_interpreter.cpp.

◆ text_entry_

std::string gui2::dialogs::lua_interpreter::controller::text_entry_

Definition at line 357 of file lua_interpreter.cpp.

◆ view_

const std::unique_ptr<lua_interpreter::view> gui2::dialogs::lua_interpreter::controller::view_

Definition at line 361 of file lua_interpreter.cpp.

The documentation for this class was generated from the following file: